Chaos Project

Community => News / Suggestions / Feedback => Topic started by: Blizzard on December 01, 2008, 12:36:19 pm

Title: ABS Showdown Contest
Post by: Blizzard on December 01, 2008, 12:36:19 pm
ABS Showdown Contest



Introduction


Hello and welcome. Some of you might know me, others might not. I am a scripter who has created many scripts for the RPG Maker community and one of them is the ABS called "Blizz-ABS". Currently there is a lot going on in that area and many people are fighting about which ABS is the best. Of course something like this cannot be determined with just one or two features, it's a comparison involving the entire ABS. I've had an interesting in order to make a comparison: An ABS contest! That's a nice idea and all, but it wouldn't really work out if it was at my forum only because most members there prefer Blizz-ABS. So I decided that it should be a cross-forum contest. Also, the game does not have to be a complete game. It can be an alternative plot twist of an already existing game. It can be just a demo for your own, bigger game. And you don't even have to really finish it. But obviously an unfinished game will lose some points. Submit what you got at the end. Keep in mind that you are not allowed to use games already in development because it would be unfair towards the other participants. The RPG Maker that is being used is RPG Maker XP.

The forums included in this contest are:




How will it work


It's simple. We will compare games created by using an ABS. There are several rules which need to be followed. Any major violation of the rules means immediate disqualification since it's a contest with a rather small scope (small game). Anybody can participate or judge. Please see the section further below for more information for sign ups. It's preferred if the judges also know how to use at least one ABS, but it's not necessary.


General information


The game should be created solo, but collaboration is allowed. In the latter case, the necessary playtime will be multiplied with the number of team members where the minimum is 30 minutes and each team member adds 30 more minutes to the playtime. Examples:



The time limit is 15 days. The games themselves must not use any resources (graphics, music, scripts) from the demos or example games provided specifically for the ABSes or any other ABSes. The games also can use any scripts that are specified as plugins for the ABSes. (i.e. EXP in HUD for Blizz-ABS can be used). Support scripts that add features to the ABS (i.e. Chaos Rage Limit System for Blizz-ABS) are also allowed. Those scripts are not counted as additional scripts and do not add to the "number of coded lines" for the limit.
You are allowed to do some very minor tweaks in the ABS like editing one line to disable a feature that is not listed as normal feature and cannot be disabled otherwise. But those add-ons MUST be in form of additional scripts that simply override or alias the already existing ABS. Custom scripts and other plugins are allowed. Graphics and music can be custom or RTP.
The time for preparation of the contest should be used for planning, resource gathering and database setup.


Prizes





Summarized rules





Judges





Contestants





Additional information


The maximum of 10000 lines of code means that the number of effective lines of code from all other scripts must not exceed 10000. The ABSes' code does not count. The code of ABS plugins does not count. The code of support scripts for the ABS does not count. SDK is a rewrite of all the RTP script and therefore cannot be considered a script, you are allowed to use SDK without penalty. You are also not allowed to edit those scripts to enhance the game. This WILL be tested and if your RTP scripts match less than 99,5% (basically the small differences in the different versions that use different font declarations), you will be disqualified! Comments and empty lines are not effective lines of code! Any script that is being used during the development, but removed in the final version IS NOT included in the 10000 lines of code!

Now take a look at those codes here.

class Classe
 
 def something
   if a ||
        c || d
     p 4
   end
   p 11 if c
   p 12; p13; p 14; p15;
 end
 
end


This code has 12 effective lines of code. The lines

    if a ||
        c || d
      p 4
    end


are 3 lines of code because the condition is split into two lines. The line

    p 11 if c


is one line of code. The line

    p 12; p13; p 14; p15;


represents 4 lines of code since the synchronization character was used.
Those rules are to prevent things like a "one-line-script".


Everything else


This is what will be judged:



As you can see, it's not too important to be a good mapper or story writer or anything else but to use your ABS well.


ABS downloads and links


You can download following ABSes. The specified version is the minimum version that you can use.



Of course, you are allowed to get and use any ABS that's not listed here without version limitation.



Sign ups


If you decide to sign up as judge, it's enough to post and to mention which ABS (if any) you have experience with.

If you decide to sign up as participant, it's the best if you fill out this form in order to provide all necessary information.



You can find my e-mail in my profile. Any game that was sent past the end date and time will not enter the contest. You are allowed to send more than one version, though. That means that you can send your game and if you add something extra afterwards, you can send it again. I will ensure that the judges get your most recent version (the one you send last). I will attempt to answer any question that you have. Keep in mind that you can use the time until the contest starts for ideas about the game and general planning.


Contact information


You can find my e-mail in my profile. Any game that was sent past the end date and time will not enter the contest. You are allowed to send more than one version, though. That means that you can send your game and if you add something extra afterwards, you can send it again. I will ensure that the judges get your most recent version (the one you send last).
Title: Re: ABS Showdown Contest
Post by: scoace13 on December 01, 2008, 02:44:42 pm
I am assuming that we reply to the topic to sign up...

Name: Scoace13
ABS used: Blizz-abs 2.01
E-mail: Wii_the_people2@hotmail.com
Forum where you are mainly active (just one): Chaos Project
Title: Re: ABS Showdown Contest
Post by: legacyblade on December 01, 2008, 02:59:57 pm
I think I'd like to participate

    * Name: Legacyblade
    * ABS used: Blizz-abs 2.01
    * E-mail: legacyblade@gmail.com
    * Forum where you are mainly active (just one): Chaos Project

I'll do the posing for the attacks. I'll use the bland blizzABS style of sprites, since that'll make things much faster. Too much posing on my template takes lots of effort. (plus it doesn't look good with blizz-ABS's animation speed). I can do custom poses for cutscenes too. I need a break from my project, so this sounds fun. Anyone want me in their team? I'd prefer to be in a team than doing it by myself

-btw, does tons of addons count as an ABS specific script? Some of XAS's addons work without XAS. You want me to compile a list?

-edit, what if we code an addon that's ABS specific for the contest. Is that legal?
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 01, 2008, 03:08:25 pm
Do that, LB. And no, Tons is not an ABS add-on.
BTW, don't forget that teams have a disadvantage of longer games.

I'll wait for a couple of more hours. If nobody posts any other suggestion, I'll post the topic at the other forums.
Title: Re: ABS Showdown Contest
Post by: legacyblade on December 01, 2008, 03:15:28 pm
Good point. I guess I'll just go solo for this one. (unless one of you is a fast spriter who wants a teammate)

and I'm compiling the list now. But you didn't answer my question, what if we code an addon specific to an ABS that isn't released. (aka during the contest, I make a bABS addon) Would that be acceptable to use, or does it defeat the point?

-edit

here's the list of which XAS addons are not XAS specific

COG Extra Frames
XAS HUd
XAS Title
Scroll Panorama
Location Name

Those are all the ones I could find. Maybe I missed one, but I think that's all
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 01, 2008, 03:36:18 pm
You can use your own newly created add-ons even if you release them later as official plugins. That counts as custom script.

All are fine except for the HUD. I saw what it looks like, it pretty much IS XAS specific.
Title: Re: ABS Showdown Contest
Post by: legacyblade on December 01, 2008, 03:39:20 pm
Oh it is? I thought it worked without XAS. My mistake.

And WOOT, can't wait to use some custom addons then.

-btw, post this contest on Eminweb.com too. We have a very empty contest section
Title: Re: ABS Showdown Contest
Post by: Diokatsu on December 01, 2008, 04:08:45 pm
GTBS Topic on .org (http://www.rmxp.org/forums/index.php?PHPSESSID=a5uebm32jiinilbgqs8074tp35&topic=32656.0)

Meh, might as well provide this xD
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 01, 2008, 04:22:02 pm
"A.B. ASSes" only please. xD

Quote from: legacyblade on December 01, 2008, 03:39:20 pm
Oh it is? I thought it worked without XAS. My mistake.


It had stuff for currently equipped weapons/skills/items and you could change them on button press. That's pretty specific IMO. :/

EDIT: Start and end date has been changed leaving you more time for resource gathering and planning. I'll also put in links to the topics at the forums.
Title: Re: ABS Showdown Contest
Post by: tSwitch on December 01, 2008, 04:34:32 pm
I'm in.
Title: Re: ABS Showdown Contest
Post by: scoace13 on December 01, 2008, 05:22:49 pm
http://www.hgw-development.net23.net/index.php post the contest here if u want ....this is my forum...btw...

ps anyone willing to join a team with me email me at scoace13@yahoo.com
Title: Re: ABS Showdown Contest
Post by: Diokatsu on December 01, 2008, 05:45:19 pm
LOL My bad. Iasumed it was all battle systems. Didn't even bother to look at the A.B.S part of it. You win XD
Title: Re: ABS Showdown Contest
Post by: Chaze007 on December 01, 2008, 05:58:05 pm
* Name:Chaze007
* ABS used: Blizz-abs 2.01
* E-mail: Chaze007@aol.com-Chaze007@live.com
* Forum where you are mainly active (just one): Chaos Project

this will kick ass, you guys are on >:]
Title: Re: ABS Showdown Contest
Post by: legacyblade on December 01, 2008, 06:07:40 pm
is ANYONE going to use XAS, XD seriously, look at the signup "blizz-abs, blizz-abs, blizz-abs"...I wonder which ABS is going to win, XD
Title: Re: ABS Showdown Contest
Post by: Starrodkirby86 on December 01, 2008, 06:12:17 pm
Quote from: legacyblade on December 01, 2008, 06:07:40 pm
is ANYONE going to use XAS, XD seriously, look at the signup "blizz-abs, blizz-abs, blizz-abs"...I wonder which ABS is going to win, XD
This is why Blizzard is posting this at other forums. Not only there are more XAS users there, we'll also get Chaos-Project more well known. :)

Either way, I don't know what I should do. Sign up as judge...probably not, I may have to pass no matter how cool sounding it is...Unless I have fluency in the Blizz-ABS system. We'll see how that goes. No, I won't participate; I have too much going on for myself.

