Hello. Thank you for taking the time to read this.
I have been creating a simple crafting system in Ace, and have run into a snag. For the rest to make sense, know that the crafting is done by selecting four parts. The problem is, when I select the first part and move to the second, the scene begins to lag directional button input. I have to hold the arrow down for about a second to select the option above or below where it should be instant. The lag persists until I restart the scene. The odd part is: I made an older enchanting system that is the basis of this crafting one (I literally used the same code, just reworked it to the new desired system) and there were no issues. Clearly I added something I shouldn't have since then.
Also, I'm sure I'll figure out how to fix this, but there is a status window that keeps track of the weapon you are making. This window gets stuck when you reach the last part of the craft and try to go back: it doesn't undo any changes until you reach the last part again. So, if the last part adds 5 ATK, if you go back, you still see the +5 ATK even though you returned. Also, if you back out of the confirmation screen, it glitches further and jumps to the beginning while keeping the last part's stats.
The rest works perfectly. Those two issues are all that's troubling me, and the lag issue is more pressing to me than the broken window. You can download my test project here[Link Removed]. I hope someone can explain to me what I did wrong.