Oooh. I fiddled with that and when I tried to customize it I just seemed to ruin it.
What I'm looking for is a script that allows the player to enter water from anywhere, not just one location where a vehicle is set.
Also, with that script it seems like the vehicle can only exist on one map and I need it to exist where ever water is (world map, towns, caves).
So... I tried to create some events that make it so when the hero is facing the water and presses the "C" button, they mount a whale thing and begin riding it across water, but that would mean I have to create an event on each square along the edge of all water throughout my game... Which is not very efficient.