[XP] Spells of Chaos

Started by Futendra, December 27, 2011, 09:23:10 am

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Futendra

December 27, 2011, 09:23:10 am Last Edit: March 04, 2012, 06:39:27 am by Futendra



Author: Futendra
Genre: Adventure, RPG






Progress:

Mapping:
██████████35%

Scripting:
████████████████████████85%

Story:
██10%

Graphics:
██████████████55%





Story:

In times, before stress and nervousity... there was no such thing as lies, no such thing as chaos... Untill something went wrong.
Dark powers stole the Spells of Chaos. No more happiness was among us, no more colorfulness, no more blue skies. Something was wrong, and you, Argeon, must regain the world again. Your task is to bring back the Spells of Chaos. These brutal spells are so powerfull,
that you might die on your important quest... A lot of bloodspill, pain and losses will follow your path... But you must stay strong, you must fullfill your quest.

You are our last hope, you are the last generation of The Chaosity. You are the last person, who can learn to use the power of the Spells. You must bring back the spells, you must make the world a better place again...

We will train you, from farmer to ultimate warrior, we will learn you the power of magic and strength.
No mercy will cross your path...




Characters:

Argeon:
Argeon: ShowHide

Argeon is the main character, he lived hes whole life as a farmer, thrown away by the community. But now they need hes help, he is the last generation of The Chaosity, the last breathing person that can bring back the the old times, the world has suffered enough and every person counts on him.

Through the game, you learn skills and gain power, a lot of quests give you special skills and special abilities that can't be gained without quests.


Godwyck:
Godwyck: ShowHide

Also a survived member of The Chaosity, he himself isn't strong enough anymore to help the earth, he trains Argeon through the game.
He also is someone who gives a lot of quests and helps you out some times.





The Chaosity:

Before the Spells of Chaos were stolen, a group of people named The Chaosity, were living near the Spells.
They were called "Guardians of the Spells", after the Spells were stolen, the people start calling them "The Bad Guardians". Almost no living members of The Chaosity are still alive...
Only you and Godwyck are survivors of the mass killings of Suroth. No normal civillian can join The Chaosity, you are born as one. You yourself do not know if you are a Chaosity or not, only Godwyck can test you.




Systems:


  • Complete customised menu (Edits of Moghunter's scene's)

  • Scrolling messages

  • Moghunter's HUD

  • Stand-Alone edit of the Difficulty system in Tons of Add-ons

  • Lot's of popping up on-screen add-ons like Combo chain, Location names, Actions,...

  • Many more systems and scripts...






Screenshots:

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Special thanks:


  • Moghunter

  • Blizzard

  • JellalFerd

  • winkio

  • LiTTleDRAgo

  • Nathmatt

  • NAMKCOR

  • Zan

  • game_guy

  • TerreAqua

  • Fantasist

  • Zeriab

  • Slipknot





Note: I will not constantily update this topic, so some things might be outdated.

Blizzard

*removes autoplaying music* >:(
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Blizzard

There's no rule against it, but it's kinda annoying. >.<
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Starrodkirby86

Music autoplaying isn't the most professional thing to do. People may have their own audio playing in the background, or they simply aren't prepared for a surprise thing like that. Basically, the fact that they aren't expecting music to be playing (They're expecting a simple project topic) can constitute to a barrel of trouble. Let the user decide if they want that music playing as the topic's being read. :)

But anyway, let's go focus on your main stuff. Once things get going, it's probably a good idea to get your project proofread or something - but I don't think your language would totally kill off a game. Just watch out whether you have real words or not. For instance, "chaosity" isn't really a real word, since "chaos" is already a noun, so there's no need to noun the noun. Unless that's part of your own game lingo, and if it is something that's exclusive to your game (i.e. it's a real word in your game), it should be specified as such.

A lot of your screenshots are simply displays of Moghunter's Menus. While that's nice, they don't really show us much of the game... It just shows us... Moghunter's Menu (in its near entirety) used in another situation. Just replace the images and text and voila, your game. If you're not too shabby at an image editor like GIMP or Photoshop, I suggest you try making your own aesthetics using Moghunter's Menus as a base or something. That way it'll make your game more unique. But that can be done at any time. (:

I don't have much else to say yet. But I await a demo or some other things first. c:

What's osu!? It's a rhythm game. Thought I should have a signature with a working rank. ;P It's now clickable!
Still Aqua's biggest fan (Or am I?).




