Hi guys, i'd like some critique on an idea i had for a mmo.
Not that I'm doing anything with it, It'll probably be forgotten and stacked away in my mind

My idea is the following:
The great concept of the game is a world with a lot of kingdoms and citys in it.
You start off neutral and normal and after you reach a certain level you will need to join or start a guildlike party.
You don't have to but the game is based on it.
After you're in a guild you joined a kingdom, since a guild can only excist if it has 1 main city/village.
The goal of the game is to, with all your guildmates, have the biggest kingdom out of lots of city's and villages.
You and you're guild also need 2 have money since it's used to protect the city with guards (NPC's u buy) and better walls and doors.
There will be A LOT of city's in the game and there will have 2 be more and more coming out on later versions.
There will be some system so that a kindom has a max size that prevents 1 guild from ruling the whole game...
That's part of the idea, tell me what u think

EDIT : I placed this here since it is possible for this to become a project.