[XP] Blizz-ABS

Started by Blizzard, January 09, 2008, 08:21:56 am

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Blizzard

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Rose Guardian

February 23, 2010, 08:37:51 pm #3121 Last Edit: February 23, 2010, 08:48:33 pm by Rose Guardian
I just downloaded the newest version and I cannot figure out how to set enemy projectile graphics to false. Please help me figure this out I really do not want to set up projectile graphics for all the enemies or heroes.

Aqua

You can't.

How else would the player know when projectiles are flying his/an enemy's way?

Rose Guardian

Can't you just use battle Animation? I don't have any projectile graphics and I really don't know where to find any.  I'm not lazy I just can't find the projectile graphics and yes I looked.

winkio

Then make direct skills instead of projectile ones.

Rose Guardian

Sorry again but how do you make skills direct in the script I am not very good a t scripting sorry.

winkio

You look at the files you downloaded, see something called the config app, and say "oh, maybe if I want to configure the script, I should try this", double click the icon, open it up, configure everything in a nice familiar window, copy and paste the generated code as Blizz-ABS Part 1, and solve your own problems.

Oh yeah, and you know what else is in those files you downloaded?  The manual.

(Hexamin)

If you want a game that sparkles like horseshit, then just set a 4x8 blank image as your projectile.

If you want a game that sparkles a little more than horseshit, take a little bit of time and go into paint to make some basic projectiles.  It's easy to rip projectiles from other things, just google image shit and then resize it, clean up a bit w/ photoshop or even paint, paste 4 times, rotate, paste 4 times, rotate, paste 4 times, rotate paste 4 times, add a drop shadow if you want, andddddd now you have a crappy projectile.  But at least its somethin'. 
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crzyone9584

February 24, 2010, 05:11:04 pm #3128 Last Edit: February 24, 2010, 05:15:32 pm by crzyone9584
EDIT: nvm i figured out my problem. i had a script which over wrote a method. :'( it was a nice world map to. lol

Spaceman McConaughey

Okay, so I'm finally back to BABS(Config works with 7 now, WOO-HOO! :xD: ) and there are some problems: from what I can see... eight-way movement doesn't work for some reason. :/ And why are dropped items character sets now? I noticed that when I killed an enemy, it said my gold icon was missing from the character sets. Never had that issue in older versions... Another thing: having jumping turned on messes up all jump events, making it so when you set a jump command, he jumps in place. You know, jumps like when you have the jump command set to 0Y 0X. :/

That's all I found for now...

I hope these can be fixed, my God. :)

Ryex

have you ever considered adding accelerating projectiles/bolt skills? I had a random idea today for a missiles skill. but in order for it to look correct the projectile would start out slow and get faster as it moved across the screen.  not like a bid idea but just a small feature that would be rather cool.
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Blizzard

It would be definitely cool, but the collision detection would have to be rewritten completely because faster projectiles would go over more area by skipping pieces of its path during frames.

@Branden: Read the version history. :P Also, I have no problems with 8-way movement. Did you turn it even on?
If your jumping doesn't work, then your no jump terrain tag wasn't set up right.
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Spaceman McConaughey

Quote from: Champion Blizzard on February 26, 2010, 02:46:14 am
It would be definitely cool, but the collision detection would have to be rewritten completely because faster projectiles would go over more area by skipping pieces of its path during frames.

@Branden: Read the version history. :P Also, I have no problems with 8-way movement. Did you turn it even on?
If your jumping doesn't work, then your no jump terrain tag wasn't set up right.


Well, Blizz. I know you don't know me that well, but if you did you would know I wouldn't make such a stupid mistake.  :<_<: Yes, I turned eight-way movement on. And another thing, I even got rid of all jump tags on a map, and it still did it. >.<

Seriously, I test this stuff... :P

But, yes. The thing with item drop is definitely a mistake of mine. :)

poxy

Is there a script way to make an actor invulnerable, other than defend?
My Project: ShowHide

Aqua

Invincibility status in Tons

lynchking

Anyone know how to fix this? Im trying to configure Blizz abs from on a new project and It just wont work. Nothing in the script is changed or edited, and its the only script i have. Any ideas as to what may be the issue? Im running Windows 7, if that may have anything to do with it idk.

Spoiler: ShowHide

Aqua

Did you put it under all the default scripts other than Main?

Spaceman McConaughey

It's alright, I helped him resolve the problem. ;)

Blizzard

Quote from: Trainer Branden on February 26, 2010, 07:20:52 pm
Well, Blizz. I know you don't know me that well, but if you did you would know I wouldn't make such a stupid mistake.  :<_<: Yes, I turned eight-way movement on. And another thing, I even got rid of all jump tags on a map, and it still did it. >.<


I'm prone to making some stupid mistakes myself so I stopped assuming that other people won't do them either.
Make a demo, I'll take a look at it. It's probably a very stupid mistake like always.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

elmangakac

 :haha:
Hello... welll i need put my question again....

Somebody can teach me how i can do a summon skill direct in the script... because my BLIZZ ABS CONFIG.EXE doesnt work?