I have this little "Aura" system set up for my game. Basically, the auras are states that affect certain attributes. Each aura is related to an element. I would like for the auras to also increase the power of skills related to that element, but decrease the power of skills related to the opposing element.
Example:
Light Aura - increases magic defense and power of Light skills, but decreases the power of Dark skills
The magic defense part is easy; database configuration does that. I just hope there's an easy fix for the other.

If it's already out there, and I just can't seem to find it, a pointer in that direction would be awesome. I like to think this wouldn't be too hard, but what do I know?

Any help is greatly appreciated. Thanks in advance!