Blizzard

Quote from: Starrodkirby86 on December 27, 2011, 05:46:41 pm
For instance, "chaosity" isn't really a real word, since "chaos" is already a noun, so there's no need to noun the noun.


I think the word he may have been looking for is "chaoticity" which is the degree of "chaoticness".
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

G_G

Game seems interesting. Moghunters stuff is truly overused. But SRK already mentioned that. If I may ask, what script did you use of mine? Just curious. xD

RoseSkye

Allow me simon cowell here...

Your mapping sucks, your story is bland, there was hardly any effort on your behalf on making this original, and this shouldn't have been released to the public. This is something someone getting used to a concept does and doesn't even apply as a rough draft. Playing this game would equate that of torture because I will be forcing myself to stomach such mundane inadequacy and juvenile unimaginative trite as this "project".

Your maps are enemies, your characters are default, and the copy pasting of your material makes this whole thing reminiscent of gold plated turd. I advise you to actually put effort into what you put on the internet...

Subsonic_Noise

RoseSkye, thank you for taking the burden of making that comment from me, thereby giving me more time to masturbate do productive things.

Futendra

March 11, 2012, 10:51:04 am #8 Last Edit: March 11, 2012, 10:59:34 am by Futendra
- CANCELED -

Subsonic_Noise

March 11, 2012, 11:07:54 am #9 Last Edit: March 11, 2012, 11:09:00 am by Subsonic_Noise
Quote from: Futendra on March 11, 2012, 10:41:45 am
Okay, let me put this shit straight,

You say that this is copy-pasted content?
Well, good luck,

Thank you.

Quote from: Futendra on March 11, 2012, 10:41:45 am
I haven't copy pasted a single thing, I copied - EDITED - pasted, that is a different thing.

Nope. Still copy-pasting.

Quote from: Futendra on March 11, 2012, 10:41:45 am
The graphics are RTP, which is free to use. What is your point on blaming someone that uses RTP?

also, you claim that the story sucks? This story has been made by 3 persons together, you can't just say this sucks.

Yes he can. And so can I. It sucks, it's uncreative and clicheed, aweful, overused and full of plot holes already now.
IN A WORLD THAT WAS ABSOLUTELY PERFECT IN EVERY WAY, LIKE THE WORLD I IMAGINE WHEN OTHER PEOPLE ARE MEAN TO ME, EVIL FORCES STOLE SOMETHING AND THE CHOSEN ONE HAS TO SAVE EVERYTHING! WE WILL "LEARN" YOU TO AN ULTIMATE WARRIOR!
Also, the spells of chaos existed in a time before chaos existed. I imagine the dialogue going something like this:
"So, uh... they are called Spells of Chaos?"
"Yeah, why?"
"What's this chaos thing?"
"I have no clue, they probably just made that up because it sounds cool"
"Oh ok, let's get back to performing rimjobs on each other then"
*spells get stolen*
"Dude, what's that stuff over there?"
"I don't know, but I have the undying desire to call it chaos"
"Yeah, makes perfect sense. Let's just go with that"

There's too many flaws in this and too little time to sarcastically make fun of all of them. I could base an entire comedy program on it.

Quote from: Futendra on March 11, 2012, 10:41:45 am
again, also, I hope you die choking in your own blood.

From experience, I know Rose doesn't drink his own blood but lives from the tears of aweful game makers like you, but I'm sure he appreciates the sentiment.

Quote from: Futendra on March 11, 2012, 10:41:45 am
EDIT: I hope you have a lot of fun putting down the moral of people.

That he does... That. He. Does. :D

EDIT: You're too slow with your cancelling. :P Your post is here for everyone to see.

Blizzard

March 11, 2012, 11:22:59 am #10 Last Edit: March 11, 2012, 11:26:53 am by User #1
*pokes this thread* I see that Fut at least realized his crappy/offensive post (judging from the parts Sub quoted) and deleted it, but Sub still replied while he could have just discarded his post as well.
Don't make me take out the ban hammer, both of you.

EDIT:

@Rose: Actually this goes for you as well. Your criticism borderlines on flaming, especially since it's not really constructive. I understand that there may be a lot of things wrong with Fut's game, but then you should at least take one segment and be constructive about it. Give him advice, links to tutorials on how to make some things better, etc. Don't just go blatantly "your game sucks ass".
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Subsonic_Noise

I replied to it before he deleted it, obviously :P where else would I have gotten the quote from? :P All I can say about it is "meh". He made an highly offensive and retarded post, and I replied with sarcasm. I won't reply any more here.

