Well, if we have enemies drop items, it will make players more frantic and think twice about WHERE they defeat the enemies.
The game would be unequal to everybody, but it already is the other way too.
Yes, it could possibly crash the other people's game, but I see no reason as to why (I had another player step directly on the loot of another person but it didn't do anything, but having the sprite dissapear over some time could cause this, but since this hasn't been added to RMX-OS, it won't process it globally, right? Blizz-ABS is Blizz-ABS, even with the server. All's that RMX-OS does is show other charecters playing, allows you to text with other players, and have it so that enemies are DELETED (in your script, it doesn't call so that the enemies are counted as Killed, it just deletes them) like would happen if one enemy defeated another (I also tried that).) Other people processing other people's kills is possible, but RMX-OS is more like a pass-along for Blizz-ABS. BABS processes everything, then RMX-OS takes it, shines it up, then sends it to others. Don't get me wrong, I think that your RMX-OS is GENIOUS, but hey, people can risk it and try if they want.
Yes, there are a lot of ways for things to go wrong, but they probably won't (I think)
Blizz, I don't want my stuff crashing and buggy, I'm just saying what's possible. (I'm not doing any of this stuff!). And I highly DON'T suggest that anybody does any of this. You made RMX-OS how it was for a reason, and unless (for some odd reason) somebody wants this, an extension could be made (why would you need this?) but I think that would be more work than it's worth.
element, use Tons of Add On's Multi-drop, the make or find a gold fluxuation script.
If you want to have it so that you can choose what items to take, just make it so that players can somehow delete items in their bag. There's probably a script for this somewhere (or you can request it. It can't be that difficult to make.)
I know you probably hate me by now