Valhira Online

Started by Delusian, August 17, 2010, 01:08:11 pm

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Delusian

August 17, 2010, 01:08:11 pm Last Edit: August 17, 2010, 02:04:46 pm by Delusian
Valhira


Valhira is the first commercial MMORPG made with the amazingly edited RMX-OS with grand permission from the almighty Blizz.

www.valhira.com get into the forums and get into the beta!

Alliances aka Factions:
Spoiler: ShowHide

Brotherhood
Coterie


Races:
Spoiler: ShowHide

Goblin
Dwarf
Light Elf
Dark Elf
Slinder
Human


Professions:
Spoiler: ShowHide

Mage
Paladin
Warrior
Hunter
Rogue
Archer


Story:

Spoiler: ShowHide
Valhira is an entire world spilled with hundreds and hundreds of stories. The one involving the game is thousands of years in from the start of the history and a long while back from what we have written.

Valhira was once a land of magic. Magic was basic at first but people started to become aware of its powers and slowly learnt how to control it. A dark guild formed realising the power magic had in the world. They began killing and robbing people using magic. This caused a sudden reaction from king Grevil. He banned all magic from the lands. Anyone caught doing magic in any form would be beheaded. After 37 years, mages from all over the nation gathered together and attacked the castle in the mid of night. The war (now called the war of magic) lasted 11 years. It ended when magic was legalised, not by Grevil. But by his son, for the king had died. After 5 years King Blammon realised he needed to black list certain spells, he deemed unsafe. Some mages feared all magic would be banned. This caused a stir and in the middle of one full moon, hundreds of mages left heading north to colonise their own city. King Blammon believed they were using illegal spells so began sending up rogues to kill many of the mages. When many of the kings rogues had stopped returning, he himself headed up north to either declare war or call for a truce. But fully surrounded by royal guards, he mysteriously died in his carriage on the way. No sign of any wounds could be found. This sparked the fuses of war. Varrol, Blammon's son was crowned and instantly recruits the dwarves and names his alliance the Brotherhood, before declaring war against his opponents he called 'the dark mages', and calling all elves with them, dark elves. The dark mages recruited the Slinders and in retaliation renamed their dark mages to the Coterie and named all the kings elves the light elves.
This leaves you to decide.

You are about to be involved in the Broken War. Who will you be? Brotherhood or Coterie?


Features:
Spoiler: ShowHide


Unique PVP style - Players can turn their PVP on and off whenever they like. If you decide to attack someone of the other alliance while your PVP is off, it'll switch on and you can't turn it off for 5 minutes from the last attack. When you hit level 40+ your PVP will switch on and you can no longer turn it off.

Story - You can follow the story behind the game the entire way through, or you can ignore it and quest around, it's up to you.

Maps - There are over 250 maps. This game is obviously huge. This means we don't force you to walk everywhere because this would become painful. Big explore until your heart's content. Discover secret areas, unlock special caves, sail across the ocean, fly a griffin, ride in a carriage, teleport or battle in the PVP zone.

Drunk - Yes, players can actually get drunk producing some funny side effects.

Design - You can design your character when you first login

3 hours free - You can test this game with 3 hours free! After this you'll be kindly asked to purchase the game, this helps us improve the game and keep the server up and running.

Instance - Players can get involved in instances of all different sizes

Guilds - A lovely feature allowing players to create their own guilds

Chat - Chat allows players to talk to other players in the game. We do have a swear blocker implemented ingame. This stops swearing, racist remarks , foolish attempts at spaming web addresses. This clever devise scans your works so no "!/this words meant to be blocked/asd.s"

Quests - There are loads of them and more are getting added after release

Mix potions - Players can conjure up their very own potions, careful though! Mix it incorrectly and you might end up ill.

Markets - There are markets. They sell items and weapons at a cheap cost. But they might be stolen or might not work correctly. Purchase at your own risk! Caught with any stolen goods and you'll end up jailed.

Inns - Nicely spread around in villages. They may cure all problems but the cost can be a little steep. We recommend potions!

Fishing - Fishing in different area's will give the chance for different fish. Some rare, some tiny and not even worth a penny!

