So, I had this pretty good idea I've started implementing into my game, and I just wanted to hear any thoughts/suggestions on it.
The idea is to have randomized field enemies. What this means is that each time you leave a town, on each map, there are never the same sets of enemies in the same location. Sometimes there are more, and sometimes there are less. And sometimes, there are special enemies or mini-bosses and sometimes, there aren't. Also, different quest items or other special things may or may not appear in different places.
So, any comments?