[XP] Spells of Chaos

Started by Futendra, December 27, 2011, 09:23:10 am

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Futendra

December 27, 2011, 09:23:10 am Last Edit: March 04, 2012, 06:39:27 am by Futendra



Author: Futendra
Genre: Adventure, RPG






Progress:

Mapping:
██████████35%

Scripting:
████████████████████████85%

Story:
██10%

Graphics:
██████████████55%





Story:

In times, before stress and nervousity... there was no such thing as lies, no such thing as chaos... Untill something went wrong.
Dark powers stole the Spells of Chaos. No more happiness was among us, no more colorfulness, no more blue skies. Something was wrong, and you, Argeon, must regain the world again. Your task is to bring back the Spells of Chaos. These brutal spells are so powerfull,
that you might die on your important quest... A lot of bloodspill, pain and losses will follow your path... But you must stay strong, you must fullfill your quest.

You are our last hope, you are the last generation of The Chaosity. You are the last person, who can learn to use the power of the Spells. You must bring back the spells, you must make the world a better place again...

We will train you, from farmer to ultimate warrior, we will learn you the power of magic and strength.
No mercy will cross your path...




Characters:

Argeon:
Argeon: ShowHide

Argeon is the main character, he lived hes whole life as a farmer, thrown away by the community. But now they need hes help, he is the last generation of The Chaosity, the last breathing person that can bring back the the old times, the world has suffered enough and every person counts on him.

Through the game, you learn skills and gain power, a lot of quests give you special skills and special abilities that can't be gained without quests.


Godwyck:
Godwyck: ShowHide

Also a survived member of The Chaosity, he himself isn't strong enough anymore to help the earth, he trains Argeon through the game.
He also is someone who gives a lot of quests and helps you out some times.





The Chaosity:

Before the Spells of Chaos were stolen, a group of people named The Chaosity, were living near the Spells.
They were called "Guardians of the Spells", after the Spells were stolen, the people start calling them "The Bad Guardians". Almost no living members of The Chaosity are still alive...
Only you and Godwyck are survivors of the mass killings of Suroth. No normal civillian can join The Chaosity, you are born as one. You yourself do not know if you are a Chaosity or not, only Godwyck can test you.




Systems:


  • Complete customised menu (Edits of Moghunter's scene's)

  • Scrolling messages

  • Moghunter's HUD

  • Stand-Alone edit of the Difficulty system in Tons of Add-ons

  • Lot's of popping up on-screen add-ons like Combo chain, Location names, Actions,...

  • Many more systems and scripts...






Screenshots:

Screenshot 1: ShowHide

Screenshot 2: ShowHide

Screenshot 3: ShowHide

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Special thanks:


  • Moghunter

  • Blizzard

  • JellalFerd

  • winkio

  • LiTTleDRAgo

  • Nathmatt

  • NAMKCOR

  • Zan

  • game_guy

  • TerreAqua

  • Fantasist

  • Zeriab

  • Slipknot





Note: I will not constantily update this topic, so some things might be outdated.

Blizzard

*removes autoplaying music* >:(
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Blizzard

There's no rule against it, but it's kinda annoying. >.<
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Starrodkirby86

Music autoplaying isn't the most professional thing to do. People may have their own audio playing in the background, or they simply aren't prepared for a surprise thing like that. Basically, the fact that they aren't expecting music to be playing (They're expecting a simple project topic) can constitute to a barrel of trouble. Let the user decide if they want that music playing as the topic's being read. :)

But anyway, let's go focus on your main stuff. Once things get going, it's probably a good idea to get your project proofread or something - but I don't think your language would totally kill off a game. Just watch out whether you have real words or not. For instance, "chaosity" isn't really a real word, since "chaos" is already a noun, so there's no need to noun the noun. Unless that's part of your own game lingo, and if it is something that's exclusive to your game (i.e. it's a real word in your game), it should be specified as such.

