Quote from: Blizz ABS Manual 2.31
$game_variables[44] = $BlizzABS.get_enemy(6).maxhp
$game_variables[83] = $BlizzABS.get_enemy(9).maxhp
$game_variables[1] = $BlizzABS.get_enemy(2).maxhp
In the given example the execution will be as following:
The MAX HP of enemy 6 will be stored into variable 44.
The current HP of enemy 9 will be stored into variable 83.
The database enemy ID enemy 2 will be stored into variable 1.
I'm confused, unless you made a mistake, $game_variables[44] = $BlizzABS.get_enemy(6).maxhp stores the max hp of enemy 6 in variable 44, I get that but $game_variables[83] = $BlizzABS.get_enemy(9).maxhp stores the current hp of enemy 9 in variable 83, I don't get that, unless $BlizzABS.get_enemy(9).
maxhp should be something else, same for $game_variables[1] = $BlizzABS.get_enemy(2).maxhp
They way those script parts are each one of the, would just store the an enemies max hp in a variable right? Not do what it says in the text under them.
@Foxy check the version history in the manual,
Quote
Fixed bug where Respawn Points wouldn't work properly.
Fixed bug where Respawn Points didn't disappear after erasing.