Herbalism - Wonder around and collect the flowers, wild herbs and mushrooms. You'll be surprised what you might be able to mix up!

Grow your own - Once you've got a herb you'll be able to grow your own, you'll have to pay rent on the plot however.

Travelling - Mage or Paladin? Why not teleport around? If you're on the Brotherhoods side, in order to teleport, you'll need to have been there before and completed the 'Teleport Licence' quests. If your not a Mage or Paladin, fear not. There are other solutions, griffins, carriages and boats are another option.

Your own home? - This is a feature we hope to have upon release. If not it'll definitely be released very soon after.

Secrets - There are many secrets in the world, secret chests, potion mixes, weapons and more! But shhh, they are secret!



The login on the site is glitch and is under the works. Join the community forums by pressing community and get into the beta!

ScreenShots:
Spoiler: ShowHide





Delusian

This is to be read by people looking for a true story about hope, inspiration and imagination.

This is about the actually journey, that Valhira placed on two people's lives. Be it destiny. Or a strange fate that sealed us by its leaking of infectious beauty.
Valhira was first thought up in the early part of 2007. I was actually reading the Harry Potter series at the time along with The Magicians Guild (I really recommend reading it if you haven't already). After completing the books I sat in silence before a thought hit me. Where has the world gone? The Harry Potter world is metaphorically created when you read one of these books. But does it merely fade away on the last drips of ink on the last pages? This might sound like a crazy idea but. I was actually annoyed at this idea. Why would an Author spend all that time creating a world knowing it's going to vanish?

That's when I had the idea. I love writing, creating. I am at heart, an artist. So I set about making my own world. I sat and for an entire year wrote about all the things I wanted in this world, the different creatures and habbits, jokes, folk stories, laws and kings that would bespoke this world. After an entire year I realised I wanted more than a book. I actually wanted a way for people to be able to see, hear, experience the world. And this lead me to the game idea. After 2 months I'd got a team of 6 people together and we began working on a 2D point and click. Rather rapidly I realised. This game wasn't going to entail everything I wanted in it. So I stopped production and began thinking. My artist however was dying to help create the world, allow it to become real. She understood my passion and with it, brought her own. We began another year journey of getting all the history and stories, rumours, kings, wars, creates and everything in writing. After that entire year I set out trying to make an MMORPG. I realised. In order for this to work. It had to have a grand community. It couldn't be single player. What made this world so great was the way it would allow others to get involved.

I then made, the greatest mistake in my life. I decided to hire someone to help make the game. I foolishly used one of them 'hire a freelance' websites and attempted to get a designer and coder long side. I was promised a pipe dream of a 3D world and server and such for £500. I was amazed and handed the money over. Then I got asked for a further £500 to pay for the rest of production. I asked for printscreens and then all of a sudden the guys became invisible. They vanished without a word. This left me in a state for just over two months. I knew I'd just been scammed, I'd lost my dreams and hopes. And with this I almost gave up.

Luckily however I discovered rpg maker xp. I'd played a few made games and one inspired me beyond anything ever had. It was beautifully mapped, the sound was custom. EVERYTHING was interactive, you could press a piano and it would play, you could press on a draw and it would open and have random pieces of paper in with some funny jokes or notes on. You could quest into a cave and kill a thief and save a nun who would tell you a tale of darkness. I fell so in love with this game I realised the potential rpg maker xp had. It then took me a while to get to grips with the engine then because almost an expert in events. I then started searching for an online system.

After months I found NetPlay. At the time it seemed like the Holy Grail. I found a coder, musician and sprite artist. Everything appeared to be working great. Until the coder vanished. I was left with a system still with bugs and a game half baked. So again. The game fell almost to dust. Until the Angel of the north that is Blizz appeared. He kindly offered me the option to use his online system.
He helped me set up and I literally felt new hope, as if, with Blizz helping every step he was lifting me from the darkness of which I had been plunged into.

I then managed to pull together some of the people from the first attempt, I then began working again with the new system. And now. Finally, after everything. My dream is about to become a reality.

This MMORPG is soon to release. It's not exactly how we imagined it (budgeting effects creativity apparently). But the basics of the world of still enrolled in this game. The story, the world has been mapped to the sketch of an A1 map drawn up by me and my artist. We hope everyone will enjoy it and get involved. Every penny we get will be spent on making the world more towards making Valhira look and feel more like it was intended.