A lot of your screenshots are simply displays of Moghunter's Menus. While that's nice, they don't really show us much of the game... It just shows us... Moghunter's Menu (in its near entirety) used in another situation. Just replace the images and text and voila, your game. If you're not too shabby at an image editor like GIMP or Photoshop, I suggest you try making your own aesthetics using Moghunter's Menus as a base or something. That way it'll make your game more unique. But that can be done at any time. (:

I don't have much else to say yet. But I await a demo or some other things first. c:

What's osu!? It's a rhythm game. Thought I should have a signature with a working rank. ;P It's now clickable!
Still Aqua's biggest fan (Or am I?).




Blizzard

Quote from: Starrodkirby86 on December 27, 2011, 05:46:41 pm
For instance, "chaosity" isn't really a real word, since "chaos" is already a noun, so there's no need to noun the noun.


I think the word he may have been looking for is "chaoticity" which is the degree of "chaoticness".
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

G_G

Game seems interesting. Moghunters stuff is truly overused. But SRK already mentioned that. If I may ask, what script did you use of mine? Just curious. xD

RoseSkye

Allow me simon cowell here...

Your mapping sucks, your story is bland, there was hardly any effort on your behalf on making this original, and this shouldn't have been released to the public. This is something someone getting used to a concept does and doesn't even apply as a rough draft. Playing this game would equate that of torture because I will be forcing myself to stomach such mundane inadequacy and juvenile unimaginative trite as this "project".

Your maps are enemies, your characters are default, and the copy pasting of your material makes this whole thing reminiscent of gold plated turd. I advise you to actually put effort into what you put on the internet...

Subsonic_Noise

RoseSkye, thank you for taking the burden of making that comment from me, thereby giving me more time to masturbate do productive things.

Futendra

March 11, 2012, 10:51:04 am #8 Last Edit: March 11, 2012, 10:59:34 am by Futendra
- CANCELED -

Subsonic_Noise

March 11, 2012, 11:07:54 am #9 Last Edit: March 11, 2012, 11:09:00 am by Subsonic_Noise
Quote from: Futendra on March 11, 2012, 10:41:45 am
Okay, let me put this shit straight,

You say that this is copy-pasted content?
Well, good luck,

Thank you.

Quote from: Futendra on March 11, 2012, 10:41:45 am
I haven't copy pasted a single thing, I copied - EDITED - pasted, that is a different thing.

Nope. Still copy-pasting.

Quote from: Futendra on March 11, 2012, 10:41:45 am
The graphics are RTP, which is free to use. What is your point on blaming someone that uses RTP?

also, you claim that the story sucks? This story has been made by 3 persons together, you can't just say this sucks.

Yes he can. And so can I. It sucks, it's uncreative and clicheed, aweful, overused and full of plot holes already now.
IN A WORLD THAT WAS ABSOLUTELY PERFECT IN EVERY WAY, LIKE THE WORLD I IMAGINE WHEN OTHER PEOPLE ARE MEAN TO ME, EVIL FORCES STOLE SOMETHING AND THE CHOSEN ONE HAS TO SAVE EVERYTHING! WE WILL "LEARN" YOU TO AN ULTIMATE WARRIOR!
Also, the spells of chaos existed in a time before chaos existed. I imagine the dialogue going something like this:
"So, uh... they are called Spells of Chaos?"
"Yeah, why?"
"What's this chaos thing?"
"I have no clue, they probably just made that up because it sounds cool"
"Oh ok, let's get back to performing rimjobs on each other then"
*spells get stolen*
"Dude, what's that stuff over there?"
"I don't know, but I have the undying desire to call it chaos"
"Yeah, makes perfect sense. Let's just go with that"

There's too many flaws in this and too little time to sarcastically make fun of all of them. I could base an entire comedy program on it.

Quote from: Futendra on March 11, 2012, 10:41:45 am
again, also, I hope you die choking in your own blood.

