[XP] RPG Maker XP Online System (RMX-OS)

Started by Blizzard, June 20, 2009, 11:52:23 am

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Ryex

the GUI can change passwords. also before the password leaves the client it is always hashed and can't be recovered, you can only change it
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Magus

October 06, 2010, 07:13:00 pm #901 Last Edit: October 06, 2010, 07:28:04 pm by Magus
I can't get GUI to work D: It closes automatically :/


Edit:
nvm, I got GUI to work xD

Edit 2:
Okay, GUI gives me an error whenever I attempt to load the user list. Fail. ;_;
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Ryex

dose it give an error before that?
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Magus

It works fine until I attempt to load the user list. I wish there was another way I could find a user's password D:
LEVEL ME DOWN. THE ANTI-BLIZZ GROUP IS AMONG YOU... Do it for the chick below...She watches..<br />

Wizered67

There is an in-game command for admins to change passwords if that would help.

Ryex

October 06, 2010, 08:55:50 pm #905 Last Edit: October 06, 2010, 08:57:51 pm by Ryexander
Quote from: Magus on October 06, 2010, 08:38:17 pm
It works fine until I attempt to load the user list. I wish there was another way I could find a user's password D:


no, no
it will give a SQL error or other exception that displays before it says it can't load the list, what dose the THAT error say?
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Wizered67

Hey Blizz, I know you're retired, but I think I found a glitch.
When you send a global message, everyone will get it, but instead of saying your username first, it only says ': mymessagehere' and no name. However, if you send a global message while you are on the same map as the other person it will show your name and even if you change maps from that point on it will show their name....

Blizzard

So if you enter the game in another map and send a message before getting together into the same map of the player, there is no name?
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nathmatt

sounds like hes saying when you send global messages the only players that see the senders name is the players on the same map or maps you have been on
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Wizered67

Quote from: Blizzard on October 25, 2010, 04:53:37 pm
So if you enter the game in another map and send a message before getting together into the same map of the player, there is no name?

Ya, pretty much.

Ryex

Quote from: Wizered67 on October 25, 2010, 04:50:32 pm
Hey Blizz, I know you're retired, but I think I found a glitch.
When you send a global message, everyone will get it, but instead of saying your username first, it only says ': mymessagehere' and no name. However, if you send a global message while you are on the same map as the other person it will show your name and even if you change maps from that point on it will show their name....


its because the client cant find a reference to the client id that sent the chat message, I tried to get around it in my rewrite of the chat system by sending that name along with the message but it still failed some times.

one of these days I'm planning to write a channeled chat system plugin and overhaul the entire system
I no longer keep up with posts in the forum very well. If you have a question or comment, about my work, or in general I welcome PM's. if you make a post in one of my threads and I don't reply with in a day or two feel free to PM me and point it out to me.<br /><br />DropBox, the best free file syncing service there is.<br />

Wizered67

October 25, 2010, 07:21:59 pm #911 Last Edit: October 25, 2010, 08:10:58 pm by Wizered67
So there isn't anything I can do about it..... Oh well.

edit: Oh darn, I just noticed it does that with whispering also.

Blizzard

I think the bugfix is very simple here. I probably use @map_players instead of @players to get the username.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Wizered67

Where would I be able to change that?

Blizzard

It seems to be doing that already actually. You'll have to wait until I find the time to look into it.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Wizered67

Ok, thanks for looking into it.

wingish

I cannot get Blizz-ABS to work with RMX-OS. Enemies are inactive, I cannot attack them,and they don't move around.
I do not think that the Event is considered as a enemy, although I have added the \e[#X].

Blizzard

Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

wingish

My scripts are in order, however the enemy remains inactive.

Ryex

are you sure that the BABS plugin is on? it will tel you when you start the server if it loaded it
I no longer keep up with posts in the forum very well. If you have a question or comment, about my work, or in general I welcome PM's. if you make a post in one of my threads and I don't reply with in a day or two feel free to PM me and point it out to me.<br /><br />DropBox, the best free file syncing service there is.<br />