Weapon Aura

Started by rpgmakerfanhaha, September 30, 2009, 12:12:57 pm

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rpgmakerfanhaha

---WEAPON AURA---
TYPE OF BATTLE SYSTEM: ENU TAKENTAI BATTLE SYSTEM
INVOLVES:WEAPONS,ELEMENT,STATUS AILMENT
WHAT IS ABOUT IT:
I don't if I break the rules like that of intro.But I need to get to the point.The battle system used is Enu Takentai(9WiseVoltMan will know about this)BS and what I want is that when the character used the sword and slashes down,there will be an aura following it.(If fire is red,if ice is blue)Something like that.And when the foe gets the ailment(like burn),there will be like something to represent.(Burnt has flames on body until it ends,freeze has ice surrounding the foe until it ends,stu has two chicks on the foe's head for one turn etc.)

ADDITIONAL QUESTION:
I would want a script to make weapons inflict a status ailment not at 100% rate,unlike the rpg maker does.

PLEASE ANSWER ASPS.

Jalm

Correct me if I'm wrong, but can't you just do that with animations?

rpgmakerfanhaha

You can't.It's script action and this is a side view script.Animation so far I can only see for skills.I don't really know much. :P

Jalm

Under the Weapons tab in the Database, select the elemental weapon, and then look for Target Animation. You can change it to whatever animation you wish.