Break the 3-frame limit forever. Godot-style frame-by-frame animation on characters, battlers, and pictures. An integrated visual editor, unlimited frames, equipment layers, a full battle director -- free, even for commercial games.
---
Rpx and I (Just Dev) are two experienced developers in the Godot Engine. But we got our start with RPG Maker MZ. That's where we took our first steps.
While convenient, it was very limited, so we decided to create a series of perfect plugins--better than VisuStella and other market giants.
We were the first in the world to create not one, but two massive plugins.
IAP System (in-app purchase): a true in-app purchase system.
Live-Ops: another massive plugin that lets you push updates directly from a remote server. Publish your game and eliminate the need for constant updates that players have to download. They'll happen automatically--players won't even notice.
One of our latest massive plugins outperforms every competitor: Frame Master. It's completely free and lets you create ANY type of animation without any drop in FPS.
---
Features
Unlimited Frames -- No 3-frame limit. Animate anything
Integrated Visual Editor -- Drag-drop timeline, live preview
Sprite Sheets & Single PNGs -- Both supported, grid slicing
8-Direction Auto-Pilot -- Idle / walk / dash + diagonals
Equipment Layers -- Visual weapons, armor, capes
Fixed Layers -- Halo, aura, VFX overlays
Battler Animation -- Actor + enemy, side + front view
Battle Director -- State machine, zero code
Picture Animation -- Transforms preserved
Frame Events -- SE, switches, common events, scripts
Loop Modes -- Normal, ping-pong, random
PlayOnce System -- One-shot with auto-resume
Crossfade Blends -- Smooth FM → FM transitions
.webp Support -- 60-80% smaller than PNG
Proximity Preload -- Smart LRU caching
Anti-Freeze Watchdog -- Battlers auto-recover
Compatibility Hook API -- Other plugins can inject layers
Zero Dependencies -- Works standalone
Plugin Commands
[tt]Play[/tt] StopTransitionToAutoPlay AutoStop PlayBattlerPlayPictureBattleSetupLayerSetLayerClearPlayOnceOpenPreview etc...
Compatibility
✅RPG Maker MZ 1.8.0-1.10.0 -- Alias-only, no overwrites
✅Altimit Movement / QMovement -- Diagonal auto-pilot via vector detection
✅Other visual plugins -- Place below, hooks are alias-chained
✅Save/Load safe -- Animation state persists mid-playback
✅Steam & Web builds -- No Node.js required
License & Terms of Use
✅Commercial Use Allowed -- The game is yours, do whatever you want
✅Modification Allowed -- Adapt it to your needs
✅Redistribution Allowed -- FREE only, cannot be sold
➖Credit Not Required -- Not mandatory
⚠️Keep the Copyright Notice -- License header must remain intact
❌No Warranty -- Provided "as is". Test before shipping
Frame Master:
https://r-px.itch.io/frame-master-rmmpz-unlimited-animationDiscord:
https://discord.gg/W4HSw695kP (Free exclusive plugins)