Best of luck for the contestants.
Title: Re: ABS Showdown Contest
Post by: computerwizoo7 on December 01, 2008, 06:52:48 pm
Yes everyone i am finally here!

XAS ABS V3.3 DOWNLOAD
http://www.atelier-rgss.com/RGSS/Demos/XAS_Hero_3_3.zip (http://www.atelier-rgss.com/RGSS/Demos/XAS_Hero_3_3.zip)

FOR INFO ABOUT BATTLE SYSTEM
http://www.atelier-rgss.com/RGSS/Battle/XAS_00a.html (http://www.atelier-rgss.com/RGSS/Battle/XAS_00a.html)

come on! when will someone sign up with XAS ABS!
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 01, 2008, 06:59:04 pm
Wait a moment, I can't put that up. Hero edition is a modified version of XAS. No mods, originals only.
Title: Re: ABS Showdown Contest
Post by: Diokatsu on December 01, 2008, 07:03:17 pm
Here (http://www.atelier-rgss.com/RGSS/Demos/XAS_Original.exe) is the original
Title: Re: ABS Showdown Contest
Post by: computerwizoo7 on December 01, 2008, 07:05:27 pm
are you guys crazy! blizz abs V 2. whatever should be banned too!
post the first version of blizz abs!
the crappy stupid one! without special enemy AI and so one!
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 01, 2008, 07:06:19 pm
Excuse me, but Blizz-ABS v2.0 is the original. It's not the EXA Edition.
Title: Re: ABS Showdown Contest
Post by: winkio on December 01, 2008, 07:07:36 pm
Just in case we need extra support for BlizzABS, my game will have a new demo soon.  So, because of that, I'm not entering.  Mostly because it would get instantly disqualified with these rules.  But this will indeed be interesting.  Base-BABS pwns base XAS.  XAS will only win if nobody in BABS really tries.  Especially with party AI.
Title: Re: ABS Showdown Contest
Post by: computerwizoo7 on December 01, 2008, 07:08:13 pm
Then this is original too!

XAS ABS V3
http://www.atelier-rgss.com/RGSS/Demos/XAS_Hero_3_0.exe (http://www.atelier-rgss.com/RGSS/Demos/XAS_Hero_3_0.exe)
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 01, 2008, 07:09:27 pm
No, it's not. It clearly states "Hero Edition". And I am giving out only Blizz-ABS 2, I am not giving out CoSLAL EXA Edition.
Title: Re: ABS Showdown Contest
Post by: Diokatsu on December 01, 2008, 07:12:57 pm
What Blizz means is that his is the original released as it was intended with bug fixes and features integrated into the base system. I don't know much about the hero system but it seems to me to be sort of someone elses mods to the already functioning battle system. Please correct me if I'm wrong.
Title: Re: ABS Showdown Contest
Post by: computerwizoo7 on December 01, 2008, 07:13:33 pm
blizz abs v2.0 clearly says that its an update and the original is v0, its in your documentation!
explain that!
also Hero Edition don't mean anything!

well it means that it is in english!
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 01, 2008, 07:16:44 pm
Of course it's an update. Didn't XAS ever go over version 1? Well, that's sad.
Hero Edition was not made by Xiderowg. I'm not allowing up Aqua's mod of Blizz-ABS as well.
Title: Re: ABS Showdown Contest
Post by: King Munkey on December 01, 2008, 07:34:11 pm
I haven't checked out XAS very much or I would do it just because noone else has but as of right now I guess I will just stick with what I know
    * Name: King Munkey
    * ABS used: Blizz - ABS 2.01
    * E-mail: kingmunkeyx@gmail.com
    * Forum where you are mainly active (just one): Chaos Project
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 01, 2008, 07:49:11 pm
There, cw7. To make you stop acting like a baby, I allowed it all. Plugins and generic support scripts are allowed without adding to the limit number of extra script. That means you can use any plugin for XAS out there and Blizz-ABS users can use any, if not all of my scripts and Tons of Add-ons. And additionally to that you can use scripts up to 10000 lines of code.
But don't forget: You can't use any resources from the demo.
Title: Re: ABS Showdown Contest
Post by: legacyblade on December 01, 2008, 08:15:22 pm
@compwizzo, Yes actually. The Hero Edition is just a bunch of addons to XAS. But it seems blizz is modifyin the rules, since you're not so sure about the engine's strength without the addons MOG made. But remember, no resources from the demo means you have to make your own skills, your own animations, your own spritesets, and all your own things. You can use other people's resources, and the default RTP animations, but nothing out of the demo. bABS users have the same restriction. We can't use any of the resources or skills from the demo. This is a contest to see who can make a better ABS with their selected system. Not to see how well you can apply the resources the creator made.
Title: Re: ABS Showdown Contest
Post by: GAX on December 01, 2008, 08:38:28 pm
PRetty much what LB is trying to say:  CW7, you are fucked.

Also, Blizz is right, XAS Hero Edition shouldn't be allowed because it's a heavily modded version of the original, not an update.

Btw, any flaming you cause in this topic CW will result in a banhammer.  This is a contest, leave the flaming to the guys on RMRK.
Title: Re: ABS Showdown Contest
Post by: legacyblade on December 01, 2008, 08:49:35 pm
But blizz is allowing the Hero Edition, so let's just go with it. It means bABS gets more addons. But remember, CW7, NONE of the resources provided with the demo (with the obvious exception of the graphics for the HUD). That means you have to make your own skills, make your own animations (or use animations others have made, such as the RTP), and none of the provided charsets, icons, or weapon sprites that came with the demo. None of the blizzABS users are using the graphics and animations from Chronicles of Sir Lagalot, and I don't think blizz is going to bend the rules anymore for you.
Title: Re: ABS Showdown Contest
Post by: winkio on December 01, 2008, 08:56:43 pm
I'll do some judging since I don't really want to abandon my own game right now, especially after you just released BABS 2.0.  That is my primary experience.  I had limited experience with XAS 2.0, but dropped it after about a week of word.  So basically:

Judge

Name: Winkio
Experience:  lots of experience with Blizz-ABS.  Limited experience with XAS(2.0).
E-mail: christiansenryan@gmail.com
Forum: chaosproject

This should be an interesting contest to judge.  And technically, since both ABSes can pretty much do anything, that 60% category is basically on what features you implement and how well you use them, right?
Title: Re: ABS Showdown Contest
Post by: shdwlink1993 on December 01, 2008, 09:20:28 pm
A couple other ABS links:

RTH-ABS (v2.5) (http://www.rmxp.org/forums/index.php?topic=34869.0)
NeoABS (v1.5) (http://www.rmxp.org/forums/index.php?topic=36268.0)

    * Name: shdwlink1993
    * ABS used: Blizz-ABS
    * E-mail: mariolink93@yahoo.com
    * Forum where you are mainly active (just one): Chaos Project

And now to attempt to resist the urge to begin work before the contest actually begins... This is gonna be tricky.
Title: Re: ABS Showdown Contest
Post by: tSwitch on December 01, 2008, 09:36:48 pm
Zylos is going to be working with me on this one.
expect gaming gold.
Title: Re: ABS Showdown Contest
Post by: Fantasist on December 02, 2008, 03:13:40 am
Sign me up >8U

Name: Fantasist (http://forum.chaos-project.com/index.php?action=profile;u=11)
ABS used: Blizz-ABS (http://forum.chaos-project.com/index.php?topic=106.0)
E-mail: thefantasist@yahoo.com
Forum where you are mainly active (just one): Chaos Project (http://forum.chaos-project.com/)
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 02, 2008, 06:35:54 am
Alright, I'll put yuo guys up. I will post this topic at the other forums somewhere during the day after I got a few more links for ABSes.

Quote from: legacyblade on December 01, 2008, 08:49:35 pm
But blizz is allowing the Hero Edition, so let's just go with it. It means bABS gets more addons. But remember, CW7, NONE of the resources provided with the demo (with the obvious exception of the graphics for the HUD).


Actually no. He can't use the graphics for the HUD, he has to make new ones. As I said, no resources.

Quote from: legacyblade on December 01, 2008, 08:49:35 pm
None of the blizzABS users are using the graphics and animations from Chronicles of Sir Lagalot, and I don't think blizz is going to bend the rules anymore for you.


Exactly. That's pretty much it.

@winkio: Yeah, that's pretty much it. You judge the use of the ABS and how well it was done. Naturally, if a game uses all features but is completely inconsistent, you give a low rating. If a game uses only a few features, but it does it very well, you give a relatively rating compared to the other games. The ideal case where all features are used and the game is still being great is most probably not going to happen. But who knows, maybe somebody is smart enough to figure out that just one trap skill already covered that trap skill/item feature. xD
Title: Re: ABS Showdown Contest
Post by: tSwitch on December 02, 2008, 11:08:49 am
Behemoth is at 1.02 from what I've found

Quote
Projectile ABS v1.00b for RMXP Version 1.02a (English)
By Behemoth


Description
A real time action battle system containing lots of cool features. Editing tool included.

This is a One vs Many ABS script, meaning the only enemies the bad guys target is you, the player. There is no use for Skills in this script so they are taken out. Weapons can shoot multiple shots up to 20 bullets at a time if duel weapon is on. Any events can be triggered when shot. In the event of too many bullets/events on screen, the game will detect it and prevent the choppy frame rate. Bullet Time can bring the game speed to 0.1 * normal game speed and no lower. You can also make many types of weapons and ammo types by using the editor to make unique weapons. Wall hugging is also a feature so you can peek out around corners quickly and take out your enemies before they see you. The Minimap is a bit custmizable, you have the option to turn it off if you want like many other options. There is an on screen HUD to show the player's health, bullet time points, ammo, combos and a quick switch weapon menu. All which can be enabled or disabled through the games settings.