From experience, I know Rose doesn't drink his own blood but lives from the tears of aweful game makers like you, but I'm sure he appreciates the sentiment.

Quote from: Futendra on March 11, 2012, 10:41:45 am
EDIT: I hope you have a lot of fun putting down the moral of people.

That he does... That. He. Does. :D

EDIT: You're too slow with your cancelling. :P Your post is here for everyone to see.

Blizzard

March 11, 2012, 11:22:59 am #10 Last Edit: March 11, 2012, 11:26:53 am by User #1
*pokes this thread* I see that Fut at least realized his crappy/offensive post (judging from the parts Sub quoted) and deleted it, but Sub still replied while he could have just discarded his post as well.
Don't make me take out the ban hammer, both of you.

EDIT:

@Rose: Actually this goes for you as well. Your criticism borderlines on flaming, especially since it's not really constructive. I understand that there may be a lot of things wrong with Fut's game, but then you should at least take one segment and be constructive about it. Give him advice, links to tutorials on how to make some things better, etc. Don't just go blatantly "your game sucks ass".
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Subsonic_Noise

I replied to it before he deleted it, obviously :P where else would I have gotten the quote from? :P All I can say about it is "meh". He made an highly offensive and retarded post, and I replied with sarcasm. I won't reply any more here.

Futendra

I hope you guys feel better now.

Especially you Sub, I just know how much you like it to simply DEMOLISH my enthousiasm.


Also a question, why did you guys wait so long to actually post the mordor'ish feedback?
If you weren't this late with it I might have had the chance to actually do something about it. Now, it's too late.

Blizzard

Quote from: Subsonic_Noise on March 11, 2012, 11:33:09 am
I replied to it before he deleted it, obviously :P where else would I have gotten the quote from? :P


What I was trying to say is that I haven't read the original post. He deleted it before I could see it. The only parts I saw were the ones you quoted and judging from them it was offensive. In any case, Fut just pretty much said it. Way to kill all the enthusiasm with non-constructive criticism.
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Subsonic_Noise

Quote from: Futendra on March 11, 2012, 11:40:28 am
Especially you Sub, I just know how much you like it to simply DEMOLISH my enthousiasm.

Yeah I feel grand, thanks. :P
Seriously though, you should learn to judge your own work. When I create someting that sucks, I know it sucks and either dismiss it or keep improving it until it doesn't suck anymore. I believe I told you this many times before, but be your own worst critic. If you don't learn it the constructive way (which I've tried many times before with you), maybe this thing with rose will get you an idea why.

Blizzard

Quote from: Subsonic_Noise on March 11, 2012, 02:00:24 pm
you should learn to judge your own work.


This is still a skill to be learned, though. Constructive criticism is how it is learned.
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Futendra

Quote from: Subsonic_Noise on March 11, 2012, 02:00:24 pm
Quote from: Futendra on March 11, 2012, 11:40:28 am
Especially you Sub, I just know how much you like it to simply DEMOLISH my enthousiasm.

Yeah I feel grand, thanks. :P
Seriously though, you should learn to judge your own work. When I create someting that sucks, I know it sucks and either dismiss it or keep improving it until it doesn't suck anymore. I believe I told you this many times before, but be your own worst critic. If you don't learn it the constructive way (which I've tried many times before with you), maybe this thing with rose will get you an idea why.

One does not simply learn by demolishing enthusiasm.

Subsonic_Noise

Quote from: User #1 on March 11, 2012, 02:42:37 pm
Quote from: Subsonic_Noise on March 11, 2012, 02:00:24 pm
you should learn to judge your own work.


This is still a skill to be learned, though. Constructive criticism is how it is learned.

