But you cannot move, attack, etc. while the event is waiting for set amount of frames. I'm looking for something like what the summon skill does, where it does an action (summons a monsters) and the game continues like normal for a set amount of time and once the time is up another action is taken (erasing the monster).
I dont know if it would help to know specifically what I'm trying to do or not but...
What I'm trying to do is add shapeshifting to my game, not summoning. When the player uses the skill a common event removes the actor (saving exp in a variable first) and then adding the monster actor (then adding the exp variable to exp to keep level). This just replaces the actor with the monster that they shapeshifted into, changing the stats, skills, and appearance. What I want is to have the player change back into the original appearance after a set amount of time but still be able to play as the monster like normal while waiting.