another error with that snippet.
NoMethodError occured while running script.
undefined method 'terminate_count' for #<Array:0x5506f98>
-edit, I think for future releases, the following utilities would be very useful for many situations in game.
1. Erase all corpses, dropped item, and dropped gold on map.
This is useful because dropped items and corpses during a cutscene (especially since they blink) are very distracting
2. Erase all enemies on map.
This could be useful for situations when the story makes it necessary (maybe due to a big explosion) for all the enemies on the map
to disappear. It would also be useful for a "monster repellent", which would cause all enemies to go away. There are other
situations where it could be useful as well.
3. Kill all enemies on map.
This is mainly useful for total obliteration skills, as well as cutscenes involving a big explosion on a map that already has enemies.
4. Spawn an enemy.
I know this possible through a long script call, but it would be very useful for any sort of coliseum/fighting tournament script to be
able to use a script call like "$game_map.spawnEnemy(x,y,ID,graphic)". I can think of many situations in my own game where a
simple "spawn enemy" event would have saved me at least an hour of work
Those would all be useful in quite a few situations, and aren't only applicable to one or two games.