I know.. which I tried, if you read through some of my posts in his various music threads. That was quite some time ago. :P At some point it's good, too, to see what happens if you don't criticize your work yourself. :P
Quote from: Futendra on March 11, 2012, 03:10:39 pm
Quote from: Subsonic_Noise on March 11, 2012, 02:00:24 pm
Quote from: Futendra on March 11, 2012, 11:40:28 am
Especially you Sub, I just know how much you like it to simply DEMOLISH my enthousiasm.

Yeah I feel grand, thanks. :P
Seriously though, you should learn to judge your own work. When I create someting that sucks, I know it sucks and either dismiss it or keep improving it until it doesn't suck anymore. I believe I told you this many times before, but be your own worst critic. If you don't learn it the constructive way (which I've tried many times before with you), maybe this thing with rose will get you an idea why.

One does not simply learn by demolishing enthusiasm.

Well, all other attempts have failed on you. See above. :P And yes sometimes it's necessary, especially if your ego is way too huge. Ask Niche about it. :P

Blizzard

March 11, 2012, 03:34:43 pm #18 Last Edit: March 11, 2012, 03:37:10 pm by User #1
But that usually isn't done the same way. Because it's a different "problem", it should be solved in the appropriate way.
Well, I think that this would be it and that everybody has learned something.

@Fut: How about you rework the concept and Sub can give you some constructive criticism on the new version? Then you can work things out and make your game from the beginning on better.

EIDT: Oh, one last thing that I wanted to mention. Even though Fut may be using mostly RTP right, that doesn't mean too much. I used a lot of RTP in CP as well and I switched a lot of it quite late in the development process.
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Subsonic_Noise

If he did a serious remake which you can see he put effort in, I'd be more than willing to give constructive criticism on it.

Futendra

Quote from: Subsonic_Noise on March 11, 2012, 03:21:54 pm
Quote from: User #1 on March 11, 2012, 02:42:37 pm
Quote from: Subsonic_Noise on March 11, 2012, 02:00:24 pm
you should learn to judge your own work.


This is still a skill to be learned, though. Constructive criticism is how it is learned.

I know.. which I tried, if you read through some of my posts in his various music threads. That was quite some time ago. :P At some point it's good, too, to see what happens if you don't criticize your work yourself. :P
Quote from: Futendra on March 11, 2012, 03:10:39 pm
Quote from: Subsonic_Noise on March 11, 2012, 02:00:24 pm
Quote from: Futendra on March 11, 2012, 11:40:28 am
Especially you Sub, I just know how much you like it to simply DEMOLISH my enthousiasm.

Yeah I feel grand, thanks. :P
Seriously though, you should learn to judge your own work. When I create someting that sucks, I know it sucks and either dismiss it or keep improving it until it doesn't suck anymore. I believe I told you this many times before, but be your own worst critic. If you don't learn it the constructive way (which I've tried many times before with you), maybe this thing with rose will get you an idea why.

One does not simply learn by demolishing enthusiasm.

Well, all other attempts have failed on you. See above. :P And yes sometimes it's necessary, especially if your ego is way too huge. Ask Niche about it. :P
What helps is to start critisism with 'You could improve this with' and not with 'This sucks'

G_G

Or maybe you should stop blaming Sub and Rose specifically for the outcome of your story. Directly pointing at them and whining because they said your story sucks isn't getting you anywhere now is it? Because thats what you've been doing the past few posts of yours. You can't go around telling people how to criticize your work. They may have done it a bit harshly, but you should be grateful the project got attention at all. Most new project threads on CP hardly catch anyone's attention. Stop whining and either scrap the project or rework it. Accept the criticism, it can only help you improve as long as you don't take it the wrong way. Like you are now.

Futendra

March 11, 2012, 04:21:33 pm #22 Last Edit: March 11, 2012, 04:28:02 pm by Futendra
Quote from: game_guy on March 11, 2012, 04:01:35 pm
Or maybe you should stop blaming Sub and Rose specifically for the outcome of your story. Directly pointing at them and whining because they said your story sucks isn't getting you anywhere now is it? Because thats what you've been doing the past few posts of yours. You can't go around telling people how to criticize your work. They may have done it a bit harshly, but you should be grateful the project got attention at all. Most new project threads on CP hardly catch anyone's attention. Stop whining and either scrap the project or rework it. Accept the criticism, it can only help you improve as long as you don't take it the wrong way. Like you are now.
It's canceled, what they said was basically, going on with this is pointless, so I wont.

