I was just discussing this with Aqua via PMs, and wanted to know what you all thought:
The original intent of this game was for it to be completely unencrypted, meaning that all resources/scripts/everything could be used. Now, with the growing number of custom sprites and icons, I am feeling pressure from the artists to encrypt at least their part of it. The main goal is to keep the scripts, configuration, and events unencrypted so that people can learn how to use Blizz-ABS. Here are the options:
1. Completely unencrypted: all the hard work of artists is pilfered by the masses =/ At least there is better quality stuff out there this way.
2. Encrypt only the graphic resources. There are a few problems with this, mainly that vital parts of the hud and menu are included. Also, this would conflict with an
unencrypted project file.
3. Create a duplicate project file and only include default sprites, just so that people can see how everything is set up.
4. At the end, create documentation of how I set up everything. The problems with this are a) people fail at reading (The manual, for example) and b) it would take a while.