Not only are we working on the game but there are 2 podcasts that are going to begin on release of the game. A comic is soon to be released on release of the game. And books are follow later in the year!

Thank you sooo much for reading this and I'd appreciate any comments, every positive comment keeps us going!

And Blizz. Thank you.

Valdred


Delusian

August 17, 2010, 01:45:57 pm #3 Last Edit: August 17, 2010, 03:31:24 pm by Delusian
Quote from: Valdred on August 17, 2010, 01:35:24 pm
Screenshots :D


Will be following very shortly :)

*edit*

One's uploaded, more coming!

What we've actually done is edit the Rpg maker xp screen size. The game stays normal size. However the menu and chat are on their own 'extended' screen. So the quality never drops but the chat doesn't make the screen tiny.

Blizzard

August 17, 2010, 02:47:15 pm #4 Last Edit: August 17, 2010, 02:50:24 pm by Blizzard
Holy shit, I'm mentioned in there!

EDIT: What a coincidence. A friend of mine called me once an angel as well. She's a bit weird, though. >.<
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Delusian

August 17, 2010, 03:00:01 pm #5 Last Edit: August 17, 2010, 03:03:07 pm by Delusian
Quote from: Blizzard on August 17, 2010, 02:47:15 pm
Holy shit, I'm mentioned in there!


LOL yea it's long, it's made for people who'd like hope and inspiration from what I've been through to make my game work.

Quote from: Blizzard on August 17, 2010, 02:47:15 pm
EDIT: What a coincidence. A friend of mine called me once an angel as well. She's a bit weird, though. >.<


XD lol, you really did/do mean a lot. You've really helped with a long time dream


stripe103

Damn, that is a long history. It seems you put down a lot of work into it. If it is free, I'll download it. :D

winkio

:D  Good story.  Getting into hobby game creation (not that it's not serious, it's just not on the same scale as professional teams of 30 people or more) is a more daunting task than most realize, but it's good you found your way through it :)

Delusian

Quote from: Executor winkio on August 17, 2010, 03:08:25 pm
:D  Good story.  Getting into hobby game creation (not that it's not serious, it's just not on the same scale as professional teams of 30 people or more) is a more daunting task than most realize, but it's good you found your way through it :)


So true. People look at games like Runescape and because it's not the best quality (looks wise) people believe they can make an MMORPG with ease. We'll I'll be the first to stop them in there tracks and point out. If you want to make a decent MMORPG with hundreds-thousands of players. You can't do it in the afternoon with a premade package like so many try.

Thanks for the comment by the way :)

Quote from: stripe103 on August 17, 2010, 03:04:03 pm
Damn, that is a long history. It seems you put down a lot of work into it. If it is free, I'll download it. :D


Literally so much work. It's free to download, it is a purchase game however, it's not much. It's just to keep the server running, updates and payment for the staff we can't possibly run it for free. This may turn a few people away but when people realise how much has been put into this, we hope they'll give it a try.

Valdred

Looks like a really cool game. Can I have an unencrypted version for learning purposes?

* Valdred is rude, very rude *

Delusian

Quote from: Valdred on August 17, 2010, 04:22:40 pm
Looks like a really cool game. Can I have an unencrypted version for learning purposes?

* Valdred is rude, very rude *


I'm afraid I don't think I'll be handing out unencrypted files upon release. A while down the line I will. If people want to learn to use the online scripts, they can easily get access to RMX-OS.

stripe103

August 18, 2010, 06:19:30 am #11 Last Edit: August 18, 2010, 06:20:49 am by stripe103
When it comes to game servers, isn't it better to have your own. Then that fee is gone. It is not too hard to setup a RMX-OS server home.

Also, will it be like Halo with one Single Player with a story and one Multi Player or will it be like Runescape with the story online?

Blizzard

That's option #1.
The story will evolve as the game evolves in realtime. The players will be what will create the world.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Delusian

Quote from: stripe103 on August 18, 2010, 06:19:30 am
When it comes to game servers, isn't it better to have your own. Then that fee is gone. It is not too hard to setup a RMX-OS server home.