EDIT: Can anyone tell me more precise what sucks so badly about this project? I want the upcoming project to be better, of course.

Vexus

March 11, 2012, 04:44:07 pm #23 Last Edit: March 11, 2012, 04:45:11 pm by Vexus
To improve it, here are some tips:

- If you still insist on using a story like you have in your first post try and make a better story because it's pretty clichéd.

If you don't know what I mean with clichéd, I mean your using the same bland story plot of many rpgs which is very cheap. A badass nemesis pops out of nowhere wanting to destroy the world/universe and only you and a bunch of strangers can do anything to beat him and save the world.

Try make your story more interesting, asking help on forums is not a bad thing either.

- Your mapping needs serious work. You put large maps but put only a random thing here and there making these maps big, empty and bland.

There are several tutorials on how you can improve your mappings so unless you hire someone to map for you, you better start seeing some tutorials.

- If you insist on using mog scripts PLEASE, please use custom pictures and don't fill all your screenshots with nothing but showing mog menus. People want to see screenshots of the game, they want to see pictures that will make them curious about your project not how cool these scripts look.

And least but not least important, if your prepared on listing your project don't rage if people respond harshly or give you bad feedback, maybe they are right even though they responded a little harshly.

There could be more things but these where the most flaws I found by looking at your screens and reading your story losing interest instantly.
Current Project/s:

Futendra

Quote from: Vexus on March 11, 2012, 04:44:07 pm
To improve it, here are some tips:

- If you still insist on using a story like you have in your first post try and make a better story because it's pretty clichéd.

If you don't know what I mean with clichéd, I mean your using the same bland story plot of many rpgs which is very cheap. A badass nemesis pops out of nowhere wanting to destroy the world/universe and only you and a bunch of strangers can do anything to beat him and save the world.

Try make your story more interesting, asking help on forums is not a bad thing either.

- Your mapping needs serious work. You put large maps but put only a random thing here and there making these maps big, empty and bland.

There are several tutorials on how you can improve your mappings so unless you hire someone to map for you, you better start seeing some tutorials.

- If you insist on using mog scripts PLEASE, please use custom pictures and don't fill all your screenshots with nothing but showing mog menus. People want to see screenshots of the game, they want to see pictures that will make them curious about your project not how cool these scripts look.

And least but not least important, if your prepared on listing your project don't rage if people respond harshly or give you bad feedback, maybe they are right even though they responded a little harshly.

There could be more things but these where the most flaws I found by looking at your screens and reading your story losing interest instantly.
I understand most things but my mapping. I am not using big maps at all?

ForeverZer0

Quote from: game_guy on March 11, 2012, 04:01:35 pm
Accept the criticism, it can only help you improve as long as you don't take it the wrong way. Like you are now.


With the exception of post by Vexus following this one, there has been absolutely no constructive criticism in this thread to even say such a thing. Maybe instead of preaching about how one is supposed to accept criticism, we should teach how to give it. For anyone to even try and pretend that Sub and Rose weren't flaming is ludicrous. I didn't get the chance to read Futendra's response before it was deleted, and I'm sure it was filled with all sorts of stupidity because he was angry, but lets us not pretend that Rose and Sub were not the instigated just such a response.

I mean, lets get fucking real here. Futendra makes a wonderful target for the trolls. He lets it get to him, and responds, the two things that a troll loves. Rose and Sub are trolls. They have been both either banned/warned/both for it on multiple occasions. There are 8 pages in this category, and I don't see their "constructive criticism" in anything recently, but oh boy, there favorite target makes a thread and its open season.

