Thanks Blizzard!
But well...
First, I changed the part of the SDK module to the line you gave
and then got 2 errors; One of undefined method Window_HorizCommand (this one is defined in sdk, but i don't use sdk), and the other error in window_base o.O. Anyway, with the module by default, it worked right with your scripts.
Secondly, i didn't expect it to work, that's why i'm asking for help -.-
QuoteThirdly. When I define the SL configurations properly, everything works fine.
what do you mean by that? i think i configured it properly too, and it works fine too, or what do you mean by works fine? in the menu option? lol
Fourthly, well i added that piece of code, but at the beggining it doesn't work i added in this way
for i in 0...@actor.skills.size
skill = $data_skills[@actor.skills[i]]
unless skill == nil
if $game_temp.seperation
if $game_temp.limitbreak_skills
@data.push(skill) if skill.element_set.include?($lb_element_id)
else
@data.push(skill) unless skill.element_set.include?($lb_element_id)
end
else
@data.push(skill)
end
end
skill = $data_skills[@actor.limit_id]
unless skill == nil
if !$game_temp.seperation || !$game_temp.limitbreak_skills
@data.push(skill)
end
end
end
But it doesn´t work

, then i changed this line
if !$game_temp.seperation || !$game_temp.limitbreak_skills
to this
if $game_temp.seperation || !$game_temp.limitbreak_skills
but it doesn't work neither, Then i realized that i must give the skill to the player, then it shows up in the window. But then the player can use the skill as a normal skill, and SL use the skill ID associated without have to learn the skill first

. And then, once again i got drawed the name of the skill in the database instead of the name of the Limit. I mean, the skill associated in CRLS to Devastator is Sanctus. I want to show Devastator in the menu instead of Sanctus.
I'm my way of noob (lol) i tried adding some lines to "draw_item" method, changing
from
, to
$game_actors[@actor.id].limit_name
, then the limit name is drawed correctly

. But maybe this can cause bugs, cuz this method is used to draw the skills in a normal window_skills :S
I'm a pain in the ass, i know, sorry

. Maybe i'll just should leave the system without modifications -.-
Quote from: Mightylink on May 08, 2009, 03:27:01 am
Quote from: X-Law
n00b at scripting 
Eh men, me too 
Tried to learn, but I got sick of useless hello world tutorials.
yep i got sick too, i tried using some tutorials in my lenguage, but it doesn't get too far

So, i´m still a n00b xD