Started by Blizzard, January 09, 2008, 08:21:56 am
$game_variables[ID] = $game_map.enemies.size
Quote3.1.6. Create a Respawn PointRespawn Points are a special feature in Blizz-ABS that allows the respawn of enemies atone specific point. To create such a Respawn Point you have to use the same method ofadding commands in the name like you use for enemies. Instead of "\e[ID]" use "\r[ID1, ID2,ID3, ...]". The various IDs are enemy IDs from enemy types who will respawn at this point.Separate the IDS with commas. As soon as an enemy is killed, he will respawn at oneRespawn Point of the map where his ID is included in this setting. The waiting time forrespawning in this case is 5 seconds, you can change it by adding "\t[TIME]" where TIME isthe number of seconds which it takes between death and respawn. Keep in mind that thisfeature is independent from the basic respawning feature and that it overrides the basicrespawning system for the specific enemies. Respawn Points are normal events that aresimply marked which means that they completely act like normal events. As critters don'trespawn, they can't use Respawn Points either. Lifeless objects don't respawn either.