Features
    * Fast paced bullet action
    * Several ways to create many types of weapons
    * Voice sets for enemies
    * The volume of SE's are relative to the player position
    * Explosions
    * Bullet Time
    * Dodging and Wall Hugging
    * Enemy A.I. that can see and hear everything that occurs.
    * Minimap
    * HUD displays
    * Editing Tool with many many options

Installation
Place script file above Main and below every other script.

Concerning The Adding of Other Scripts
This script adds alot to the orginal default scripts for rmxp. So before you start thinking you can add whatever script you want on top of this, you better think again. If the script overwrites any methods concerning the character's, Event's, Game Player, or the Game Map or Scene Title, or even the spriteset for the map then there's definitly going to be a problem. If the script you are trying to add is using alias's then it might work....and I stress the word might. Scripts that change your message box for dialog or your main menu are completely fine and should be added without any problem. So I just want to remind anyone that uses this....that adding scripts intended to change the default scripts for rmxp may result in errors, so find scripts that use aliases.

Script + Sample Project
Projectile ABS Script v1.0b.zip (1.04 MB) (https://www.fanshaweonline.ca/pages/personal/60828/script_projectile_abs_v1.0.zip)

Help File
Projectile ABS Script v1.0b Help.txt (6 KB) (https://www.fanshaweonline.ca/pages/personal/60828/script_projectile_abs_v1.0_help.txt)
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 02, 2008, 11:19:25 am
It's the minimum version that's required so don't worry about it. Also:

Quote
Projectile ABS v1.00b for RMXP Version 1.02a (English)


ABS is v1.0b, 1.02a is RMXP's version. xD
Title: Re: ABS Showdown Contest
Post by: DeathLock on December 02, 2008, 12:37:17 pm
I'll sign up as a judge. I'll just be judging Behemoth's ABS, since I've been using it for a long time by now. I'm pretty much familiar with all the functions.

Name: DeathLock
Experience: Complete experience with Behemoth ABS.
E-mail: death_lock@live.com
Forum: Chaos Project
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 02, 2008, 12:45:50 pm
Actually you have to judge all games. The experience with one ABS is only preferred so you can actually compare to what other ABSes can do. -_-
Title: Re: ABS Showdown Contest
Post by: DeathLock on December 02, 2008, 12:47:36 pm
Well okay, I kinda mixed up that part. :P
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 02, 2008, 12:50:31 pm
So, are you still in?
Title: Re: ABS Showdown Contest
Post by: DeathLock on December 02, 2008, 12:53:54 pm
Yes. ^_^
Title: Re: ABS Showdown Contest
Post by: legacyblade on December 02, 2008, 02:43:23 pm
btw, since this project is now hosted on Eminweb, would you mind changing the forum I'm mainly active on to eminweb? It'd be nice to get some publicity for this dead site x_x

P.S. Is it possible to be a "minor judge"? Since I'm entering, it would be unfair if I were a judge. However, I could help spot use of tutorial resources. Aka, check through everyone's code and resource folders to see if they used the resources from their demo.
Title: Re: ABS Showdown Contest
Post by: xephyr14 on December 02, 2008, 03:27:57 pm
this was my idea Blizz stole my idea >_>

whatever
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 02, 2008, 03:41:50 pm
Quote from: legacyblade on December 02, 2008, 02:43:23 pm
btw, since this project is now hosted on Eminweb, would you mind changing the forum I'm mainly active on to eminweb? It'd be nice to get some publicity for this dead site x_x

P.S. Is it possible to be a "minor judge"? Since I'm entering, it would be unfair if I were a judge. However, I could help spot use of tutorial resources. Aka, check through everyone's code and resource folders to see if they used the resources from their demo.


Sure, you can help a bit if you want. You know the XAS demo very well so you should be able to quickly.
Title: Re: ABS Showdown Contest
Post by: Punn on December 02, 2008, 04:34:39 pm
    * Name: Punn (Formally Mumerus)
    * ABS used: BABSv2.1
    * E-mail: mumerus.2035@hotmail.com
    * Forum where you are mainly active (just one): Chaos Project
Title: Re: ABS Showdown Contest
Post by: legacyblade on December 02, 2008, 05:28:20 pm
Quote from: Blizzard on December 02, 2008, 03:41:50 pm
sure, you can help a bit if you want. You know the XAS demo very well so you should be able to quickly.


That I do. I've played through the demo quite a few times out of boredom (it was fun until the 3.0, I  think), so I recognize all the graphics right off the bat. I assume we'll be putting up unencrypted versions of the projects, so that it will be possible to judge based on all the criteria (aka, total amount of scritped lines). Am I correct in this assumption
Title: Re: ABS Showdown Contest
Post by: Starrodkirby86 on December 02, 2008, 05:53:55 pm
Quote from: legacyblade on December 02, 2008, 05:28:20 pm
Quote from: Blizzard on December 02, 2008, 03:41:50 pm
sure, you can help a bit if you want. You know the XAS demo very well so you should be able to quickly.


That I do. I've played through the demo quite a few times out of boredom (it was fun until the 3.0, I  think), so I recognize all the graphics right off the bat. I assume we'll be putting up unencrypted versions of the projects, so that it will be possible to judge based on all the criteria (aka, total amount of scritped lines). Am I correct in this assumption

Quote from: Summarized Rules* RPG Maker: RPG Maker XP
    * contest starts: 15. December 2008, 12h GMT+1
    * contest ends: 30. December 2008, 12h GMT+1
    * RTP Graphics: allowed
    * RTP Music: allowed
    * non-RTP Graphics: allowed
    * non-RTP Music: allowed
    * SDK: allowed
    * ABS specific plugins: allowed
    * ABS support scripts: allowed
    * custom scripts: allowed (maximum 10000 lines of code altogether, SDK, plugins and support scripts do not count)
    * direct modification of ABS scripts: only minor and in form of additional scripts
    * direct modification of RTP scripts: not allowed
    * resources from the ABS demos: not allowed
    * very, very small edits in the ABS in form of extra scripts: allowed
    * team ups: allowed (no maximum)
    * playtime: 30~60 minutes + 30 minutes for each additional team member if working in teams
    * full credits must be given to everybody who participated in the creation of the game (i.e. if a script was used during development, but removed afterwards, credit the creator of the script with at least a "thank you")
    * DREAM and any DREAM scripts must not be used
    * project must not be compiled and encrypted when submitted
    * game doesn't have to be a full game, it can be unfinished or a demo for another game or something similar
    * every submitted game that uses Blizz-ABS can be requested to be rereleased as Blizz-ABS example game


Yes dear, you are correct. :P

Yeah, you can find out if someone is cheating...through all your XAS experience (I remember you being that XAS helper or something like that). Bah, this is all filler text. :3
Title: Re: ABS Showdown Contest
Post by: legacyblade on December 02, 2008, 05:56:18 pm
Oh, didn't see that one, I wonder if it was added recently...

and yah, I'm an XAS helper. In fact, I have an XAS forum. But I like bABS better, for reasons I've stated in the debate thread. (do NOT turn this thread into a debate, ANYONE). So I'll be able to spot teh cheating >}
Title: Re: ABS Showdown Contest
Post by: Starrodkirby86 on December 03, 2008, 01:58:43 am
Blizzard, I recommend you to update your thread. Looking around, you should reread the first paragraph of your thread:
QuoteOf course something like this cannot be determined with just one or two features, it's a comparison involving the entire ABS. I've had an interesting in order to make a comparison: An ABS contest! That's a nice idea and all, but it wouldn't really work out if it was at my forum only because most members there prefer Blizz-ABS.


You're missing a word there. :P

By the way, you should add someone in the list as a user in Creation Asylum under the name of Kumo has decided to enter using the XAS ABS engine. I don't know about .org, that place is down (Deja vu eh?). Never mind, it's up again. There's a request to be a judge on that site. Perhaps you should check it out.

EDIT: CHECK THIS OUT, *laugh*

I found this while Googling ABS Showdown, you know, just to see what Google sprouts up, and I got this:

Quote from: http://www.thelonerider.com/2008/jan/absshowdown/absshowdown.shtml
ALL-FEMALE ABS SHOWDOWN 2008
Due to increased female-inquiry, I'm launching an all-female online Abs Showdown for 2008 - beginning when a minimum of 5 entries are in - 11 weeks total! Why an all-female? Well, during the Abs Showdown 2007 (check it out to see showdown formatting), females expressed interest in joining but weren't too comfortable competing side-by-side with men. Hey, I can understand that...and it's cool. Now, you have your own showdown.

http://www.thelonerider.com/2008/jan/absshowdown/absshowdown.shtml
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 03, 2008, 05:49:23 am
LMAO for Abs Showdown.

Anyway, I got Kumo's e-mail for the sign up. Don't worry, I check all 7 threads at all 7 forums more than once daily.

Quote from: xephyr14 on December 02, 2008, 03:27:57 pm
this was my idea Blizz stole my idea >_>

whatever


Actually no. The idea for a Blizz-ABS contest is almost a year old, ever since the old forum. But it was cancelled because of the forum move. And then it was postponed until v2.0 came out. Now it's finally v2.0 came out and I was going to post it again. But since cw7 had to be such an ass, I made it an ABS contest in general according to your and other people's suggestion.

EDIT: BTW, anybody got an idea for a prize? All I got is a script request to me or $20 over PayPal. :X
Title: Re: ABS Showdown Contest
Post by: tSwitch on December 03, 2008, 10:55:52 am
that one guy at RRR talking about fire emblem and starcraft and stuff.
I don't think he knows what an ABS is.

Also: CW7 SIGN UP ALREADY, COWARD
Title: Re: ABS Showdown Contest
Post by: legacyblade on December 03, 2008, 11:27:16 am
I think making the winner a custom script (maybe even an exclusive for their project) would be better than the 20. You could also make the two runner ups each a small script addon or something like that. I mean 20$, or a custom script. I'd go with the script, if blizz made it.
Title: Re: ABS Showdown Contest
Post by: Satoh on December 03, 2008, 11:50:13 am
Wait we're talking about a cash prize O.o;

Not that I don't have use for cash... but wouldn't you need people's personal contact info for a cash prize?

