[XP] RPG Maker XP Online System (RMX-OS)

Started by Blizzard, June 20, 2009, 11:52:23 am

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Hellfire Dragon

The players data is saved in the database, including switches and variables, right?
I think...

Aqua

    # save container variable definitions
    SAVE_CONTAINERS = [
        '$game_system',
        '$game_switches',
        '$game_variables',
        '$game_self_switches',
        '$game_party',
        '$game_actors',
        '$game_map',
        '$game_player'
    ]
    # general save data setup
    SAVE_DATA['Graphics.frame_count'] = []
    SAVE_DATA[Game_System] = ['@timer', '@timer_working', '@menu_disabled']
    SAVE_DATA[Game_Switches] = ['@data']
    SAVE_DATA[Game_Variables] = ['@data']
    SAVE_DATA[Game_SelfSwitches] = ['@data']
    SAVE_DATA[Game_Party] = ['@gold', '@steps', '@actors', '@items',
        '@weapons', '@armors']
    SAVE_DATA[Game_Actors] = ['@data']
    SAVE_DATA[Game_Map] = ['@map_id']
    SAVE_DATA[Game_Player] = ['@x', '@y', '@real_x', '@real_y',
        '@character_name', '@encounter_count']
    SAVE_DATA[Game_Actor] = ['@actor_id', '@name', '@character_name',
        '@character_hue', '@class_id', '@weapon_id', '@armor1_id',
        '@armor2_id', '@armor3_id', '@armor4_id', '@level', '@exp', '@skills',
        '@hp', '@sp', '@states', '@maxhp_plus', '@maxsp_plus', '@str_plus',
        '@dex_plus', '@agi_plus', '@int_plus']

Ryex

so... what are the planned changes between v0.9 and v1.0?
I no longer keep up with posts in the forum very well. If you have a question or comment, about my work, or in general I welcome PM's. if you make a post in one of my threads and I don't reply with in a day or two feel free to PM me and point it out to me.<br /><br />DropBox, the best free file syncing service there is.<br />

Blizzard


  • improved chatbox (horizontally scrolling input box, vertically scrolling chatbox display)

  • proper autosave

  • item trading screen and necessary chat commands for that

  • "Remember me" option in login screen

  • option for globally disabled chat commands

  • loads of documentation ._.



Nothing else I can think of right now.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Ryex

OOOOOOOOOOOOOOOOooooooo *looks in awe at the shiny To-Do list*
sounds good!
trading and the chat box stuff sounds cool!
and I can't wait to read the documentation and possible learn something new!
I no longer keep up with posts in the forum very well. If you have a question or comment, about my work, or in general I welcome PM's. if you make a post in one of my threads and I don't reply with in a day or two feel free to PM me and point it out to me.<br /><br />DropBox, the best free file syncing service there is.<br />

Aqua

*drools*
Go, Blizzard, go!

Blizzard

The documentation will probably take the most time. It will include diagrams, API reference, etc. ._.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Blizzard

v0.91 is up. Among other things, it should remove the problem when a player can't login because he's still "logged in" after his client crashed.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

acebelowzero

August 19, 2009, 07:39:18 pm #188 Last Edit: August 20, 2009, 03:29:12 am by Blizzard
Ok i got my online connection to work but i really dont know how to chat...

This is all that shows
Spoiler: ShowHide


Can u please help. :)
Whats up!
Vist www.dexia.tk and we will host your very own created games!
Thanks.

Aqua

Read... the... manual...
Quote1.1.2. Additional Controls
F5
Triggers the chat window's visibility. This feature is disabled during event execution.
F6
Triggers the chat window active or inactive. While the chat window is active, the player will not be able to move or execute events

edwardthefma

i keep getting this

MySQL server has gone away
C:/Users/james/Desktop/RMX-OS Server/RMX-OS Server/Data/Action_Handler1.rb:60:in `query'
C:/Users/james/Desktop/RMX-OS Server/RMX-OS Server/Data/Action_Handler1.rb:60:in `try_login'
C:/Users/james/Desktop/RMX-OS Server/RMX-OS Server/Data/Client.rb:102:in `check_connection'
C:/Users/james/Desktop/RMX-OS Server/RMX-OS Server/Data/Client.rb:44:in `handle'
C:/Users/james/Desktop/RMX-OS Server/RMX-OS Server/Data/Server.rb:138:in `block in run'
i am the lead dev for the shellium mmorpg project
http://wiki.shellium.org/w/Mmorpg
shellium.org :) free linux shells pm me and i will gladly
help you get 1

Blizzard

Happens because of the MySQL connection timeout (which is 8 hours by default). I'm aware of this "bug" and I will fix it and make RMX-OS reconnect to SQL every few hours.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

jcsnider

Any idea when 1.0 will be released?

Jackolas

blizz will release 1.0 when its done. not any sooner :P

Blizzard

LMAO! "RMX-OS Forever - it's done when it's done" xD

Today I'll start working on it again. So it might be done within the next 10 days or 2 weeks. I'll see how much time I'll have.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Lore

September 10, 2009, 06:06:07 pm #195 Last Edit: September 10, 2009, 06:34:53 pm by Lore

@Aqua's bottom post: *facepalm*

Yeah, I didn't see that forum when I logged in, that's why. I relogged and it suddenly appeared.
Facebook is like your fridge. You know nothing is in there, but you check every 5 minutes anyways.

Aqua


rpgmakerfanhaha

hat's difficult to understand.Well,I will try it in my second game"Linked Destiny"

Blizzard

*announces* RMX-OS 1.0 will be out soon. <3
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

jcsnider

*turns on notifications* and then *goes to school*