Counter Evade Based Custom status RPGXP

Started by Jokokit123, July 16, 2024, 06:36:40 am

Previous topic - Next topic

Jokokit123

Hello! I'm new to the place XD I've gotten the hang of event use in RPG maker but there are some custom things I'd like that are only possible (i think) through scripting, so here's what I was planning to do and what I'd like to see a script for:

I'd like a script for a status I made that is counter attack based, where the status gives the owner a 25% chance to dodge an attack (would be great if the number configuration is made easy to access and change for balancing and change) and it makes the owner counter with a normal attack/basic attack with the weapon upon a successful dodge.

I've already made a spot for the status in the data base, so I'd like the script to work by using it's respective status_ID.

(Optional) it would be so cool if the counter was also ID based so that I can easily change whether the counter attack is just a normal attack or a skill easily.

thank you so much!!! ^^