I think a script would really be more efficient...
Title: Re: ABS Showdown Contest
Post by: scoace13 on December 03, 2008, 01:00:35 pm
i edited the link to my forum it should work now so post the contest there if u want
Title: Re: ABS Showdown Contest
Post by: computerwizoo7 on December 03, 2008, 04:39:47 pm
Script REQUEST!!!!!!!!!!!!
sign me up!!!!!
i ain't coward anymore!
Title: Re: ABS Showdown Contest
Post by: Diokatsu on December 03, 2008, 04:48:31 pm
Quote

  • Name: YOUR_NAME_OR_NICK

  • ABS used: ABS_NAME

  • E-mail: EMAIL

  • Forum where you are mainly active (just one): FORUM_NAME



Fill in the form then
Title: Re: ABS Showdown Contest
Post by: computerwizoo7 on December 03, 2008, 05:17:43 pm
nope! i'm still coward!
i can't do this!
i'm gonna get clobbered by all of you!
Title: Re: ABS Showdown Contest
Post by: Punn on December 03, 2008, 05:45:10 pm
Quote from: computerwizoo7 on December 03, 2008, 05:17:43 pm
nope! i'm still coward!
i can't do this!
i'm gonna get clobbered by all of you!


Wise choice.
Title: Re: ABS Showdown Contest
Post by: legacyblade on December 03, 2008, 09:41:12 pm
Quote from: computerwizoo7 on December 03, 2008, 05:17:43 pm
nope! i'm still coward!
i can't do this!
i'm gonna get clobbered by all of you!


Whatever happened to your whole "XAS CAN MAKE A GAME TO BEAT THE CRAP OUT OF ANY BABS GAME IN 2 FREAKING SECONDS"? Honestly, backing away from an actual challenge where you can prove yourself is worse than being clobbered. For then no one will take your game making abilities seriously.
Title: Re: ABS Showdown Contest
Post by: tSwitch on December 03, 2008, 09:59:14 pm
I can't say I'm surprized.
Title: Re: ABS Showdown Contest
Post by: Diokatsu on December 03, 2008, 10:15:26 pm
Isn't the entire purpose of this contest to see whether XAS can beat Blizz ABS without all it's flashy doohickies? Not the real purpose, but the underlying one at least?
Title: Re: ABS Showdown Contest
Post by: computerwizoo7 on December 03, 2008, 11:07:56 pm
i wasn't finished nut brain!
if there is anyone who want a teammate then please contact me!
i am very good with graphics!
Title: Re: ABS Showdown Contest
Post by: winkio on December 03, 2008, 11:37:39 pm
hah, we finally got an XAS user to enter the competition.  Hehe.  Poor Azriel.  he's the only one.  So far.
Title: Re: ABS Showdown Contest
Post by: computerwizoo7 on December 03, 2008, 11:49:14 pm
it seems that this competition have competition!
its either RMXP's winter game or ABS showdown!
Title: Re: ABS Showdown Contest
Post by: Zeriab on December 04, 2008, 07:05:07 am
This is awesome Blizzy :3
*powers up*

I do hope and thank that your contest will be successful
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 04, 2008, 07:16:50 am
Thanks! <3

Quote from: NAMKCOR on December 03, 2008, 10:55:52 am
that one guy at RRR talking about fire emblem and starcraft and stuff.
I don't think he knows what an ABS is.


It might probably be a good idea that there is at least one judge having no idea what an ABS is. xD

Quote from: legacyblade on December 03, 2008, 11:27:16 am
I think making the winner a custom script (maybe even an exclusive for their project) would be better than the 20. You could also make the two runner ups each a small script addon or something like that. I mean 20$, or a custom script. I'd go with the script, if blizz made it.


O_O

I'll probably put up both possibilities so the winner can choose a prize. :D

Quote from: scoace13 on December 03, 2008, 01:00:35 pm
i edited the link to my forum it should work now so post the contest there if u want


I already have to keep 7 posts at 7 different forums up to date. #_# Your forum is really small so I decided that it's better if I don't put it up. I hope you're not angry.

Quote from: computerwizoo7 on December 03, 2008, 04:39:47 pm
Script REQUEST!!!!!!!!!!!!
sign me up!!!!!
i ain't coward anymore!


Quote from: computerwizoo7 on December 03, 2008, 05:17:43 pm
nope! i'm still coward!
i can't do this!
i'm gonna get clobbered by all of you!


That's because you CAN'T make such a great game with XAS. Liar.

Quote from: Diokatsu on December 03, 2008, 10:15:26 pm
Isn't the entire purpose of this contest to see whether XAS can beat Blizz ABS without all it's flashy doohickies? Not the real purpose, but the underlying one at least?


It IS one small purpose. The other one is to prove cw7 wrong. But those are just along the way. Some of the older members should remember the Blizz-ABS contest that was supposed to be held a year ago. This is merely the same concept but involving any ABS, not just Blizz-ABS. One of the main purposes of the Blizz-ABS contest was to get more example games done, I hope this contest will achieve a similar effect for all ABSes. :D

Quote from: computerwizoo7 on December 03, 2008, 11:07:56 pm
i wasn't finished nut brain!
if there is anyone who want a teammate then please contact me!
i am very good with graphics!


You think somebody would want you in their team after you chickened out?
Title: Re: ABS Showdown Contest
Post by: tSwitch on December 04, 2008, 08:37:04 am
cw7: grow a spine.  all the trash talk about how you could make a great game in XAS because it was so much better?  and now you are too afraid.  I should have called shenanigans long ago.

@Blizz: the option would be a great idea, though expect most people to be shooting for a custom script :P
Title: Re: ABS Showdown Contest
Post by: Satoh on December 04, 2008, 08:57:48 am
Sorry to say Blizz, but if I enter, and win... it WILL be the script I'm after... and it likely won't be an easy script... Not that I wish to burden you or anything... but... there's just no other way I can think of...

Then again... I have to come up with some kind of idea for a game before I can even pretend to be competition...
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 04, 2008, 09:05:39 am
Well... At least each prize has the advantage that the other has as disadvantage. #_#

Quote from: NAMKCOR on December 04, 2008, 08:37:04 am
cw7: grow a spine.  all the trash talk about how you could make a great game in XAS because it was so much better?  and now you are too afraid.  I should have called shenanigans long ago.

@Blizz: the option would be a great idea, though expect most people to be shooting for a custom script :P


LMAO, I noticed.
Title: Re: ABS Showdown Contest
Post by: winkio on December 04, 2008, 09:07:02 am
Also just a note about the $20 - it will be worth different amounts to different people, based on their local economy.  To some it might be a lot, to others not so much.
Title: Re: ABS Showdown Contest
Post by: Satoh on December 04, 2008, 09:09:04 am
Quote from: winkio on December 04, 2008, 09:07:02 am
Also just a note about the $20 - it will be worth different amounts to different people, based on their local economy.  To some it might be a lot, to others not so much.


As would the script depending on the difficulty and their personal need of it...

@ALSO: I suddenly realize I've never programmed a full cutscene before.... My game is gonna fail... I can taste it! XD

Title: Re: ABS Showdown Contest
Post by: Zeriab on December 04, 2008, 09:21:21 am
You can definitely make a good game with XAS. It might be harder than with BABS, I dunno, but I am sure you can ^^

I was thinking about adding a price. I couldn't really figure out would it would be so instead it'll just be my best wishes.
Good luck to all the contestants.

*hugs*
- Zeriab
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 04, 2008, 09:36:42 am
You can make a good game with any ABS. As modern algebra posted at RMRK.net, it's not just the ABS, it's the maker. Blizz-ABS just makes it easier. Same reason why I mentioned in the first post that Blizz-ABS is a tool and that it's up to the user to make a god game with it. :)

EDIT: Alright, I put up a prize. :=

EDIT: Don't forget to get the latest version of Blizz-ABS. :=
Title: Re: ABS Showdown Contest
Post by: Zeriab on December 04, 2008, 10:55:15 am
Yes indeed.
I like this contest because it raises awareness of the different tools :D
Title: Re: ABS Showdown Contest
Post by: computerwizoo7 on December 04, 2008, 11:55:55 am
ahh! inserting a spine is really painful!
by the way zariab, want to team up with me and enter the competition?
you don't need the script request anyway and thats what i'm after!
i'm gonna make him improve XAS ABS! Mwhahaha!
    * Name: computerwizoo7
    * ABS used: Xas Abs
    * E-mail: cube1357@yahoo.com
    * Forum where you are mainly active (just one): Big Dreamers
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 04, 2008, 12:02:02 pm
Erm... Actually you get a script by me which you are not allowed to distribute and neither am I. It's for you and you only.
Title: Re: ABS Showdown Contest
Post by: computerwizoo7 on December 04, 2008, 12:17:15 pm
that mean i alone will have ULTRA XAS ABS VERSION INFINITY!
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 04, 2008, 12:23:26 pm
I fail to see how a system in a size manner of "Stat Distribution System" can make XAS epic while it can just serve as extension for Blizz-ABS

... OOOOOHHHH, wait, I get it! XAS is so poor that a script in the complexity range of Stat Distribution System would make it MUCH, MUCH better! :xD:

EDIT: I forgot to say good luck. You'll REALLY need it.
Title: Re: ABS Showdown Contest
Post by: tSwitch on December 04, 2008, 12:24:05 pm
Quote from: computerwizoo7 on December 04, 2008, 12:17:15 pm
that mean i alone will have ULTRA XAS ABS VERSION INFINITY!


good luck.
Title: Re: ABS Showdown Contest
Post by: Zeriab on December 04, 2008, 12:27:52 pm
Not when you can't spell my nick correctly  >:(
Nah, that's not why, but I don't have time.
Besides it would be a waste of time just having me working on the ABS during the project period.

