[XP] Blizz-ABS

Started by Blizzard, January 09, 2008, 08:21:56 am

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winkio


Dundora

Yeah I tried that, but then they will still only heal me when I am in battle, plus nobody's gonna want to read a help file telling them they have to setup triggers first everytime they want to play my game (should it ever be released).

Blizzard

Blizz-ABS AI Triggers = FF12 Gambits. I don't understand what your problem is. In FF12 the Gambits System is explained during the game. Why can't you explain AI Triggers in your game?
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

winkio

If you are requesting an update to the AI, then I'll see about that for 3.0.  It will probably be one of the things I have the beta testers test.

Dundora

July 18, 2010, 04:19:41 pm #3664 Last Edit: July 18, 2010, 04:20:51 pm by Dundora
My problem is that my allies, which is a summon (sorry I forgot to mention that before), don't heal me as long as there aren't any enemies around:
Quote from: Dundora on July 11, 2010, 03:51:39 pm
My problem is that apparently my allies don't heal me when i am not in battle


Ive tried setting a custom trigger like when leaders health is lower than 50% but that doesn't work either, UNLESS I am in battle, but i want to know how i can get them to heal me outside of battle

Blizzard

July 18, 2010, 04:49:47 pm #3665 Last Edit: July 18, 2010, 04:52:34 pm by Blizzard
Allies are idle when you are not in battle. That is because there is no limitation of battle and you can organize your healing by yourself. Letting your allies heal you while not in battle is unproductive. If an ally has low MP and another one high MP, the low MP ally will heal you regardless of tha fact that it would be a lot smarter to heal with the ally that has high MP. If you want the game to play by itself, I'm not sure you are at the right place.
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Dundora

Why do you post so aggressive?
Anyway:
Quote from: Blizzard on July 18, 2010, 04:49:47 pm
If an ally has low MP and another one high MP, the low MP ally will heal you regardless of tha fact that it would be a lot smarter to heal with the ally that has high MP. If you want the game to play by itself, I'm not sure you are at the right place.


They might as well do that when they are in battle and if not then you can just use the same system when your not in battle, having to heal your entire party yourself when you are not fighting may be more mana sufficient but its also really annoying.

I don't want the game to play by itself but that doesn't mean auto-healing is like strictly forbidden, if that was the case then you might as well get rid of the whole AI, after all we don't want the game to play itself.

Anyway I suppose its not possible to let your allies heal you when your not in battle.
Thanks for your responses.

The Niche

That's something worth taking a look at, though. It'd need a bit more development as a concept before it's ready to even be started, but it might make for some awesome gameplay.
Level me down, I'm trying to become the anti-blizz!
Quote from: winkio on June 15, 2011, 07:30:23 pm
Ah, excellent.  You liked my amusing sideshow, yes?  I'm just a simple fool, my wit entertains the wise, and my wisdom fools the fools.



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winkio

Quote from: winkio on July 18, 2010, 04:16:38 pm
If you are requesting an update to the AI, then I'll see about that for 3.0.  It will probably be one of the things I have the beta testers test.

legacyblade

Personally, I like the AI system as it is. I would get irritated if my allies kept doing skills and such outside of battle.

winkio

Don't worry, I'm not going to get rid of any functionality.  You'll be able to choose an AI setup custom to your game.

Dundora

That would  be so awesome :D
When will the new version be released btw ?

winkio

2.81, the next update, will be a few weeks.  The AI update will be for 3.0, which is a ways off.

Blizzard

Quote from: Dundora on July 18, 2010, 06:13:41 pm
Why do you post so aggressive?


O_o That wasn't aggressive. I explained to you how it works and that an automation of that process might not be a good idea as it alters the game in such a way that it limits the player's control over what's going on in the game which is usually very annoying to players.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Dundora

srry, just seemed a bit aggressive they way it was posted, my mistake :)

The Niche

@Wink: It's more likely something that should be an add-on, but AI customisation is a good idea.
Level me down, I'm trying to become the anti-blizz!
Quote from: winkio on June 15, 2011, 07:30:23 pm
Ah, excellent.  You liked my amusing sideshow, yes?  I'm just a simple fool, my wit entertains the wise, and my wisdom fools the fools.



I'm like the bible, widely hated and beautifully quotable.

Dropbox is this way, not any other way!

ShadowPierce

->I'd just like to ask how to make actors (specifically party members) to move like in set move route in a parallel/autorun event so they don't look all scattered in cutscenes, and so they can also have roles in cutscenes? I've been reading the manual all day andI can't seem to find a single answer... (~_~)

I'd really appreciate your help! ^^



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Quote from: Blizzard on February 16, 2011, 03:44:48 pmThere you go. It's the proof that SDK is crap. It's incompatible with itself.
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poxy

July 21, 2010, 02:27:55 pm #3677 Last Edit: July 21, 2010, 02:54:18 pm by poxysmash
Found a [cheat]bug: if you're walking and hold [Ctrl] you can pass through walls... I imagine it's left behind from dev testing phase? This is for 2.8 and 2.55 I've tested (with Dissipate demo). Needless to say it can cause some havoc...
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Wizered67

Your not by any chance playtesting, are you?

poxy

Was not aware of that feature... seemed odd that no one else seen it..  :^_^':
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