Rose and Sub, if I had the authority to ban either one of you, you would be. And shame on you G_G for participating in this to the extent you position allows. That is all.
I am done scripting for RMXP. I will likely not offer support for even my own scripts anymore, but feel free to ask on the forum, there are plenty of other talented scripters that can help you.

G_G

March 12, 2012, 01:31:32 am #26 Last Edit: March 12, 2012, 01:34:27 am by game_guy
Meh, that didn't quite come out the way I wanted. I wasn't trying to flame him Zer0, I was simply pointing out that him continuing to point out that Rose and Sub ruined his enthusiasm isn't getting him anywhere. I may have been in a slightly bad mood at that time so it did come out a bit more harsh then intended. And by any means am I agreeing with how Sub and Rose gave criticism, I was just trying to get him to understand that blaming those two for losing motivation isn't helping. I mean seriously, Rose and Sub are the two biggest trouble makers we have here. >_>

Subsonic_Noise

As I said, I never pretended what I did here was constructive :P I tried that with him many times before, and it does just as little.. and here, it really was just a reply to an insanely immature and retarded post.

Blizzard

If it does equally little, you could have saved yourself the hassle, though.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Subsonic_Noise

Quote from: User #1 on March 12, 2012, 04:51:52 am
If it does equally little, you could have saved yourself the hassle, though.

Nah, I admit it was fun. :P Oh well. But look, there he is actually willing to listen to constructive criticism. That's a new one.

Vexus

Quote from: Futendra on March 12, 2012, 12:31:36 am
I understand most things but my mapping. I am not using big maps at all?


Let me illustrate you a map of yours with a map of mine:

Yours
Screenshot: ShowHide

Screenshot: ShowHide


Mine
Screenshot: ShowHide

Screenshot: ShowHide


Yours are very empty making the room look too big and thus rendering it bland. Take a look at mine, you have detail all over the place, enough room where to walk and even enough space if you want other npcs roaming around.

I used only RTP like you but I put some details and effects here and there and poof the screen look nice.

Just my opinion of course since I'm the only one providing feedback here.
Current Project/s:

Blizzard

March 12, 2012, 06:13:01 am #31 Last Edit: March 12, 2012, 06:15:07 am by User #1
Quote from: Subsonic_Noise on March 12, 2012, 05:49:19 am
Quote from: User #1 on March 12, 2012, 04:51:52 am
If it does equally little, you could have saved yourself the hassle, though.

Nah, I admit it was fun. :P Oh well. But look, there he is actually willing to listen to constructive criticism. That's a new one.


Maybe he learned his lesson. You should consider this possibility and try to accept it.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

MarkHest

March 12, 2012, 06:57:36 am #32 Last Edit: March 12, 2012, 06:59:02 am by MarkHest
Remember Fut. If you feel like you need help with your new projects. That goes for everything. Story, maping, graphics, flow of the game, you name it. I'm here to help you and i will try my best to give you my opinions and what i think should be changed/improved.
Just give me a call on Skype when you feel like you need another persons opinions on something that you created and i will tell you what i think of it and what needs improvement.

:buddy:
   

Subsonic_Noise

Quote from: User #1 on March 12, 2012, 06:13:01 am
Quote from: Subsonic_Noise on March 12, 2012, 05:49:19 am
Quote from: User #1 on March 12, 2012, 04:51:52 am
If it does equally little, you could have saved yourself the hassle, though.

Nah, I admit it was fun. :P Oh well. But look, there he is actually willing to listen to constructive criticism. That's a new one.


Maybe he learned his lesson. You should consider this possibility and try to accept it.

I figured he maybe did now. We'll see. :P As I said, if he actually shows improvement, I'll be more than willing to give constructive criticism.

RoseSkye

Quote from: Futendra on March 11, 2012, 04:21:33 pm

EDIT: Can anyone tell me more precise what sucks so badly about this project? I want the upcoming project to be better, of course.


