[Resolved] Cant create "Critters"

Started by OracleGames, May 18, 2009, 09:49:29 pm

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OracleGames

May 18, 2009, 09:49:29 pm Last Edit: May 19, 2009, 02:48:17 pm by Aqua
when i put a critter on any of my maps...
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I recieve this error

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The scripts are untouched, the only thing i have changed:


i added:

HUD_OMIT = 0

to the Config module (part 1) and

def hide
    self.z = 0
  end

  def show
    self.z = 1000
  end

To the hud-class (part 3) and

if BlizzABS::Config::HUD_OMIT == 1 && @hud != nil
      @hud.hide
    elsif @hud != nil
      @hud.show
    end

To the check_huds def.

G_G

are you using the latest version? If so than you dont use \c
  • anymore....

Aqua

If you have a problem with Blizz-ABS, feel free to post it within the Blizz-ABS thread instead of making a new one.

As of v2.5 with the alignment groups, critters and objects are no longer defined as \c or \o respectively.

You now always use \e and add a \g[GROUP_ID].

All of this is in the manual.

Landith

Also, the default Critter Alignment Group is \g[3]
So your event would look like:

EV002 \e[48] \g[3]

Please, read the manual next time before asking a question. Everytime, you update Blizz-ABS, at least open up the manual and see what's changed in the version history. That way people don't have to remind you to read the manual, or give you instructions.

OracleGames

Yeah that seems to be the problem :P..
i guess i updated the Blizz ABS to the latest version but never noticed  the new alignment functions.
My bad for not reading the new manual.
sorry and thanks everybody ^_^