Thanks for that blizz! With the code you provided, I was able to create the addon. I'll release it within the next couple days, once I add instructions and make a demo. Making that a simple plugin saved me literally HOURS of work. Thanks again.
I'm also working on another addon for my game, one that seems a bit more difficult. Since I am modeling a lot of my game off of Zelda, I decided to mimic the three C button system seen on the N64 and Game Cube (though it was X,Y, and Z on this system). I do this since I'm going to use a single button for skill launching and selection, and so only the items will need to be done via a hotkey. However, I don't want the user to have to reach for the number keys, I want to change which keyboard keys are used to trigger the hotkeys (I,O, and P). How would I go about doing this? And I know it's been asked before, but I couldn't find it. How can you change what skills/items are bound to a hotkey using a script call? (I'll be making my own hotkey menu, that's why I need that last bit)