Frame Master - Unlimited Frame-by-Frame Animation for RPG Maker MZ

Started by Rpx_n_JustDev, September 21, 2026, 06:27:10 pm

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Rpx_n_JustDev

Break the 3-frame limit forever. Godot-style frame-by-frame animation on characters, battlers, and pictures. An integrated visual editor, unlimited frames, equipment layers, a full battle director -- free, even for commercial games.

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Rpx and I (Just Dev) are two experienced developers in the Godot Engine. But we got our start with RPG Maker MZ. That's where we took our first steps.


While convenient, it was very limited, so we decided to create a series of perfect plugins--better than VisuStella and other market giants.

We were the first in the world to create not one, but two massive plugins.

IAP System (in-app purchase): a true in-app purchase system.

Live-Ops: another massive plugin that lets you push updates directly from a remote server. Publish your game and eliminate the need for constant updates that players have to download. They'll happen automatically--players won't even notice.


One of our latest massive plugins outperforms every competitor: Frame Master. It's completely free and lets you create ANY type of animation without any drop in FPS.

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Features

    Unlimited Frames -- No 3-frame limit. Animate anything
    Integrated Visual Editor -- Drag-drop timeline, live preview
    Sprite Sheets & Single PNGs -- Both supported, grid slicing
    8-Direction Auto-Pilot -- Idle / walk / dash + diagonals
    Equipment Layers -- Visual weapons, armor, capes
    Fixed Layers -- Halo, aura, VFX overlays
    Battler Animation -- Actor + enemy, side + front view
    Battle Director -- State machine, zero code
    Picture Animation -- Transforms preserved
    Frame Events -- SE, switches, common events, scripts
    Loop Modes -- Normal, ping-pong, random
    PlayOnce System -- One-shot with auto-resume
    Crossfade Blends -- Smooth FM → FM transitions
    .webp Support -- 60-80% smaller than PNG
    Proximity Preload -- Smart LRU caching
    Anti-Freeze Watchdog -- Battlers auto-recover
    Compatibility Hook API -- Other plugins can inject layers
    Zero Dependencies -- Works standalone

Plugin Commands

[tt]Play[/tt] StopTransitionToAutoPlay AutoStop PlayBattlerPlayPictureBattleSetupLayerSetLayerClearPlayOnceOpenPreview etc...
Compatibility

    ✅RPG Maker MZ 1.8.0-1.10.0 -- Alias-only, no overwrites
    ✅Altimit Movement / QMovement -- Diagonal auto-pilot via vector detection
    ✅Other visual plugins -- Place below, hooks are alias-chained
    ✅Save/Load safe -- Animation state persists mid-playback
    ✅Steam & Web builds -- No Node.js required

License & Terms of Use

    ✅Commercial Use Allowed -- The game is yours, do whatever you want
    ✅Modification Allowed -- Adapt it to your needs
    ✅Redistribution Allowed -- FREE only, cannot be sold
    ➖Credit Not Required -- Not mandatory
    ⚠️Keep the Copyright Notice -- License header must remain intact
    ❌No Warranty -- Provided "as is". Test before shipping

Frame Master: https://r-px.itch.io/frame-master-rmmpz-unlimited-animation

Discord: https://discord.gg/W4HSw695kP (Free exclusive plugins)