[CANCELED][XP]Rewards shop with its own currency

Started by iJaco, June 24, 2009, 01:51:55 pm

Previous topic - Next topic

iJaco

June 24, 2009, 01:51:55 pm Last Edit: June 24, 2009, 05:50:08 pm by iJaco
I looked at the other post about skill shops with its own currency but didnt find my answer.

What I'm looking for is a sepearate shop from the default that sells armor and weapons to sell but instead of using gold (the default currency) I want to use a new currency to pay for the items called reward points. (If any of you played world of warcraft; I'm talking like honor points and Pvp reward shops.)


EDIT: I figured out how to get around this, I instead developed a ranking system and each rank will allow acess to different shops, you gain ranks by killing monsters that originally would have given reward points. 

Starrodkirby86

Can't you do this workaround...?

Make a variable that stores your "Reward Points".

Make a variable that stores your current gold.

Make the gold that the player has all the way 0, then give the player your "Reward Points" gold.

Now you can simply do a regular store business...but then the items would be dirt cheap when selling...:/
Unless you can make some items non-sellable? o_o

Just pointing out ideas.

What's osu!? It's a rhythm game. Thought I should have a signature with a working rank. ;P It's now clickable!
Still Aqua's biggest fan (Or am I?).