Super Smash Bros. Brawl

Started by winkio, February 29, 2008, 08:36:42 pm

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Valcos

I cant help you there  :<_<:. But why?  :huh:
"We are all in the gutter, but some of us are looking at the stars."
-Oscar De La Hoya

Starrodkirby86

Just play as Ike as much as you can. See how the Level 9 COMs play as Ike, see how the Computers play as Ike in Single Player Modes, and view videos on Youtube of people playing as Ike. You may surprise yourself at what techniques can be done.

Other than that, take advantage of his moves, find a strategy that can defeat every character, and you'll be in clear waters.

What's osu!? It's a rhythm game. Thought I should have a signature with a working rank. ;P It's now clickable!
Still Aqua's biggest fan (Or am I?).




Reygekan

If you try to learn to play Ike from CPU's then you're simply insane- the CPU's are the most terrible characters ever. Ike serves only as a punisher- he's there to correct the mistakes of your opponents. He's extremely high risk/reward, but the problem is he can never initiate the risk part while still being useful, a projectile user will destroy an Ike because the Ike player loses their advantage and the risk suddenly spikes with no change in reward. He's far too laggy to be used in any real competitive enviorment.

That's why Meta Knight is top tier (yes, they have a tier list now). Meta is not only fast, but almost lagless. Meta Knight is the only character that can combo more than four hits (I say four hits because ZSS can do a 4 hit, although I don't think others are capable of true combos at all) and he's an amazing pressurer. I'm not a Meta player though, he's boring to play as.

I play as Luigi most of the time, Falco competitively (but he's so booooring D=) because Luigi is just rawx and Falco... well you might as well just spike yourself. My hat is an amazing Lucario player too, leaps and bounds ahead of my Luigi (she's total hax) because Lucario is also a very low lag character. Really, tiers is all about Risk/Reward. Meta Knight has lowest Risk for high Reward, so he's top, then Snake (who will probably fall due to his lag time, but then again he's not necessarily up there for being lagless so much as for complete stage control- something only Link can really match), then Falco and so on. Ganon and Falcon are just terrible characters at this point, the knee has lost it's godly status (this was key to Falcon's Metagame, without it he's a rather crap character as Brawl beautifully demonstrates) and Ganon's just a slow Falcon. No real defenses, lack of combos take away the real awesometabulousness of most of his moves, and with his primary move gone he's just... fail. I'll go cry in a corner now.

Vell

:/ Ike can be win. I know that, i pwnt with him in the tourney until last week.

winkio

*disclaimer: i don't really play as Ike, although some of my friends do.

I think Ike is more of a character that always goes big - every hit has to count.  He has few good combos, so he works best as an offense/defense character, not all-out offense.  My advice is get in range and force a mistake from the opponent.  Doing anything really obvious with Ike in terms of trying to attack won't work, because he is too slow, but doing the unanticipated pays off big time.  Especially with his smashes.  For example, when they run at you, do an up-b or roll towards them to try and find an opening.  Because if you miss with a smash, you are kinda screwed.  Also, keep changing it up: counter every once in a while, but not all the time, to keep your opponent on edge.  I like to counter recvoery moves whenever possible, but be careful you don't die.  Big thing with Ike: don't stay focused on attacking.  If you back off then go right back, you can keep surprise on your side and dish out tons of damage.  Chasing your oppenent around rarely works with Ike, from my experience.

That's my synopsis.  It may sound sorta-like a general strategy for most characters, but w/e.  I prefer fast and combos to slow and damage.

Reygekan

I used to play as Ike, so here's my general input:

Ike is a punisher, he has limited options when it comes to offense or approaching, so the defensive game is your best bet. Simply avoid, mess with your opponent (this is technique that's applicable for ALL characters) and find an opponening- then punish. Punish hard. A single move will send your opponent a good distance, and put you in a good offensive position. Your opponent will likely be in the air, or falling towards the ground, which means that you can use an f-air and cancel it with the landing animation, then go back into a defensive stance if you happen to miss or they dodge. If you do hit, they're probably off the edge and you're in a position to meteor smash, and if that doesn't kill simply edgeguard as they attempt to recover. If you're invincibility frams have run out as they do their recovery attack, you can either fall down in a counter stance for the kill (risky as you need a fast recovery) or leap into the air and prepare to counter their stage return.

Generally your standard combo is your best tech-breaker, it's one of Ike's fastest moves (it's a very nice move for it) and the combo sends them into the air so you can begin your offense. A good approach is his side-b + normal combo, assuming you end the dash right before you reach your opponent. If you do that, you can actually link the end of the dash into your standard combo with little/no lag and begin your offense again. If they DI towards you, they're smashable, if they die away you can fair them. Either way your offense begins, but be prepared to leap into counter stance.

As an Ike player you should remember your sheer power and use it to your advantage, to prevent your opponent from returning to the stage. A hit off the edge with Ike is pretty much a stock. Remember though, that being off the edge is a huge risk/reward game for Ike, as his recovery is easily one of the worst, and you have to make sure you can make it back okay. I suggest his backwards-jumping and then using your back-air, it's his fastest move and easily one of the strongest, if one  move is god it's Ike's back-air, and it gives him the time he needs to appropriately recover.

