Here is where you can post types of items that can be used in a game.
here is what we have colected
-Damage item(Items that damage the enemy.)
-healing item(Items that heal yourself.)
-Escaping item(item that lets you easily escape a battle.)
-Reviving item(insted of dieing you come back right after you die.)
-Common item (Items needed to trigger events.. such as keys and such)
-Common item (Items that serve as unusable markers of events completed)
-Statistic items (Items that boosts the players stats)
-Ammunition items (Items that serve as ammo, projectiles, or bombs and such)
-Book items (Items that teaches the players skills)
-Point counter item...?
-Scroll items (Items that launch skills in battle, but you don't actually learn them)
-Summoning items (Items that summon monsters? It can really belong in the above, haha)
-Key Items(Event items.)
-Explosive Items(Bombs, mines, grenades)
-Scroll items (Items that launch skills in battle, but you don't actually learn them)
-Summoning items (Items that summon monsters.)
-Timer Item(An item that automatically activates after a set amount of time, IE: Egg.)
any more ideas?