I wish you luck though.
I wish all contestants good luck

*hugs*
- Zeriab
Title: Re: ABS Showdown Contest
Post by: legacyblade on December 04, 2008, 01:23:32 pm
Quote from: computerwizoo7 on December 04, 2008, 11:55:55 am
i'm gonna make him improve XAS ABS! Mwhahaha!


x_x I'm already doing that, XD I want to make a more efficient version, for those that love XAS. I'm just taking a long time :P
Title: Re: ABS Showdown Contest
Post by: computerwizoo7 on December 04, 2008, 01:33:12 pm
blizzard, i won't need luck!
due to the fact that everyone else will be making a game full of characters we all know already!
Title: Re: ABS Showdown Contest
Post by: scoace13 on December 04, 2008, 01:41:34 pm
really are you sure about that....you have no idea what ppl like me or anyone else will do...
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 04, 2008, 01:50:35 pm
Pride goes before a fall. xD He is so sure that he will win. He should better keep his mouth shut. If he had lost "normally", nobody would have said anything, but now he has expectations to fulfill. That kind of psychological stress usually influences people negatively which is why he signed up just now and not immediately when I posted the contest. Funny enough now he's trying to inject some confidence into himself by simple applied self-overrating. That can work "so well" that he thinks he will win without any effort. Of course both the sense of security and confidence and the belief to be winning are just delusions.

"The skillful are not obvious, they appear to be simpleminded." That makes him obviously not skillful. xD

@computerwizoo7: That sentence made no sense whatsoever. Can you please rephase it?
Title: Re: ABS Showdown Contest
Post by: Fantasist on December 04, 2008, 02:05:33 pm
Quotenow he has expectations to fulfill. That kind of psychological stress usually influences people negatively which is why he signed up just now and not immediately when I posted the contest.

I don't know why but I'm getting the chills now. -_- I don't even have any high expectations to fulfill but I still feel insecure. :( I can't seem to break my mental barrier on my mapping abilities. I tried some warm up mapping and it took me 2 hours for two maps and thinking about how many more I have to make in 15 days, my spine's breaking...
...just what the hell is wrong with me...

Maybe I should team up with someone who can map well. Anyone interested can PM me and we can discuss the story and other stuff.

Quote"The skillful are not obvious, they appear to be simpleminded."

So very true. I like it so much that it'll go into my sig and you get a powerup :D



QuoteOf course both the sense of security and confidence and the belief to be winning are just delusions.

But if one somehow manage to believe in those delusions, they might become reality. But that needs a lot of positive spirit at an unconscious level which is normally out of our control.
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 04, 2008, 02:11:34 pm
What you are doing is different. You are not boasting around how great you will be. Sure, everybody is a bit insecure when it comes to the contest. But let's face it, what is there to be insecure about? Nobody's going to judge you (you, not the game xD). Nobody's going to say anything different about you even if you rank last. So what? If you didn't try, it doesnt matter anyway. If you tried... Well, who cares. At least now you know where you stand and where you have to improve. Just relax. You have no expectations to fulfill. Just have fun in the contest and the game making. :)

That doesn't go for cw7, obviously. He has to pay for his big mouth and I can't do anything about it whether I like it or not. I could care less about him, but annoying everybody is a bit too much. He has pretty much everybody cheering against him. That sucks. >.< If he doesn't come up with an awesome game, he will probably end up being the laughter of the entire RM community. Just like Dart. And if he does come up with an awesome game, it's very probably that nobody will say anything. Nobody will really congratulate him. He just did what he did.

"The skillful are not obvious. They appear to be simple-minded. Those who know this know the patterns of the Absolute. To know the patterns is the subtle power. The subtle power moves all things and has no name." (David R. Hawkins, 'Power VS. Force')
Title: Re: ABS Showdown Contest
Post by: Fantasist on December 04, 2008, 02:26:23 pm
QuoteJust have fun in the contest and the game making


That's exactly what I should be doing, thanks Bliz :) I never liked competition from when I was a kid >.< But I'll have to practice getting the best out of me without stressing out.

Quote"The skillful are not obvious. They appear to be simple-minded. Those who know this know the patterns of the Absolute. To know the patterns is the subtle power. The subtle power moves all things and has no name." (David R. Hawkins, 'Power VS. Force')

This goes into my sig yet again.
Oh, *googles "David R. Hawkins, Power VS. Force" *
Title: Re: ABS Showdown Contest
Post by: computerwizoo7 on December 04, 2008, 02:34:14 pm
blizzard you plan won't work!
you are trying to drop my confidence!
anyway this is getting boring...
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 04, 2008, 02:45:25 pm
Nope, I'm actually not. And you are just proving my point. ^_^ I was actually telling you that you had to do it differently, I was actually helping you. But as I said, you don't want to face reality so you're refusing to follow my advice.
Title: Re: ABS Showdown Contest
Post by: legacyblade on December 04, 2008, 03:15:18 pm
No, he's not trying to drop your confidence. He's just saying that you have high expectations because of all your bragging. I mean look at the rest of us, how close is anyone watching us for this contest? Me, I could make a crappy game, and no one would care. Personally, I wouldn't care if you made a crappy one, but others are watching you because you brag so much.

And using characters from the RP thread isn't going to make the game crappy, if I understand your argument, CW7. In fact, with a bit of polishing, the story would be interesting. I just need to clean up Aveyar's character ark, add some more coherence to the plot, foreshadow some things, change a few things around, and it'll be a great game story. Once I do that, all that's left is to execute it, and hopefully make a good short game. I can't wait to try it!
Title: Re: ABS Showdown Contest
Post by: tSwitch on December 04, 2008, 04:31:57 pm
Quote from: computerwizoo7 on December 04, 2008, 01:33:12 pm
blizzard, i won't need luck!
due to the fact that everyone else will be making a game full of characters we all know already!



that doesn't make any sense at all.
we'll all be making a game full of characters that everyone knows?

what the hell?
Title: Re: ABS Showdown Contest
Post by: winkio on December 04, 2008, 05:39:05 pm
This is just priceless.  I love this, this...  mix of trash talking, snide remarks, logic, and politeness.  it's so much fun.

Anyways, yes, no pressure on making the greatest game ever in 15 days.  As long as it is bearable to play (which I'm sure it will be with these ABSes), the judges will probably be fine with it.  Well, at least I will.  Just remember, make it unique!  I don't want to evaluate the same game 10 times. :)
Title: Re: ABS Showdown Contest
Post by: scoace13 on December 04, 2008, 05:44:23 pm
actually if hes refering to the rp thread...im usinga char that hasnt even been introduced to the rp yet(k well he has but hes not a char yet)...and im coming form a compleatly diffrent direction as is every oneelse bcause they probably going to do their story form their chars pov...so it may have same char names but i garuntee the games will be completely diffrent at least mine will besides you have to consider ppl on the other forums...enuff of my rant...
Title: Re: ABS Showdown Contest
Post by: Satoh on December 04, 2008, 09:32:44 pm
Ah shit!... I'd might as well...

# Name: Satoh
# ABS used: BlizzABS
# E-mail: cloudstrife@triad.rr.com
# Forum: Chaos Project


I just know I'mma regret this... (when I end up not being able to finish my game... or when it turns out to suck...) But... I have no choice, Blizz wants me to try, and I can't very well just give up a chance for a free script...
Title: Re: ABS Showdown Contest
Post by: King Munkey on December 04, 2008, 11:16:55 pm
If I am using Blizz-Abs I can only use version 2.0, or can 2.1 be used
Title: Re: ABS Showdown Contest
Post by: Starrodkirby86 on December 04, 2008, 11:21:57 pm
Quote from: Kingmunkey on December 04, 2008, 11:16:55 pm
If I am using Blizz-Abs I can only use version 2.0, or can 2.1 be used
You can use 2.1 . The versions in the first post are the minimum ones you can use, which means they're lowest version you can go to without disqualification. So a game using Blizz-ABS 1.99 cannot be entered, but a game using 2.1 can. You can see why of course. :P But I don't know if you can use 1.99 for sure, though it's not like anyone is going to use that after the big changes in 2.0. >_>;
Title: Re: ABS Showdown Contest
Post by: Satoh on December 05, 2008, 12:12:51 am
quextion: does writing a new script that modifies the function of an RTP script count as changing an RTP script?

Essentially... Can I change something from the RTP as long as I define it in a NEW script location? (So I'm not replace the old script, just nullifying it with my new method...)

Or are we not allowed to screw with anything but the ABS and add-ons...period?
Title: Re: ABS Showdown Contest
Post by: King Munkey on December 05, 2008, 06:13:17 am
Quote from: Starrodkirby86 on December 04, 2008, 11:21:57 pm
Quote from: Kingmunkey on December 04, 2008, 11:16:55 pm
If I am using Blizz-Abs I can only use version 2.0, or can 2.1 be used
You can use 2.1 . The versions in the first post are the minimum ones you can use, which means they're lowest version you can go to without disqualification. So a game using Blizz-ABS 1.99 cannot be entered, but a game using 2.1 can. You can see why of course. :P But I don't know if you can use 1.99 for sure, though it's not like anyone is going to use that after the big changes in 2.0. >_>;


Ok thanks that is what I thought. I just wanted to make sure.

And another question. Can a Custom Menu Script be use.
Title: Re: ABS Showdown Contest
Post by: Tazero on December 05, 2008, 06:50:47 am
Name: Taharo
ABS used: Blizz ABS
E-mail: morethenithought@yahoo.com
Forum where you are mainly active (just one): Chaos Project
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 05, 2008, 07:14:43 am
Quote from: Satoh on December 05, 2008, 12:12:51 am
quextion: does writing a new script that modifies the function of an RTP script count as changing an RTP script?

Essentially... Can I change something from the RTP as long as I define it in a NEW script location? (So I'm not replace the old script, just nullifying it with my new method...)

Or are we not allowed to screw with anything but the ABS and add-ons...period?