I told you what was wrong with it. Blizz and yourself took it as flaming, but I am not going to suck your dick and fondle your balls just so you can take criticism. This project is bad, and you haven't placed any effort in it. If you have any love for game design or any desire to create something great you would not put this half-assed shit on the net. I am not going to hold your hand and pat your head when you do something like this. I will tell you exactly what irks me about it and let you improve from there. With all do respect, Blizz, I wont hold a circle jerk session when I take issue to a project. I told Fut that not to pick on him, but because I had a feeling that he had a latent desire to create something grand. Fut, if you want to quit here and run away with your tail between your legs then do so. Cancel your projects and remove your threads... or you could actually put some bloody effort in your games.

Edit sprite poses, write a script (dialogue script) to your game instead of just jacking off in the engine, and try to make something acceptable. This is unacceptable and I wont be the one here that treats you like a god damn retard saying very good while its complete and utter shit.

I came here to see good projects that I could play and be merry with, and I came to your thread specifically to see how you improved. Yet, you're not trying at all to do anything. You're downloading scripts and using default shit that I've seen a hundred times before and I'll be damned if I see ALUXES/ARSHES one more time as an rpg hero. I will say this once again. Scripts don't make the game and just because you can download someone's hard work doesn't mean that you should just overuse them. You need to show proper respect to the countless hours people wasted in the RGSS by actually TRYING to release a proper product. Ban me or not I've said my piece.

Futendra

March 12, 2012, 11:31:20 am #35 Last Edit: March 12, 2012, 11:37:27 am by Futendra
I haven't worked much on it really, and I understand that I was doing this completely wrong, the problem with me is patience, I don't have it.

I will start over with a new story to work around, you all don't have to but I'd apreciate support, I am new to RPG Maker really, I only made some crap games untill now and I would actually love to make a game that could be something to be proud of.

All I did untill now was ignore the flamish critisism and I will from now on not take critisism too personal and actually start making something acceptable. Scrap the tons of scripts big time, I will focus on gameplay and mapping now, I started googling some tutorials (I was at school today so couldn't watch them because of non-installed flash player) But I e-mailed some of them to myself. I will take my time making the game as I am haing a very hard time at school and don't have much time really...

Quote from: Vexus on March 12, 2012, 06:11:19 am
Quote from: Futendra on March 12, 2012, 12:31:36 am
I understand most things but my mapping. I am not using big maps at all?


Let me illustrate you a map of yours with a map of mine:

Yours
Screenshot: ShowHide

Screenshot: ShowHide


Mine
Screenshot: ShowHide

Screenshot: ShowHide


Yours are very empty making the room look too big and thus rendering it bland. Take a look at mine, you have detail all over the place, enough room where to walk and even enough space if you want other npcs roaming around.

I used only RTP like you but I put some details and effects here and there and poof the screen look nice.

Just my opinion of course since I'm the only one providing feedback here.


I see what you mean, I should use space more efficient and shrink my maps, I should focus on detail and add more effects such as screen tone, fogs and moving events?

EDIT: How did you make that light effect? :D

Blizzard

@Rose: You do sound harsh in your post, but I can't really classify that as flaming. It's actually some good motivational talk to get up one's ass and do something. Besides, it seems to have had the right effect on Fut.
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MarkHest

I agree with Blizzards latest post. That speech RoseSkye made even motivated me and this isn't even my project :xD:
As i said, i will help you with your new projects Fut ;)
(that is giving opinions and such)
   

Futendra

March 13, 2012, 08:17:45 am #39 Last Edit: March 13, 2012, 09:27:59 am by Futendra
Okay, I am brainstorming for my new game, it will be called ´Twisted Mind´

I am currently at school but will EDIT this post soon :)

I want it to be original for once.

Blizzard

You should make a new topic for it. I'll lock this one now.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.