Oh, I sort of forgot until now...
I have all these icon things for items, but they're 64x64. I tried to just change the ...24, 24) thing in Scene_Item to 64, but it just made the icon wider, but not longer. It's hard to explain. But, um... I would sort of like a multiple inventory script with icons that size. Or at least give me a hint as to how to change the icon size...
And there was something else... Oh. I wanted to make a common event for when you use, like, a key item just out in the field randomly and I wanted to know how to call the name of the item used (like \N[1], only with an item) within a message window...
And ONE more thing. Sorry. Um... I guess it's not THAT important, but I was wondering how I could make it so the colon and number of items would not show up in the inventory if you possessed just one of that specific item.
Yaaay. I made this work by myself.