Yes. Technically ALL script have to modify the RTP scripts at some point. You are just not allowed to touch the originals in their own slots. Though, you are allowed to copy paste a piece into a new slot and edit it.

Quote from: Kingmunkey on December 05, 2008, 06:13:17 am
And another question. Can a Custom Menu Script be use.


Of course. But since it's not an extension to any ABS, it counts at custom script which adds the the number of coded lines used in the game.
Title: Re: ABS Showdown Contest
Post by: Satoh on December 05, 2008, 09:03:04 am
EPIC! now... all I have to do is make some really cool script to drop in some really cool ______s and I'll have a real shot at this!
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 06, 2008, 08:18:02 am
C'mon, people! We need a higher variety of ABSes! :D We have Blizz-ABS, XAS and Behemoth ABS so far. Is nobody here going to sign up using NeoABS, RTH-ABS or Prexus ABS? Or at least more people using XAS or Behemoth?
Title: Re: ABS Showdown Contest
Post by: scoace13 on December 06, 2008, 09:05:50 am
the ppl already know which abs is the best...and thats Blizz-ABS. It would do to enter an ABS contest with an inferior ABS...just sayin....

edit: um....do we have to script our own addins or can we request someone to script them...Im still fuzzy on this and not sure it was mtioned in da rulza...?
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 06, 2008, 09:29:24 am
You can request it of course. But remember, that counts as custom script even if it's for the ABS.
Title: Re: ABS Showdown Contest
Post by: Landith on December 07, 2008, 05:39:59 pm
I'm in...

Name: Landith
ABS Used: Blizz-ABS
Email: Landith@hotmail.com
Forum where you are mainly active (just one): Chaos Project
Title: Re: ABS Showdown Contest
Post by: winkio on December 12, 2008, 12:12:21 am
Three days until it starts.  Should be interesting. :)
Title: Re: ABS Showdown Contest
Post by: Crunus on December 12, 2008, 03:47:14 am
Is too late to sing up?
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 12, 2008, 06:36:05 am
Nope. You can sign up until the contest starts which is next monday 12:00 GMT+1.
Title: Re: ABS Showdown Contest
Post by: Crunus on December 12, 2008, 07:54:47 am
ok, thanks :)
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 13, 2008, 07:18:28 pm
Alright, people! The contest starts in around 35 hours. Be sure to check whether there are new ABS versions out (i.e. Blizz-ABS is now v2.2) and prepare to get started. Keep in mind that you can upgrade your ABS version anytime.
Title: Re: ABS Showdown Contest
Post by: shdwlink1993 on December 15, 2008, 03:06:21 am
Guys, I'm sorry, but I'm gonna have to drop-out of the competition. The only good idea I had wouldn't work at all for this contest. Also, there's a few other reasons. Sorry :shy:

However, I plan on finishing the game (sans ABS) sooner or later. That'll be fun. :D So... Yea... :^_^':
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 15, 2008, 05:00:34 am
That's too bad.

Ok, one hour until the contest starts The signups are officially over. Get to work, guys. You have 15 days. :)
Title: Re: ABS Showdown Contest
Post by: Tazero on December 15, 2008, 05:16:59 am
Im gonna lose :D no doubting that man!
Title: Re: ABS Showdown Contest
Post by: Shadonking on December 15, 2008, 08:40:45 am
have some faith, you never know. 8)

your game could turn out to be the best in the world :)
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 15, 2008, 09:43:15 am
Lol, I hardly doubt that if he keeps his attibute. xD
Title: Re: ABS Showdown Contest
Post by: Shadonking on December 15, 2008, 10:04:17 am
true, but at least he is giving it a go. thats more then what im doin :P
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 15, 2008, 10:29:46 am
Yeah, it is you who should be ashamed of himself. xD
Title: Re: ABS Showdown Contest
Post by: Shadonking on December 15, 2008, 10:52:07 am
trust me, i am :'(
Title: Re: ABS Showdown Contest
Post by: tSwitch on December 15, 2008, 10:55:10 am
*stretches* time to get to work then  :evil:
Title: Re: ABS Showdown Contest
Post by: Zeriab on December 15, 2008, 10:59:36 am
Good luck Nammy ^_^
I hope you become first or third :D
Title: Re: ABS Showdown Contest
Post by: Satoh on December 15, 2008, 01:23:45 pm
Sorry Blizz, but this is my official secession from the contest... I just can't focus on RMXP anymore right now... I tried to do too much in too little time, and now I'm regretting it.

Besides, if NAMKCOR's confidence is well founded, then I didn't stand a chance anyway.

So from here on in, consider my cheers to you, NAMKCOR, good luck.
Title: Re: ABS Showdown Contest
Post by: Tazero on December 15, 2008, 04:10:02 pm
Quote from: Blizzard on December 15, 2008, 10:29:46 am
Yeah, it is you who should be ashamed of himself. xD

No offense im a mapper i try to keep it nice lookin :D
But hey im givin it a go and uuuhhh it's all about fun right? ;)
Title: Re: ABS Showdown Contest
Post by: Shadonking on December 15, 2008, 05:20:53 pm
Quote from: Taharo on December 15, 2008, 04:10:02 pm
Quote from: Blizzard on December 15, 2008, 10:29:46 am
Yeah, it is you who should be ashamed of himself. xD

No offense im a mapper i try to keep it nice lookin :D
But hey im givin it a go and uuuhhh it's all about fun right? ;)


i think he was sayin that to me xD

any way good look to every one, altho CPW7 needs it more then most of you :haha:
Title: Re: ABS Showdown Contest
Post by: winkio on December 15, 2008, 05:49:42 pm
Hooray, it has started.  And wow, the contestants just decreased by about a third. :(

Well, I look forward to judging the remaining contestants!
Title: Re: ABS Showdown Contest
Post by: Tazero on December 15, 2008, 06:03:48 pm
Quote from: Shadonking on December 15, 2008, 05:20:53 pm
Quote from: Taharo on December 15, 2008, 04:10:02 pm
Quote from: Blizzard on December 15, 2008, 10:29:46 am
Yeah, it is you who should be ashamed of himself. xD

No offense im a mapper i try to keep it nice lookin :D
But hey im givin it a go and uuuhhh it's all about fun right? ;)


i think he was sayin that to me xD

any way good look to every one, altho CPW7 needs it more then most of you :haha:



To this I say ROAR and good luck to all of us :)
wish id have the patince to power up every participent
Title: Re: ABS Showdown Contest
Post by: tSwitch on December 15, 2008, 07:05:59 pm
Quote from: Satoh on December 15, 2008, 01:23:45 pm
Sorry Blizz, but this is my official secession from the contest... I just can't focus on RMXP anymore right now... I tried to do too much in too little time, and now I'm regretting it.

Besides, if NAMKCOR's confidence is well founded, then I didn't stand a chance anyway.

So from here on in, consider my cheers to you, NAMKCOR, good luck.


lol Satoh, thank you.
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 16, 2008, 06:22:04 am
Quote from: Shadonking on December 15, 2008, 05:20:53 pm
any way good look to every one, altho CPW7 needs it more then most of you :haha:


I think he gave up. He hasn't posted after his sign up. He better not cheat. xD
Title: Re: ABS Showdown Contest
Post by: Valcos on December 16, 2008, 04:00:18 pm
I think we should just crown Namkc as the winner  :^_^':. I honestly think its going to be a sick game!
Title: Re: ABS Showdown Contest
Post by: Tazero on December 16, 2008, 07:09:16 pm
IMMA WIN!
Atribute:Confidence POWER UP!!!!!     :gunz: :wong: :shifty:
Atribute: Luck[POWER UP!]
Title: Re: ABS Showdown Contest
Post by: King Munkey on December 16, 2008, 09:31:06 pm
Just had my last final today. Now I can actually start working on the game. Well here is hoping that I can make a pretty decent game. and not lose to NAMKCOR's awesomeness. lol
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 17, 2008, 03:39:13 am
Quote from: winkio on December 15, 2008, 05:49:42 pm
Hooray, it has started.  And wow, the contestants just decreased by about a third. :(

Well, I look forward to judging the remaining contestants!


Just wait. I don't expect half of them to submit their game at all. :X
Title: Re: ABS Showdown Contest
Post by: Tazero on December 17, 2008, 04:07:28 pm
Well expect my game at the least ;D   I ain't quittin'!
Title: Re: ABS Showdown Contest
Post by: GAX on December 18, 2008, 04:57:23 am
Hmm...shall I write an ode to the epic fails of CW7...nah, not yet, I wanna see what this kid pulls out first.

Here's pretty much what I'm saying.  CW7 is going to think this is a "My c*** is bigger than yours* contest and make a heavily bloated game that overall is unplayable, while others will make simple games that have not only a good storyline, but good replay value.

Hopefully this produces some great new games, good luck to all of you.

I'd have joined myself, but I can't seem to stick to a project for long periods of time without getting writer's block...
Title: Re: ABS Showdown Contest
Post by: Fantasist on December 18, 2008, 06:59:42 am
I have mapper's block... I got the story all planned but I made only 2 maps. 2! GAH!!
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 18, 2008, 07:54:52 am
Don't make maps, plan them. When I get a mappers block I take a pen and paper and start drawing quick maps featuring exits, entrances and walls. When I have a structure, I only need to make the real maps according to the structure. I did Ember Volcano that way and it turned out great. It has over 20 maps. :D
Title: Re: ABS Showdown Contest
Post by: tSwitch on December 18, 2008, 09:54:27 am
lol guys, I appreciate all the comments but seriously :^_^':
Title: Re: ABS Showdown Contest
Post by: Fantasist on December 18, 2008, 01:19:23 pm
Quote from: Blizzard on December 18, 2008, 07:54:52 am
Don't make maps, plan them. When I get a mappers block I take a pen and paper and start drawing quick maps featuring exits, entrances and walls. When I have a structure, I only need to make the real maps according to the structure. I did Ember Volcano that way and it turned out great. It has over 20 maps. :D


I tried that and I made 3 small sized maps in an hour :D Now I only need the eventing left. Thanks :)

@Namk: You have a talent for short games and I'm a fan, so wish you all the best :up:
Title: Re: ABS Showdown Contest
Post by: winkio on December 18, 2008, 02:10:00 pm
I wonder how this is going on other forums, where ABS stuff isn't very mainstream/noticeable...
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 19, 2008, 06:47:40 am
Lol, there are links in the first post. You can go there and take a look. xD
Title: Re: ABS Showdown Contest
Post by: omegapirate2000 on December 19, 2008, 01:50:55 pm
Oooh, very good idea for a contest.
Title: Re: ABS Showdown Contest
Post by: winkio on December 19, 2008, 01:52:24 pm
I did look.  it's kinda sad.  Especially the part where cw7 follows you around to all these forums just to make 1 post.  and then get yelled at.

