How to animate things? (VX)

Started by Corzama, July 22, 2008, 03:18:54 pm

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Corzama

July 22, 2008, 03:18:54 pm Last Edit: July 22, 2008, 05:48:36 pm by Corzama
Edited: Originally I wanted to fix animations, that's corrected now.

However trying to make a fountain shoot up an come down animated-wise is seemingly impossible.

If someone knows how to fix it thanks in advance.

Starrodkirby86

Set a Stepping Animation on the event. I'll experiment this on my VX.

I tried it, it works. Make sure that's the only thing on and the animation is within the same direction. Use Direction Fix if you can interact with it.

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Corzama

So I don't set a custom route? I just select a graphic an it'll move on its own by checking the stepping animation box?

Starrodkirby86

Yes. Setting a custom route is far too arduous, unless you want the animation to mean something. Simply tick the Stepping Animation after you choose your graphic. If you want the event to stay moving like that even if you interact with it, tick Direction Fix as well. Test it out, it should work.  :mono:

What's osu!? It's a rhythm game. Thought I should have a signature with a working rank. ;P It's now clickable!
Still Aqua's biggest fan (Or am I?).




Corzama

Ok.. that works but maybe the graphic I'm using, maybe I'm using it with the wrong impression?

I thought once animated it'd look bubbly, shoot up an up an up then go down slowly the same way?

It's the water effect in !Other2 so maybe you can see what I meant an tell me if thats still possible?

Starrodkirby86

July 22, 2008, 05:02:10 pm #5 Last Edit: July 22, 2008, 05:05:18 pm by Starrodkirby86
All right. I'll take a look at that specific graphic and find a way to make it look beautiful as ever. I'll edit this post or reply back when I find the finished result.

EDIT: I looked at the water effect, the top left character set. I recommend for maximum effects, simply only tick Direction Fix and Stepping Animation, then choose the very top left. It makes a nice Waterfall animation. I don't know if this answers your question...if you want a custom bubble, then use Faces, Waits, and etc. on the Custom Route (With Repeat obviously).

What's osu!? It's a rhythm game. Thought I should have a signature with a working rank. ;P It's now clickable!
Still Aqua's biggest fan (Or am I?).




Corzama

I don't notice much difference using the top left graphic.

As for making the water move up and down levels.. nope can't find a way to make that work either.

Starrodkirby86

I think I'm getting confused here and the problem is getting worse for me and you. xD If some other eventer person can come and save the day, then that'll work out fine. In the meantime, I'll just dissect your post up. I haven't used VX as much as the other RPG Makers, so I'm simply going out on whims here.

If you're wanting to get the water bubbles to actually move up from the water (Like how salmon go up waterfalls or something), you would need to use a Set Event Location command on a Parallel Process. Set the same regular Stepping Animation as always.

If you want regular water bubbles that arise to a giant fountain (Like in the other character set within Other2), have the Push Key and have it turn a Self Switch On. Then make a new page and do that graphic changing magic.

If you simply want an animating graphic, just turn on Stepping Animation. That's it.

What's osu!? It's a rhythm game. Thought I should have a signature with a working rank. ;P It's now clickable!
Still Aqua's biggest fan (Or am I?).




Corzama

I just wanted it to start as bubbles, an shoot up then come down. Fairly simple in words.

Thanks for the other help though, it helps me correct my fireplace issues meantime.

Starrodkirby86

Oh...I'm a numbnut! XD

It seems to me you kind of want a geyser effect. If VX only has bubble graphics but not one shooting up, you would to do some conditions and manipulations...I can only think this through variables, sorry. And even at that, the moving would be so choppy. If you want the bubbles to move like a Move Route through unmovable terrain, then that'll be hard unless you have a three-frame animation doing that. You may want to make some custom graphics I suppose. Sorry.

What's osu!? It's a rhythm game. Thought I should have a signature with a working rank. ;P It's now clickable!
Still Aqua's biggest fan (Or am I?).




Corzama

So it's impossible in the end.. sigh thanks anyways you did help fix my fireplaces, torches, and lamps =p

(Is unable to make own graphics).

Starrodkirby86

Wouldn't say it's impossible in the end, it would just take a lot more skill than usual. I would try it out but this computer does not have RPG Maker on it, so I would have to throne down and wait for someone else to arrive and solve the water problem.

What's osu!? It's a rhythm game. Thought I should have a signature with a working rank. ;P It's now clickable!
Still Aqua's biggest fan (Or am I?).