Screenshot Thread

Started by Nortos, January 08, 2008, 02:24:04 am

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Wizered67

That would be great! Can't wait to see.

Ryex


Spoiler: ShowHide

Yes that is a window that pops up and displays info for the item your hovering over
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Wizered67

Wow, that's great! I can't wait for Remexos to be released!

wingish

That script was way to complex for me to understand. I couldn't even figure out how to make a menu appear.

Ryex

in usage it is no more complex that normal windows really.  just look at the example scene and go from there. you'll figure it out.
I no longer keep up with posts in the forum very well. If you have a question or comment, about my work, or in general I welcome PM's. if you make a post in one of my threads and I don't reply with in a day or two feel free to PM me and point it out to me.<br /><br />DropBox, the best free file syncing service there is.<br />

[Luke]

December 07, 2010, 07:41:54 am #945 Last Edit: December 07, 2010, 07:53:55 am by [Luke]
Okay. Now something from me:
Spoiler: ShowHide


Solenburg City (I'm using CCTS, as you see)

The inn (notice the event names - I'm gonna release the script as soon as I manage to put it outside the RMX-OS script). As you see, I'm using Multiple Message Windows by Wachunga, SDK defused (yeah, I mean that, SDK's like a bomb) by ForeverZer0.

The alchemist. Notice that the player's name is transparent to avoid covering NPCs' faces.

Practising on a training dummy. When the player performs a skill or uses an item, its name appears as an action above his head to be noticed by other players.

Sewers. The colour of the event's name depends on the alignment group, if it is a Blizz-ABS battler.

Yeah, I know it's lame to use the Kaliban resources and so on and so on. Just don't beat me :D

RoseSkye

December 10, 2010, 04:38:56 pm #946 Last Edit: December 10, 2010, 04:41:46 pm by RoseSkye
Evented battle system. These are the chained attacks I'm working on. It's going to be able to support 5 characters. Once the chain is complete it'll show how many times you were able to attack the enemy when stunned.

Spoiler: ShowHide


Spoiler: ShowHide

WhiteRose

Quote from: RoseSkye on December 10, 2010, 04:38:56 pm
Evented battle system. These are the chained attacks I'm working on. It's going to be able to support 5 characters. Once the chain is complete it'll show how many times you were able to attack the enemy when stunned.

Spoiler: ShowHide


Spoiler: ShowHide



Not bad. I'd suggest putting a border or something around the picture of the guard's head; right now it looks a little like it's just floating there on the map.

RoseSkye

December 12, 2010, 11:46:34 am #948 Last Edit: December 12, 2010, 11:49:00 am by RoseSkye
Thanks, I plan on revamping the enemy hud eventuallly.  For now they're a place holder while I make the battle system.

Speaking of the devil.

Team members can now assist in combos.
Team Assist Combos enabled: ShowHide


You can now parry attacks when alerted. (Before the enemy attacks it'll show you where the attack will be aimed at high mid or low.)
Real Time Parry Events: ShowHide


Skills can now be added to combo chains. Taunt lowers defense when enemy is stunned
Skill added: ShowHide
 


My other additions are basically a given. Equipment can now null lower damage taken and raise attack. There is now a cap to damage taken (you can not take 0 damage the lowest you can take is 1).

Spaceman McConaughey

PoV Test Map 1: ShowHide

PoV Test Map 2: ShowHide

PoV Test Map 3: ShowHide


Too dark? Then your eyes, and/or your monitor suck.

Blizzard

Yes, Branden, your eyes and monitor do suck. I feel sorry for you.
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Spaceman McConaughey

I have 20/20 vision, and my laptop's monitor displays it just fine, Blizz.

Then again, I have my brightness up all the way.

Then again, shouldn't everyone?

Lobstrosity

@Branden **Tuggernuts** I can see it fine at my brightness is just normal. I have to see that is a really good map!
Don't come any closer. I'm armed... with SCIENCE!

Spaceman McConaughey


Jaar

January 12, 2011, 05:46:36 pm #954 Last Edit: January 13, 2011, 03:14:06 am by Blizzard
Screenshot from a team project.

Spoiler: ShowHide


It's a tower :D

Blizzard

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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

The Niche

That is quite nice. I think the tileset might be a bit smooth for those characters though. Unsure.
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Quote from: winkio on June 15, 2011, 07:30:23 pm
Ah, excellent.  You liked my amusing sideshow, yes?  I'm just a simple fool, my wit entertains the wise, and my wisdom fools the fools.



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Spaceman McConaughey

Quote from: The Niche on January 13, 2011, 04:24:21 pm
That is quite nice. I think the tileset might be a bit smooth for those characters though. Unsure.


No, Niche. It is a little too smooth.

The Niche

Quote from: Tuggernuts on January 13, 2011, 05:01:49 pm
Quote from: The Niche on January 13, 2011, 04:24:21 pm
That is quite nice. I think the tileset might be a bit smooth for those characters though. Unsure.


No, Niche. It is a little too smooth.


That's...what I said...
Level me down, I'm trying to become the anti-blizz!
Quote from: winkio on June 15, 2011, 07:30:23 pm
Ah, excellent.  You liked my amusing sideshow, yes?  I'm just a simple fool, my wit entertains the wise, and my wisdom fools the fools.



I'm like the bible, widely hated and beautifully quotable.

Dropbox is this way, not any other way!

Spaceman McConaughey

You said you were unsure, and I was basically saying that you were correct and there was nothing to be unsure of.