Started by G_G, January 25, 2009, 10:33:46 pm
#==============================================================================## Game Guy's Enemy Stat Breaker ##==============================================================================## This script breaks the enemy's 999 stat limit. All you do is run # This in a script call command.# $scene = EnemyStatBreak.new## There is a little editing involved. If you want to add an enemy add this under# the line # Edit Enemies Here# then add this# $data_enemies[x].y = z# X = the id of the enemies# Y = the stat. Choices for this are str, int, agi, dex, maxhp, maxsp, atk, mdef, pdef, and eva# Z = the number## Example. You want enemy 25 HP to be 12043 and stregnth to be 1220# You would enter this below the line# $data_enemies.str = 1220# $data_enemies.maxhp = 12043## You have to enter each monster down more than once if you plan on bypassing more than one stat## I used Blizz's Enemy Stats to show Enemy HP# I used Blizz's Bestiary to show Enemy Strength to prove I can bypass the editorclass EnemyStatBreaker def main # Edit Enemies Here $data_enemies.maxhp = 100000 $data_enemies.str = 1000 # End Editing Enemies @map = Spriteset_Map.new loop do Graphics.update Input.update close if $scene != self break end end Graphics.freeze @map.dispose end def close $scene = Scene_Map.new endend
$data_enemies[x].y = z
$data_enemies[x].maxhp = 1000000
Quote from: Shining Riku on November 16, 2009, 05:11:03 pmIt's awright, I actually managed to change enemy stats by running some of the sniplets in script calls in events. Which is awesome still.I did follow the instructions funnily enough, but sometimes my computer is not my friend. Oh well.I just thought I'd let you know, I hope my reporting helps out someday ya know? Thank you for making all the scripts you've made. I have like, only enough scripting knowledge to know how to edit some of the default scripts and other scripts people have made. I don't have the time or patience to learn how to make them myself. Thanks again Game Guy! Take care ok?
Quoteclass EnemyStatBreaker def main # Edit Enemies Here $data_enemies.maxhp = 300000 $data_enemies.str = 1000 # End Editing Enemies