Well, it looks like we should get at least 4 decent games then that aren't all Blizz-ABS.
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 19, 2008, 02:05:27 pm
I hope so. :)
Title: Re: ABS Showdown Contest
Post by: tSwitch on December 19, 2008, 06:53:04 pm
Zylos is having trouble accessing his computer for more than 30 minutes at a time, and even that is rare
a combo of computer troubles and parents.

if he were to drop out, would that affect the length of the game I have to make?

edit: yeah, he's gonna have to drop for the most part.  at best he could contribute a few puzzles, and maybe a bit of story, but the rest is all in my hands.  We should still be able to pull off around an hour though.
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 20, 2008, 06:56:42 am
=/ Let's make the minimum 45 minutes for you then.
Title: Re: ABS Showdown Contest
Post by: tSwitch on December 20, 2008, 10:52:12 am
Quote from: Blizzard on December 20, 2008, 06:56:42 am
=/ Let's make the minimum 45 minutes for you then.


alright, that sounds good.
Title: Re: ABS Showdown Contest
Post by: legacyblade on December 20, 2008, 01:40:37 pm
question. If you use tons of addons, do the addons that you don't use count against your maximum lines of code? And I know that class definition, and method declaration don't count as effective lines of code (and thus are excluded from the count), but what about the attr:accessor or attr:reader lines?

(and the UMS is freaking HUGE, I need to make a tiny version for my game, XD)
Title: Re: ABS Showdown Contest
Post by: tSwitch on December 20, 2008, 01:44:44 pm
I was wondering that myself.
Title: Re: ABS Showdown Contest
Post by: Ryex on December 21, 2008, 01:23:38 am
you could remove the adons you don't use and then it definitely wouldn't! :D
Title: Re: ABS Showdown Contest
Post by: Tazero on December 21, 2008, 04:52:37 am
Sorry i got to drop :( maybe another time......
Title: Re: ABS Showdown Contest
Post by: winkio on December 21, 2008, 01:34:26 pm
damn, it would seem that none of the other forums care about the contest.  I mean, they have one or two people signed up, but no discussion, cheering, or posts even since the contest started. :(
Title: Re: ABS Showdown Contest
Post by: Shadonking on December 21, 2008, 01:38:29 pm
i know, creation asylum topic for it was dead. and there is only one person from there that sighned up. :(
Title: Re: ABS Showdown Contest
Post by: Diokatsu on December 22, 2008, 05:23:39 pm
Quote from: winkio on December 21, 2008, 01:34:26 pm
damn, it would seem that none of the other forums care about the contest.  I mean, they have one or two people signed up, but no discussion, cheering, or posts even since the contest started. :(


Well, this game started here as a result of a thread that got everyone hot and bothered. I guess we can't expect enthusiasm from others who think of this as a simple contest that maybe sprung up as a random occurrence. This forums also has a special tie to Blizzard and thusly, most of these games are all BABS based. With Blizzard here and all, it's hard to to get excited. Our community is small and tight knit and we have a special place in our RMXP for Blizzard and whatever he does.
Title: Re: ABS Showdown Contest
Post by: tSwitch on December 24, 2008, 10:44:17 am
Z and I have a few good ideas pretty well put together and we should have our game set for the 30th.
Title: Re: ABS Showdown Contest
Post by: Fantasist on December 24, 2008, 12:12:40 pm
And I just finished a rough 20% of the game. Took me long enough. I know I'm not gonna win, but I hope I can complete it in time for the contest.
Title: Re: ABS Showdown Contest
Post by: winkio on December 24, 2008, 12:16:18 pm
hopefully!!!! 6 days :w00t:
Title: Re: ABS Showdown Contest
Post by: Diokatsu on December 24, 2008, 02:11:44 pm
The countdown has begun! I'm so sexcited over who might win  :D
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 25, 2008, 03:03:10 pm
People, 5 days left. o.o Hurry up a bit, will ya?
Title: Re: ABS Showdown Contest
Post by: scoace13 on December 25, 2008, 08:27:23 pm
...well with 5 days left ive gotta drop out...this kills me.....
Title: Re: ABS Showdown Contest
Post by: Landith on December 25, 2008, 08:39:25 pm
I'm going to have to drop out too. I'll have it done in the next week or two though. Just can't finish it this week because of Christmas holidays.
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 25, 2008, 08:51:37 pm
I mean WTF?! Why dropping out?! You DON'T HAVE TO FINISH THE GAME. You can just submit what you have at the end. Seriously, I don't understand it. Why do people give up in advance? Why? This whole contest was probably a stupid idea and a mistake which I will never ever do again.
Title: Re: ABS Showdown Contest
Post by: Fantasist on December 25, 2008, 10:40:59 pm
QuoteYou DON'T HAVE TO FINISH THE GAME. You can just submit what you have at the end.

That's what's keeping me going. I have about 10 minutes of gameplay done. Since I have (self-declared) holidays till Jan 1 2009, I might just make it.

Seriously, I feel bad too. Cmon people, don't give up, do whatever you can within the time alloted to us!
Title: Re: ABS Showdown Contest
Post by: Landith on December 25, 2008, 10:54:41 pm
Okay I'm in then. Sorry, I just found out my dad was going to be working untill Thursday and I'm not going out of town untill Friday so I might be able to finish it. If not I'll just turn it in without it being done. But I just forgot that you could turn it in without it being finished, which is why I dropped out..
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 26, 2008, 08:11:35 am
Alright then! :D Give it your best shot and there will be nothing that you should be ashamed of. You TRIED and that's what counts. :) And you can always finish the game after the contest is over. ;)
Title: Re: ABS Showdown Contest
Post by: tSwitch on December 26, 2008, 08:54:21 am
HIT ME WITH YOUR BEST SHOT~
FIRE AWAAAAAAAAY~

I'm hoping to see someone else submit something at least...

OH SHIT MY COMPUTER IS LEAKING HELP ME WHAT DO I DO?!
Spoiler: ShowHide
(http://img.photobucket.com/albums/v259/psycho-mantis/AnimaTitle.jpg)


OH GOD WHAT?!
Spoiler: ShowHide
(http://img.photobucket.com/albums/v259/psycho-mantis/AnimaScreen1.jpg)


SOMEONE HELP ME!
Spoiler: ShowHide
(http://img.photobucket.com/albums/v259/psycho-mantis/AnimaScreen2.jpg)
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 26, 2008, 08:58:12 am
Yeah. Would be kinda sad if you were the only one to actually submit your game. -_-

Lol, stole my fog-in-the-lab idea. xD
Title: Re: ABS Showdown Contest
Post by: tSwitch on December 26, 2008, 09:17:34 am
Quote from: Blizzard on December 26, 2008, 08:58:12 am
Yeah. Would be kinda sad if you were the only one to actually submit your game. -_-

Lol, stole my fog-in-the-lab idea. xD


I did fog like that in The Insanity, using the same tileset for my underground battle arena.
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 26, 2008, 09:39:02 am
Lol. I'm probably not the first and not the last to have that idea. CP had fog in the lab at the beginning since I started working on the game 3 years ago. xD
Title: Re: ABS Showdown Contest
Post by: Fantasist on December 26, 2008, 10:34:26 am
It's official, there's gonna be no way I'll come remotely close to that awesomeness Namkcor achieved. The judges probably will have a headache playing the first 5 mins of my game, after playing Namkcor's. But hey, you indirectly wisened me to the lameness of my game. I'm gonna go and try to improve it now.
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 26, 2008, 02:38:07 pm
That's the spirit! :D

EDIT: Alright, somebody requested an extension of 7 days on the deadline. First I was against it, but it might be a good idea after all. I think that it would be more fair if it was only 3 days, though, because of the people who organized their time better. In any case I have sent out e-mail asking you to vote whether you are for the extension or against it. The poll is over in 48 hours. If more than 50% of all participants vote with Yes, the deadline will be extended by 72 hours. And I just realized that my mailing list isn't up to date...
Title: Re: ABS Showdown Contest
Post by: Zylos on December 26, 2008, 09:47:15 pm
I still say 3 days is best. An extra three days isn't too much more time to work with, but it could be enough to make a big difference to some people. A lot of people could use more time to finish up, and seeing how NAMKCOR and I (Nam moreso thanks to computer issues on my end) have been working our tails off to get this done by the deadline, 7 extra days is just pushing it.
Title: Re: ABS Showdown Contest
Post by: winkio on December 27, 2008, 08:27:39 pm
Yeah, this is kinda disappointing.  Makes me want to take part as a contestant in the next one of these that happens.  the only thing is that I've never tried making a small complete game.  I might have to figure that one out.

Judging in six days now?
Title: Re: ABS Showdown Contest
Post by: tSwitch on December 28, 2008, 11:38:17 pm
I don't even think any other team is participating anymore.

I suppose just let the 3 day extension go through,
and Z and I will have a nice somewhat polished game.
Title: Re: ABS Showdown Contest
Post by: winkio on December 28, 2008, 11:53:25 pm
 :twitch:  Holy shit!  You're right!  We will be lucky if we get one other game!