Futendra

I hope you guys feel better now.

Especially you Sub, I just know how much you like it to simply DEMOLISH my enthousiasm.


Also a question, why did you guys wait so long to actually post the mordor'ish feedback?
If you weren't this late with it I might have had the chance to actually do something about it. Now, it's too late.

Blizzard

Quote from: Subsonic_Noise on March 11, 2012, 11:33:09 am
I replied to it before he deleted it, obviously :P where else would I have gotten the quote from? :P


What I was trying to say is that I haven't read the original post. He deleted it before I could see it. The only parts I saw were the ones you quoted and judging from them it was offensive. In any case, Fut just pretty much said it. Way to kill all the enthusiasm with non-constructive criticism.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Subsonic_Noise

Quote from: Futendra on March 11, 2012, 11:40:28 am
Especially you Sub, I just know how much you like it to simply DEMOLISH my enthousiasm.

Yeah I feel grand, thanks. :P
Seriously though, you should learn to judge your own work. When I create someting that sucks, I know it sucks and either dismiss it or keep improving it until it doesn't suck anymore. I believe I told you this many times before, but be your own worst critic. If you don't learn it the constructive way (which I've tried many times before with you), maybe this thing with rose will get you an idea why.

Blizzard

Quote from: Subsonic_Noise on March 11, 2012, 02:00:24 pm
you should learn to judge your own work.


This is still a skill to be learned, though. Constructive criticism is how it is learned.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Futendra

Quote from: Subsonic_Noise on March 11, 2012, 02:00:24 pm
Quote from: Futendra on March 11, 2012, 11:40:28 am
Especially you Sub, I just know how much you like it to simply DEMOLISH my enthousiasm.

Yeah I feel grand, thanks. :P
Seriously though, you should learn to judge your own work. When I create someting that sucks, I know it sucks and either dismiss it or keep improving it until it doesn't suck anymore. I believe I told you this many times before, but be your own worst critic. If you don't learn it the constructive way (which I've tried many times before with you), maybe this thing with rose will get you an idea why.

One does not simply learn by demolishing enthusiasm.

Subsonic_Noise

Quote from: User #1 on March 11, 2012, 02:42:37 pm
Quote from: Subsonic_Noise on March 11, 2012, 02:00:24 pm
you should learn to judge your own work.


This is still a skill to be learned, though. Constructive criticism is how it is learned.

I know.. which I tried, if you read through some of my posts in his various music threads. That was quite some time ago. :P At some point it's good, too, to see what happens if you don't criticize your work yourself. :P
Quote from: Futendra on March 11, 2012, 03:10:39 pm
Quote from: Subsonic_Noise on March 11, 2012, 02:00:24 pm
Quote from: Futendra on March 11, 2012, 11:40:28 am
Especially you Sub, I just know how much you like it to simply DEMOLISH my enthousiasm.

Yeah I feel grand, thanks. :P
Seriously though, you should learn to judge your own work. When I create someting that sucks, I know it sucks and either dismiss it or keep improving it until it doesn't suck anymore. I believe I told you this many times before, but be your own worst critic. If you don't learn it the constructive way (which I've tried many times before with you), maybe this thing with rose will get you an idea why.

One does not simply learn by demolishing enthusiasm.

Well, all other attempts have failed on you. See above. :P And yes sometimes it's necessary, especially if your ego is way too huge. Ask Niche about it. :P

Blizzard

March 11, 2012, 03:34:43 pm #18 Last Edit: March 11, 2012, 03:37:10 pm by User #1
But that usually isn't done the same way. Because it's a different "problem", it should be solved in the appropriate way.
Well, I think that this would be it and that everybody has learned something.

@Fut: How about you rework the concept and Sub can give you some constructive criticism on the new version? Then you can work things out and make your game from the beginning on better.

EIDT: Oh, one last thing that I wanted to mention. Even though Fut may be using mostly RTP right, that doesn't mean too much. I used a lot of RTP in CP as well and I switched a lot of it quite late in the development process.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Subsonic_Noise

If he did a serious remake which you can see he put effort in, I'd be more than willing to give constructive criticism on it.