Ah crap...I sent it to you anyways. Sorry, I was really busy on the due date (I thought I had til the 20th also), and was pretty wiped when I got home (was at my gf's all day after I got out of classes).
Nightmare of Obsidian
Style: Mission-based RPG, Conditional Endings, (Visual-novel hybridization will be added in final version).
Playtime: Demo: approx <10, Final: Few hours for all endings
Story peak: 17 years ago, Prince Orion was kidnapped from the castle, the blame was placed on Knight Lord Roark for the lax guard, leading him to be discharged. Now assassins conspire to kill the royal family, with the new Knight Lord, Obsidian, at the center of the plot. Guide Roark and his comrades through the castle to save the royal family, defeat Obsidian, and uncover the dark secrets of his nefarious plot.
(I'm so gonna make a full version of this, just for the fuck of it!)