Wow, this sucks.  If you do this again (now I don't know if its such a good idea... :()  I'll definitely make a game, even if it sucks.  God this is pathetic...
Title: Re: ABS Showdown Contest
Post by: tSwitch on December 29, 2008, 03:38:14 pm
I haven't been able to talk to Zylos for 2 or 3 days now, which brought our production to a grinding halt :/
It probably won't be finished in time for tomorrow, since I still haven't seen him today, and don't think he'll be getting online.

all in all, competition fell apart :/

I was hoping to grab that scripting prize too
Title: Re: ABS Showdown Contest
Post by: winkio on December 29, 2008, 04:38:48 pm
wait, but we extended the deadline for three days, until Jan 2nd, right? :???:
Title: Re: ABS Showdown Contest
Post by: tSwitch on December 29, 2008, 05:12:46 pm
Quote from: winkio on December 29, 2008, 04:38:48 pm
wait, but we extended the deadline for three days, until Jan 2nd, right? :???:


it was put up to a vote, but apparently it either hasn't gone through, or nobody else voted.
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 30, 2008, 08:15:21 am
Not everybody has voted, but all votes so far have been YES. That means the deadline has been postponed by 72 hours. You have 3 more days to finish the game.
Title: Re: ABS Showdown Contest
Post by: winkio on December 30, 2008, 03:54:05 pm
... What happens if nobody submits?  Or if only one person submits?  It's not really a contest then...
Title: Re: ABS Showdown Contest
Post by: Shadonking on December 30, 2008, 05:10:45 pm
if only one submits some thing then they should be the winner just for the effort
Title: Re: ABS Showdown Contest
Post by: tSwitch on December 30, 2008, 10:31:01 pm
that's called "victory by default" which really sucks
Title: Re: ABS Showdown Contest
Post by: Blizzard on December 31, 2008, 07:14:18 am
Actually one person already sumbitted an almost finished version and it's not NAMK.
Title: Re: ABS Showdown Contest
Post by: tSwitch on December 31, 2008, 09:12:35 am
=o

AWESOME!
COMPETITION!

this means we might lose, good, I hate winning by default.

"60% well use of the ABS's possibilities"
I hope we don't lose too many points in this category for simplifying the controls and such
to make it easier to learn and play
Title: Re: ABS Showdown Contest
Post by: winkio on December 31, 2008, 10:08:16 am
hooray! other people!
Title: Re: ABS Showdown Contest
Post by: tSwitch on January 01, 2009, 07:13:46 pm
Alright...I'm done  :wacko:

I can't put any more into this game.
I'll end up killing myself >_<
Title: Re: ABS Showdown Contest
Post by: Blizzard on January 02, 2009, 08:37:04 am
The contest is over. Only 2 people have submitted their game (I thought 3 people would): NAMKCOR and Landith. I'll send the games to the judges in a few minutes after preparing everything.

Oh, and cw7 fails. Who's gonna go to his forum and tell him that he loses, that XAS loses, that he fails horribly?
Title: Re: ABS Showdown Contest
Post by: tSwitch on January 02, 2009, 10:17:15 am
it's better than winning by default.

Good Luck Landith.
Title: Re: ABS Showdown Contest
Post by: Blizzard on January 02, 2009, 10:38:37 am
Quote from: Blizzard on January 02, 2009, 08:37:04 am
Oh, and cw7 fails. Who's gonna go to his forum and tell him that he loses, that XAS loses, that he fails horribly?


I'm waiting for an answer here. xD
Title: Re: ABS Showdown Contest
Post by: tSwitch on January 02, 2009, 11:39:08 am
Quote from: Blizzard on January 02, 2009, 10:38:37 am
Quote from: Blizzard on January 02, 2009, 08:37:04 am
Oh, and cw7 fails. Who's gonna go to his forum and tell him that he loses, that XAS loses, that he fails horribly?


I'm waiting for an answer here. xD


XAS isn't a bad system, it just needs to be used right
I think cw7 is the only loser in this equation
Title: Re: ABS Showdown Contest
Post by: Aqua on January 02, 2009, 12:34:25 pm
Good luck you too! :D

Ack!  I should have signed up to be a judge. *flails arms in defeat*
Title: Re: ABS Showdown Contest
Post by: legacyblade on January 02, 2009, 12:52:47 pm
I think if this had been a normal month, I would have submitted an entry. Lots of stuff got in the way. Good job, those of you who submitted. I think we should do this contest again some other time, more people would submit, I think.
Title: Re: ABS Showdown Contest
Post by: Starrodkirby86 on January 02, 2009, 01:42:02 pm
Quote from: legacyblade on January 02, 2009, 12:52:47 pm
I think if this had been a normal month, I would have submitted an entry. Lots of stuff got in the way.
I agree here actually. I think the timing of this contest was very poor considering it was during the Christmas-New Year dates specifically, meaning people would be naturally busy or away to do certain occasions. Times like the summer or spring would work better because there's no special events to keep people tied away from the computer.

Quote from: Aqua on January 02, 2009, 12:34:25 pm
Ack!  I should have signed up to be a judge. *flails arms in defeat*
I disagree with that. :V:
Title: Re: ABS Showdown Contest
Post by: Blizzard on January 03, 2009, 07:26:00 am
Quote from: NAMKCOR on January 02, 2009, 11:39:08 am
Quote from: Blizzard on January 02, 2009, 10:38:37 am
Quote from: Blizzard on January 02, 2009, 08:37:04 am
Oh, and cw7 fails. Who's gonna go to his forum and tell him that he loses, that XAS loses, that he fails horribly?


I'm waiting for an answer here. xD


XAS isn't a bad system, it just needs to be used right
I think cw7 is the only loser in this equation


Oh no, I only meant that Blizz-ABS beats XAS, I didn't want to imply that XAS is a bad system. I know that it isn't. :)

Quote from: Starrodkirby86 on January 02, 2009, 01:42:02 pm
I think the timing of this contest was very poor considering it was during the Christmas-New Year dates specifically, meaning people would be naturally busy or away to do certain occasions.


Blame cw7. <_<;
Title: Re: ABS Showdown Contest
Post by: Fantasist on January 03, 2009, 09:28:55 am
I'm done with 20% of my 30 minute game... :'(
There's always next time I guess...
Title: Re: ABS Showdown Contest
Post by: scoace13 on January 06, 2009, 01:51:20 pm
so...who won...or has it still not been determined quite yet?
Title: Re: ABS Showdown Contest
Post by: Blizzard on January 06, 2009, 02:17:46 pm
I gave the judges time until tomorrow 12h GMT+1.
Title: Re: ABS Showdown Contest
Post by: Blizzard on January 07, 2009, 05:06:57 am
Alright, the few judges that have actually responded have rated the games. Here is the ranking:

1. NAMKCOR & Zylos
2. Landith

Landith will finish his game in a few days and release it personally. I will see if I can foward the link to everybody else. NAMKCOR will re-release his game after a few fixes as Blizz-ABS example game so stay tuned.

The contest was rather a failure, but at least I've learned not to organize contests during winter break. xD I hope that the next contest will go through better.
Title: Re: ABS Showdown Contest
Post by: Shadonking on January 07, 2009, 05:34:57 am
congratulations NAMKCOR & Zylos.

it might be better to do the contest in the easter holiday.


Title: Re: ABS Showdown Contest
Post by: Blizzard on January 07, 2009, 07:59:36 am
Maybe. I would rather say that the same thing like this time would happen. :/ I'll see.
Title: Re: ABS Showdown Contest
Post by: winkio on January 07, 2009, 09:08:02 am
OH  SHIT BLIZZ! I meant to send them to you last night, but I was reading a book until late at night and totally forgot :(  I'll send them now at least so that the contestants can read them if they want.
Title: Re: ABS Showdown Contest
Post by: Fantasist on January 07, 2009, 09:37:18 am
I can submit mine and you guys can play it if you're interested in fatal brain damage ._.
Title: Re: ABS Showdown Contest
Post by: Blizzard on January 07, 2009, 12:19:32 pm
You could finish the game and release it afterwards. :P
Title: Re: ABS Showdown Contest
Post by: tSwitch on January 07, 2009, 01:02:43 pm
anticlimactic contest :/

Quote from: Shadonking on January 07, 2009, 05:34:57 am
congratulations NAMKCOR & Zylos.

it might be better to do the contest in the easter holiday.


think of all the Christians giving up RMXP for lent though
Title: Re: ABS Showdown Contest
Post by: Starrodkirby86 on January 07, 2009, 01:33:45 pm
Summer is the safest bet. No one really has school then. Or indeed you can go for February and March since there's no giant holiday there (Valentine's Day is definitely not going to delay anyone within a contest).

Well, congratulations guys. I'm specifically proud of Landith for sending in another entry; I hope his game actually did well. :)
Title: Re: ABS Showdown Contest
Post by: Fantasist on January 07, 2009, 11:55:18 pm
Oh, look at me, I forgot to congratulate you guys. So there you go, congratulations :) I'm looking forward to play your games.

Quote from: Blizzard on January 07, 2009, 12:19:32 pm
You could finish the game and release it afterwards. :P

Of course I will ^_^
Title: Re: ABS Showdown Contest
Post by: Calintz on January 13, 2009, 07:03:47 pm
I am also really looking forward to this...
Title: Re: ABS Showdown Contest
Post by: Starrodkirby86 on January 15, 2009, 02:23:12 am
Not to pressure anything or something, but when will we see the results? I am still curious about Landith's game and how well it did, along with what the reviewers thought of both of them (As you can see, the other competitor I'm more interested in since...well, I don't know).

Though if the review details are confidential, then I understand. If that's the case, then I'll be waiting for the game.
Title: Re: ABS Showdown Contest
Post by: Blizzard on January 15, 2009, 05:50:23 am
As I said, Landith will finish the game and release it and NAMK will re-release his game as official Blizz-ABS example game.