Secondary HP (or "Shield")

Started by droneseven, November 26, 2009, 08:05:37 pm

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droneseven

November 26, 2009, 08:05:37 pm Last Edit: November 26, 2009, 08:07:40 pm by droneseven
In sci-fi action games we usually find this feature.

A secondary health that protects the main HP points, all will be damaged first instead of the main HP points.

For an example, take Halo series or Quake series.

Can someone do it?

Make it in RGSS please.

GAX

Effectively the Armor value found in Half Life games and such...

For an RPG though, I'd suggest something like the mage ability from World of Warcraft, Power Word:  Shield.  It absorbs a predetermined amount of health before damage is dealt to the character's HP.

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