Now projectile users, they destroy Ike's defensive game entirely because you can't simply wait around now, you have to go on the offensive. So use your side-b to approach, remember to powershield any attacks that come your way mid-dash, and then go into either the standard a combo or do a backflip into a b-air. Either way the moves are fairly lagless so you can easily reach counter stance, except now you'll have a better position- close range- meaning they're more likely to initiate a melee assault (so you can return your defensive game). Now, if they attempt a retreat simply repeat the process, but the distance will undoubtedly be shorter and the projectile-lag they'll suffer will allow for an easy hit. Remember you can't always use these techniques simply because they become predictable, however they're probably your best options. Mix up your lagless moves, and focus primarily on punishing mistakes until they're vulnerable. They're most vulnerable after you've hit them, as you restrict their options and increase yours. Ike's nair is also a very good move if you want to use it (although never use it before a recovery, as there's a good chance you'll fall to your death during the animation) but it's laggy so land-cancel it.

Vell


Valcos

"We are all in the gutter, but some of us are looking at the stars."
-Oscar De La Hoya

Vell

Im doin very good with Ike now.

I like to read, fyi.

Valcos

Lol you like to read?  :huh: Im not going to lie... kinda lost interest in Brawl now. My friend got Rock band on his Wii tho so we just play that :P Im effing sick  :^_^':
"We are all in the gutter, but some of us are looking at the stars."
-Oscar De La Hoya

winkio

yeah, kinda the same.  The Wii has just totally killed its own momentum.  It's almost been two years and the greatness that created it, titles such as Zelda, Mario, Metriod Prime, Sonic, etc., has now all been wasted on pointless Wii Ware Games and Wii Fit.  They have give the gamer nothing since Mario Kart and Brawl half a year ago.  Or if they have, I haven't heard about it.  I haven't played my wii in forever...

Diokatsu

Rock Band: Almost as bad as WoW? Almost, not quite.

Real men/women/ITs play DDR/Stepmania/In the Groove/Pump It Up

Ike became better when people didn't spam Aether...Which hasn't happened yet :/

Valcos

Quote from: Diokatsu on November 12, 2008, 09:41:14 pm
Rock Band: Almost as bad as WoW? Almost, not quite.

Real men/women/ITs play DDR/Stepmania/In the Groove/Pump It Up


Well... more white people play rock band :^_^': Asians are more into the DDR stuff :huh:?
"We are all in the gutter, but some of us are looking at the stars."
-Oscar De La Hoya

Starrodkirby86

Quote from: Valcos on November 12, 2008, 11:23:26 pm
Quote from: Diokatsu on November 12, 2008, 09:41:14 pm
Rock Band: Almost as bad as WoW? Almost, not quite.

Real men/women/ITs play DDR/Stepmania/In the Groove/Pump It Up


Well... more white people play rock band :^_^': Asians are more into the DDR stuff :huh:?
Hey, I'm into Rock Band, Guitar Hero, and of the like. But then again I'm an avid rhythm player.

The Wii's going for casual for quite a while. Animal Crossing is kind of hardcore for those nuts, but it's overall a casual game unfortunately. That's the next big hit coming at the least.

So...I only play Brawl leisurely and just choose random most of the time. I prefer timed matches over stocked and I can care less if items are on or not. I still have competitive roots though.

What's osu!? It's a rhythm game. Thought I should have a signature with a working rank. ;P It's now clickable!
Still Aqua's biggest fan (Or am I?).




Vell

HEYYYYY... I don't spam Aether. Aether Spammers are horrible. I spam Quick Draw, if i spam something. but i usually play much fairer. i usually Quick Draw in midair, truthfully. and on accident >.>

lol, well... yeah, I hate Wolf. *dodge dodge dodge* *Blast blast blast* *dodge dodge dodge* *blast blast SMASH* BYEBYE IKE!

winkio


Starrodkirby86

Quote from: winkio on November 24, 2008, 12:12:31 am
18 challenges left... :nod:
1 Challenge left...Collecting all stickers...Sure, I can use one of my Golden Hammers, but I don't since I never used one...>_>;

Doesn't matter though, it's been months since I played to collect only ~4 stickers that I can't earn because beating up the Sandbag won't garner up any stickers.

What's osu!? It's a rhythm game. Thought I should have a signature with a working rank. ;P It's now clickable!
Still Aqua's biggest fan (Or am I?).




winkio

ya, I haven't used any hammers either.  I wonder what happens when you get them all...

Starrodkirby86

Quote from: winkio on November 24, 2008, 11:42:47 am
ya, I haven't used any hammers either.  I wonder what happens when you get them all...
All challenges or all hammers?

All Hammers: ShowHide
Nothing happens...Though I wonder if completing all challenges with all hammers would get a different result.


I don't know anything about all challenges, I would assume it'd achieve a similar effect to Kirby Air Ride where it turns all gold and then you have the Completion music playing. It'll be really epic. :)

What's osu!? It's a rhythm game. Thought I should have a signature with a working rank. ;P It's now clickable!
Still Aqua's biggest fan (Or am I?).




winkio

damn, I searched online, and nothing really happens. >:(