Started by KK20, November 02, 2014, 05:53:24 am
#===============================================================================# ** Bitmap#===============================================================================class Bitmap attr_accessor :filename alias set_filename_of_bitmap initialize def initialize(*args) # Associate the bitmap with the filename of the graphic; empty string otherwise @filename = args.size == 1 ? File.basename(args, '.*') : '' set_filename_of_bitmap(*args) endend
Quote from: winkioI do not speak to bricks, either as individuals or in wall form.
Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.
QuoteCreation of autotile graphics was handled poorly. If it did not fit the RPG Maker standards, it would dispose the original graphic but never replace it. This could have led to memory leaks, but you would ultimately crash before that happened (see first bullet point).
QuoteF12 Pause with image script