When I set a skill to make a sound when I shoot it, the game lags. I have rapid fire enabled (from Star G), and have set the penalty to 0. When I hold down the skill button and shoot my ammo WITHOUT a user animation, there is no lag at all. But as soon as I add a user animation the game lags when I hold down the button to shoot the skill (the user animation has no frames, only a midi sound).
Star G doesn't lag when you hold down the fire button, so why should this? I don't have sprite animations enabled either. Is there a solution to this? Thanks.