Requesting FF7 Equip system (w/ or w/o Materia thing)

Started by SorceressKyrsty, September 19, 2009, 06:45:10 am

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SorceressKyrsty

Most people have probably played FF7 and remember its systems. Since I'm using a system based on the FF7 one for my game 'Cosplay Crisis' I tried editing the fault menu to get it look like it and I failed badly. I've tried replacing the menu with the default a few times and it does work but I accidentally left the crappy version in the demo release. So I want to ask for an FF7 equip system as an...apology to my players.

The FF7 Equip looks like this:



I do need it like this since I'm not using anything but a single piece of armor, weapon and an accessory. The empty bar below the Character Status is the Help bar. The Bar above the parameters window is supposed to be what Materia slots a weapon or armor has (accessories don't have materia slots) but this is an optional feature that I'm not willing to ask for (almost none of my script requests get filled most of the time anyway). The window next to it is the inventory (which I want to be single row scrolling and not double like RMXP's default).

This is mainly a graphical edit (except for the single scrolling, which I could never figure out). I couldn't get my edits to work so hopefully someone can =\.
The sound of a bubble popping.

SorceressKyrsty

The sound of a bubble popping.

Jackolas


SorceressKyrsty

Yeah I was never too fussed about the materia anyway. It'd probably require calling the Materia display from the script and I'd rather not interfere with other scripts in my game at the moment. (it has a fine balance with the skills etc at the moment  ;))
Also, the top bar with the picture needs to be big enough to display face pictures that are 70x100px (I know, weird, but it's just the dimensions I used for the images at 10%).

But thanks for helping me out! ^_^
The sound of a bubble popping.

Calintz


Magus

Quote from: Calintz on October 19, 2009, 09:49:03 am
Are you making a fan game??

Oh noes.. played alot of them.. Some of them were very bad (not that yours is)
and some of them were pretty good (hopefully yours will!)
LEVEL ME DOWN. THE ANTI-BLIZZ GROUP IS AMONG YOU... Do it for the chick below...She watches..<br />

Starrodkirby86


What's osu!? It's a rhythm game. Thought I should have a signature with a working rank. ;P It's now clickable!
Still Aqua's biggest fan (Or am I?).




Jalm

I'm sure I've seen this before. I'll edit in case I find it again.

Jackolas

got the basics done i think.. working on the Materia atm.
will update as soon as i can.

ps:
sorry that's it takes this long, first time I really write my own script (normally only make edits)

SorceressKyrsty

Coolio c=.
Here's a link for the Materia script I'm using:

http://www.hbgames.org/forums/viewtopic.php?f=11&t=59972

Just in case you wanted to look at it or something.
The sound of a bubble popping.

Jackolas

am kinda building that 1 in this script
so you will be using that system. I just link everything true the equip screen

SorceressKyrsty

Um...I don't mean to sound like a nag or anything...but how's it going?
The sound of a bubble popping.

Jackolas

crap.. totally forgot  :^_^': . will finish it this weekend 

SorceressKyrsty

Sorry to be a pain -.-. It's just that I like having all my scripts done, then I can focus on everything else without having to worry about corrupted save games, etc.
The sound of a bubble popping.

Jackolas

November 12, 2009, 09:42:07 am #14 Last Edit: November 13, 2009, 04:02:24 am by Jackolas
I know I know..
kinda hard for a second script.  :(
so give me some time  :^_^':

Spoiler: ShowHide


done:
- got the scrolling 1 row weapons etc working
- got the stats working (including the "show new stats" when hovering over a weapon)
- got the extra materia window showing up
- added a Configuration to the script (for easy edit)
- changed all font size etc to place everything into smaller windows. (more windows = smaller windows)
- adding the materia into the window

to do:
- changing Materia when needed
- adding face, health, SP to the equip right window
- edit the Equip right window to work correct

Edit:
Need to know a couple of things.
first of. what are the size of the face pics you gone use (need to know how much i need to resize them)
second is how you named them (for example: fighter001_face) this I need to know to link easy

also want to update that I added the materia to the window. only need to make it that its comparing between items
and also added the name lvl etc to the top left

Edit 2:
img update
Spoiler: ShowHide

not bad for someone that knows shit about scripting :P

SorceressKyrsty


Hey, that's looking great!

The images I'm using for it are 70px width and 100px in height. Don't ask why I picked those dimensions, I just did, and have been using them for every other menu anyway  :^_^':

Plus, I have about three scripts that require different face thingo's, so I have a seperate folder for faces, and the 'charactersetname'_face in both the Characters and Pictures folder. Preferably I'd prefer it to link to the Faces picture folder, but whatever is easier for you.


Thanks so much *hugs*

The sound of a bubble popping.

Jackolas

November 13, 2009, 05:14:52 am #16 Last Edit: November 13, 2009, 05:43:47 am by Jackolas
QuotePreferably I'd prefer it to link to the Faces picture folder, but whatever is easier for you.

made it so that you can change the path where you can find the faces...
just needed to know how the face files are called.

Edit:
hmm... now i need to see where i can get another extra 7 pixels to make the faces fit :P

SorceressKyrsty

Face files are generally called via:

draw_actor_face(actor, 12, y + 15) (This is for the menu screen so the co-ords would have to be changed)

It's basically just replacing the draw_actor_graphic that's found in the general codes.


...that is what you were asking for, right? =/.
The sound of a bubble popping.

Jackolas

November 13, 2009, 05:41:02 am #18 Last Edit: November 18, 2009, 05:23:22 am by Jackolas
i had the code (bid more complicated)
just needed an extra 7 pixels to get a 100 pixel high face fitting
atm the script will work with all face sets as long as they are not bigger than 100 x 100

fixed the extra 7 pixels.. also helps fix a other problem i had:
Spoiler: ShowHide


think I'm doing all right for my first window script :P
I like the looks of it :P

to do list:
- Finishing off the materia (linking it etc)
- Cleaning up the script (939 lines of code)
- Make it user friendly
- Post it

Edit:
I cleaned up the code and made it as user friendly as I could (easy configure etc)
Now the problem I'm in is in the Materia stuff.. think I'm in way over my head  :wacko:
gone try a couple more things but else I need to post it without the materia

SorceressKyrsty

Hey Jackolas, I don't mind if you post it without the materia. As I said, it was optional. Thanks for doing this, by the way, after working with RMXP for two year, it's been the last six months I've actually gotten script requests accepted. Probably because I'm now requesting smaller stuff (escape scripts, this script, etc).
The sound of a bubble popping.