[XP] Blizz-ABS

Started by Blizzard, January 09, 2008, 08:21:56 am

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erthia

February 18, 2011, 11:40:31 pm #4140 Last Edit: February 18, 2011, 11:52:38 pm by erthia
I downloaded the script and the features are awesome. However, I have one problem  :(. When I have a lot of enemies on one map, enemies will just stay in place and not move or attack. I can wlak my hero to the enemy and the enemy won't do anything. I tried disabling anti-lag, but then it lags badly. Any work around besides reducing enemies??

Taiine

Are they properly tagged as enemies and have an attack assigned to them in the database?

erthia

February 19, 2011, 02:45:03 am #4142 Last Edit: February 19, 2011, 08:50:28 pm by erthia
They work for bit then they become stuck and just don't move, when I have lots of enemies on the map.

EDIT: It does it without anti-lag as well. Say 6 enemies are following me, they will follow and shoot or attack for bit, and then they will get stuck and cannot move.

Selkie

Hello!
I'm using this Battle System (v2.84) in my new project and I'm very pleased, but I've noticed a bug when using an item.
I guess it's my own problem, but I'll report it.
Every time I use an item (from the map), after choosing the target, the game crashes and I get this screen:


So I simply can't use any item directly from the map. I get the same error at the same time in a blank project, having only the ABS. If it's my own problem, is there some way to solve it?

Thank you!  :D

Blizzard

The bug has been reported already. Thank you.
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Shalaren

February 21, 2011, 03:16:46 pm #4145 Last Edit: February 21, 2011, 03:21:43 pm by shalaren metropolis
i have a wierd probleam ive never had before. I noticed it when i made a new skill of a purple magic ball,
anyway it seems to display the character of the projectile more then ... many many time o-o

this happens when PNG images are located on one another more then about 30 times? plus when i use it alot the game lags as hell
why is it displaying the image so many times o-o? how can i fix it?

also i noticed there is a new auto guard system? how do I get rid of it? >>
i try healing my self and it says "guard" wtf lol.

LiTTleDRAgo

@above :
what program did you use to editing that image? microsoft paint?
you should use photoshop or gimp

about the second problem, it probably something wrong with your configuration / glitch in your script

Shalaren

uhh, I just tried it o-o, no change, in case you are right, hope its not to much to ask, can u fix these for me? o-o
http://img208.imageshack.us/g/projectileskill1.png/

LiTTleDRAgo

that's weird, your images transparency didn't change?

edit : that's blizz abs bug, I tried using that image as event and the image works fine


Shalaren

yeah thats what i meant, the picture i used has one which is event, and one which is the attack, S:
it multiplies the shotting sprite, and makes the game lag badly.
anyway i found an odd bug,

ALSO is there a way i can make the animation play even before triggering the skill on a charge?
because when it charges there is no animation playing it just waits, so i want to put like an animation of energy absorbing
and only when the charge is done the skill activates, anyway a way to make the charge time have an animation

MetalRenard

Hey I found a problem with v2.84
Sometimes I get a "Stack Level Too Deep" error and the game closes.
This happens or irregular occasions so right now I don't have an image.

Blizzard

Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Kagutsuchi

February 24, 2011, 04:21:15 pm #4152 Last Edit: February 24, 2011, 04:25:28 pm by Kagutsuchi
Some bug reports:
1. Fix lag plox Q.Q
2. Trouble with event triggers again, I got two next to completely identical enemy events. They are both triggered by action button. This works just fine for one of the events, but the other event, after I have activated it one time with action button, it will start to trigger by player touch as well!
3. Enemy events that are moved by event movement can move onto areas that are marked with "No enemy terrain tag" (Dunno if this is really a bug, but it is annoying because I end up pushing some blocks in front of a door and then I cant get out)

(These are all in the latest version of blizz abs, 2.84)

Runefreak

This is amazing :o, i don't use XP but this is still a great script.
Spoiler: ShowHide


Kamel

February 27, 2011, 12:08:13 pm #4154 Last Edit: February 27, 2011, 02:22:52 pm by Kamel
Good job ! Thanks for this ABS.

I started work with RM XP and i have few questions.
I don't know how to name images, mainly I mean these with animation.
1. I want to create a skill animation for enemy attack - how I should name this image? Will it be all right: "enemy.name_atk1" or "enemy.name_skl1" ?

2. What template should I use for Fullscreen skills?

3. I am learning how to make skills and I have a problem. When I am using this skill i have this:

and very quick after that is this:

How to get rid of this white background? Maybe should this background be clear?

4. What does mean a Projectile Speed? I have here "3".

5. Here is a Loot system, so where can i change items, which enemy drops?

Please help me... I will be greatful a lot.

Kagutsuchi

4: Projectile speed is how fast the projectile fired from a skill/weapon moves obviously. 1 is slowest 6 is fastest.
5: Check out tons of addons if you are interested in multiple drops per enemy

LiTTleDRAgo

3. import the image (not copying it) or edit with photoshop

Starrodkirby86

Quote from: LiTTleDRAgo on February 27, 2011, 08:30:05 pm
3. import the image (not copying it) or edit with photoshop

Yup, that's it. :)

An elaboration on that:

When you download character sets or create them yourself, go open RPG Maker and import them in the Resource Manager. There you can select what will be your transparent color, or the color you want invisible (In this case, the white).

That's one way of fixing things.

The other way is to create that transparent background yourself using Photoshop. You can also use GIMP and Paint.NET, other free alternatives. You cannot use Paint though -- it doesn't support transparencies. Anyway, a quick way of creating transparency is to use the Magic Wand tool (For hard-sprites, don't use Anti-aliasing).

Just a note that if the background is a white color --- Be careful if there's other parts of the sprite, for example the eyes, that are also the same white color, for they will be transparent as well. The background should preferably be a color that the sprite itself does not use, so when you have to make it transparent nothing else gets lost in the process.

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Kagutsuchi

Charge skills for enemies.. sigh.. I must be doing something wrong, because regardless of what version of blizz abs I try using they never works. The enemy simply doesn't use the skill ever.

Blizzard

winkioooooooooooooooooooooooooooo!!! >8U
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.