Quote from: Kagutsuchi on May 19, 2009, 04:34:09 pm
You know, imo all of those things about requiem sounds like downsides 
Move to get more evasion is unnecessary, as long as you have to face your target to hit him, he will still be able to run behind you, or away from you. Also, it sounds like it could be pretty broken if the evasion bonus isn't limited.
lol, it means there's a level of INTERACTIVITY to the game, rather than just point and click. Sounds like an upside to me.
Quote from: Kagutsuchi on May 19, 2009, 04:34:09 pm
The reinforce system, instead of crafting system will actually create less diversity, because everyone would(should) just find out which is best for their class/role(tank, healer, dps) and go for it. Also, it weakens the player economy.
Ok Ok, I literally burst out laughing here.
Because the crafting system in WoW does the exact same thing. People find out what's best for their role and go with that. Pot, meet Kettle. 'Nuff said.
Quote from: Kagutsuchi on May 19, 2009, 04:34:09 pm
Point 3 makes it sound like there is only 1 talent tree, while in wow there is 3. Also hybrid builds could be pretty powerful. For example "Shockadin" for those of you who knows what that is.
One talent tree maybe, but it also sounds like a very expansive and customizable talent tree, offering more customization than limiting to 3 trees per class, considering that classes don't exist.
note: I'm not prejudice against WoW, I'm playing devil's advocate here. I don't like WoW, but I don't think it's the worst trash to have been put on the market either, it's ok, I just don't like it.