@SK72: If you need a picture of me for spriting, I can upload one for you; I'm afraid I can't do anything about the others. You'll just have to go on what you can find here on CP or ask them directly. Anyway, as for the windowskin, I want it to look as similar to internet-based text-boxes as possible. If you'll download the demo, you'll notice the pretty much only single graphic that isn't Arshes is the title screen (which isn't actually finished, but you get the idea.) Try and make it fit into that situation.
@g_g: Okay, thanks! Here's how the "Get" skills should work: if possible, there would be somewhere (probably a case structure) where I could input all of the skills I would like to be Get skills. I skill can be Get 2, 3, 4, 5, etc. The number after the Get is what turn in the battle order the skill must be executed in order to be effective. So, if a skill was a Get 4 skill, it would only work if used 4th in the battle order.
If it's too complicated, you can leave this second part out. A Get Doubles skill would have to be used immediately after another Get skill in order to be effective. Get Doubles skills wouldn't have a number, so they can be used after any Get skill. However, it has to be immediately after; if someone has a turn in between the first Get skill and the Get Doubles skill, it wouldn't work. So, here's an example of a turn order where a Get 3 and a Get Doubles would both be effectively used:
Dio uses "Problem?"
Annon uses "STFU n00b"
WhiteRose uses "Get 3!"
game_guy uses "Get Doubles!"
(It wouldn't matter what happens after that.)
If, however, the Annon went in between you and me, then neither of our skills would work. Sorry if this is vague; it's a bit of a complicated concept. Let me know if you need further explanation.