Started by orochii, August 30, 2013, 03:57:00 pm
Quote from: orochii on August 30, 2013, 09:05:33 pmJust to warn you people, this is a long-development game, so even a demo is quite far away (for this year or so, I need to polish stuff -particularly, lag issues ahah :'D-), and make a lot of graphics).And yes, I'm going to translate it. Thing is, I talk Spanish, so I'll try my best (you can see my writing abilities at this post lol). If someone wishes to give me a hand at it, I would be pretty darn grateful.So, thanks for your comments,Orochii Zouveleki
Quote from: WhiteRose on August 30, 2013, 10:26:16 pmQuote from: orochii on August 30, 2013, 09:05:33 pm(...)I'd be happy to help you with translation. I don't speak Spanish, but I'd be able to help polish up your English and fix any grammar errors that sneak into the game. Just let me know when you get a little bit more finished, and I'll help you out.
Quote from: orochii on August 30, 2013, 09:05:33 pm(...)
QuoteVideo includes:- Some random maps, and menu glances. Damaging lava VS step auto recovery, and movement stuff.- Battle types (normal, back attack). Didn't go as I wanted and wasn't something I intended to invert much time ;_;.- Some glances to the battle itself.- Multi-party functionality. Very much as in FF6 (make groups, then use them sepparately. You can form/disband them anytime instead of special dungeons only (but it's something that has me thinking a lot of how am I going to make it flawless, like, getting you stuck somewhere, I'm probably going to rethink it)*.- And that's pretty much it I think.*What I was thinking is that, you can make/disband a new party while all parties are "grouped" (aka same map, 1-2 tiles of distance). If not, then it will make it impossible to disband any of them. Also I need to fix a bug when I disband all parties (which I already supposed wasn't possible, but probably I messed up somewhere).
Quote from: orochii on August 31, 2013, 12:57:30 amI prefer putting it as a link to avoid making this topic load slowly.