It would limit how many people could connect to it, slow my broadband down and it would have them unprofessional 'offline' status randomly if not constantly. If I run it through a paid service they guarantee uptime, bandwidth and backups. Less problems in the long run. Also stops hackers from 'breaking out' and hijacking my network.

Quote from: Blizzard on August 18, 2010, 06:30:29 am
That's option #1.
The story will evolve as the game evolves in real-time. The players will be what will create the world.


Yea, the game will evolve in real time.

Single Player game will slowly come out but these are not fully planned as the MMO is the most important thing at the moment.

CrackLine

Looks very interesting!
I'm going to test it!

Can I have an unencrypted version for learning, too?  :D

Blizzard

He said, he's not handing out an unencrypted version.
Besides, there are tons of unencrypted games out there.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

tSwitch

I don't like the level 40 = eternal PvP thing.


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Delusian

September 01, 2010, 04:58:35 am #17 Last Edit: September 01, 2010, 05:00:32 am by Delusian
Quote from: NAMKCOR on August 29, 2010, 07:20:38 pm
I don't like the level 40 = eternal PvP thing.


It's good for 2 reasons:

1) The background story states you are at war. In war you can't choose not to fight. It's war. However we understood players wouldn't want to have PVP on constantly because of gankers (high levels killing low levels).

2) Almost the reverse of that is we didn't want people to leave their pvp off for ever. If your in war you should be fighting. It would be no good to see the other alliance, both be good levels and find he/she has their PVP off. This would lead to you running to the otherside to find only players higher level flicking on their PVP. Pointless.

The great thing about this system is you'll be experianced enough, you should be in a guild by then, you'll have friends that can help you if thnigs get sticky, other players of 40+ around you will be likely to help you out if they see a battle going on because they could get attacked and it's better to work in teams.





The games being stalled until December. This is because our coders are working on some amazing systems but can't code them fast enough. But don't worry. While we're waiting for the codes we're pumping in more and more contant and quality! Just over to valhira.com and check out the forums for daily updates.

WhiteRose

Quote from: NAMKCOR on August 29, 2010, 07:20:38 pm
I don't like the level 40 = eternal PvP thing.


I agree completely. I very rarely participate in the PvP side of games, preferring to work only in PvE and only cooperatively with other players.

tSwitch

September 01, 2010, 12:38:33 pm #19 Last Edit: September 01, 2010, 12:41:34 pm by NAMKCOR
Quote from: Delusian on September 01, 2010, 04:58:35 am
It's good for 2 reasons:

1) The background story states you are at war. In war you can't choose not to fight. It's war. However we understood players wouldn't want to have PVP on constantly because of gankers (high levels killing low levels).


People can very well not fight in a war.  It happens all the time.
Do you really think that people who don't want to be ganked leveling are going to feel any happier about being forced to deal with people attacking them during their questing at high levels?

Quote from: Delusian on September 01, 2010, 04:58:35 am
2) Almost the reverse of that is we didn't want people to leave their pvp off for ever. If your in war you should be fighting. It would be no good to see the other alliance, both be good levels and find he/she has their PVP off. This would lead to you running to the otherside to find only players higher level flicking on their PVP. Pointless.


So you're taking away player choice so that the people who like PvP can bother the people who can't?  
No thanks, I quit Ultima years ago.

Quote from: Delusian on September 01, 2010, 04:58:35 am
The great thing about this system is you'll be experianced enough, you should be in a guild by then, you'll have friends that can help you if thnigs get sticky, other players of 40+ around you will be likely to help you out if they see a battle going on because they could get attacked and it's better to work in teams.


Did you know that an overwhelming majority of MMO players don't join guilds?  Or play with other players at all?  And yours is a small upstart MMO that doesn't even have a meaningful subscription base at all yet.  You can't assume anything about your player base, and taking away choices just further marginalizes your market.

People who don't want to PvP, DON'T WANT TO PVP.
People who want to PvP, WANT TO PVP.

Make it a choice, and satisfy everyone, instead of just one side of the market.


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Follow my project: MBlok | Find me on: tSwitch.us | Twitter | Tumblr