I have a few questions, probably pretty darn noobish questions...
1) Why are AI Behavior and AI Triggers in the menu for my game when I test play?
2) I'm trying to get projectile weapons, guns, to work for my main character and other players... I don't think I really even need the hotkey system since they're all going to have one type of ammo for each gun and it seems like a hassle to set up the hotkeys in the game (also don't need that on the menu). But I can't even get the bullet to match the gun, so to speak, since the weapons won't work.
I had it working at one point, but now it just makes that sound when I press fire like, no ammo, or no power to make this work. I have the weapons set up in the game and in the script configuration, set to consume the item of ammunition, which I have the character pick up in an event. But how do I get it to load in the gun or whatever? I even got the ammo link to a hotkey but still nothing. The weapons are in the menu under equipment and the ammo is in the menu under inventory, from which I can't get it to do anything when I choose it.
I'm using the 'one-man custom menu system' by Rune but don't know if that is effecting this in particular.